Player Matchup

Apollo
Apollo
Haydentoswag
Apollo
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 245L
1,547 Elo+
Solo
Ne Zha
Ne Zha
Hirover4
Ne Zha
Level 62
God Stats
19W - 21L
1,676 SR
Queue Stats
146W - 138L
1,590 Elo+
Party 1
Yemoja
Yemoja
ToastyDeathRay
Yemoja
Level 127
God Stats
1W - 4L
1,292 SR
Queue Stats
75W - 58L
1,584 Elo+
Solo
Artio
Artio
Yongva
Artio
Level 154
God Stats
1W - 1L
1,682 SR
Queue Stats
255W - 270L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
flared10
The Morrigan
Level 145
God Stats
1W - 3L
1,508 SR
Queue Stats
276W - 255L
1,559 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,565 Elo+

VS

Team Averages
Level 111
1,608 SR
1,600 Elo+
Lancelot
Lancelot
Cross25549
Lancelot
Level 122
God Stats
2W - 0L
1,518 SR
Queue Stats
131W - 103L
1,646 Elo+
Solo
Maman Brigitte
Maman Brigitte
GT IsRa
Maman Brigitte
Level 147
God Stats
1W - 0L
1,331 SR
Queue Stats
66W - 65L
1,555 Elo+
Party 3
Medusa
Medusa
NerfADCs
Medusa
Level 28
God Stats
7W - 2L
1,805 SR
Queue Stats
219W - 197L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iSamayyyx
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,660 SR
Queue Stats
43W - 36L
1,583 Elo+
Party 3
Athena
Athena
reachcole
Athena
Level 128
God Stats
24W - 11L
1,727 SR
Queue Stats
231W - 223L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 3 / 1
7,733
455
3,828
9,890
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
Hirover4
Ne Zha
13
0 / 5 / 4
7,480
440
6,142
16,489
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,762
457
4,746
13,005
9,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
Yongva
Artio
13
1 / 8 / 0
7,961
468
10,616
23,473
15,438
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
flared10
The Morrigan
15
3 / 5 / 2
9,229
543
10,579
10,391
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cross25549
Lancelot
17
7 / 1 / 4
11,547
679
14,284
17,503
12,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
GT IsRa
Maman Brigitte
18
12 / 0 / 4
11,502
677
14,983
18,306
8,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
NerfADCs
Medusa
17
2 / 0 / 2
10,723
631
10,825
11,108
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
iSamayyyx
Morgan Le Fay
15
1 / 3 / 4
9,568
563
4,500
10,040
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
reachcole
Athena
14
2 / 1 / 10
9,838
579
6,887
15,628
16,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
24
24
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Cross25549
Lancelot
7
1
4
9
W
Maman Brigitte
GT IsRa
Maman Brigitte
12
0
4
14
L
Apollo
0
3
1
0.17
L
Ne Zha
Hirover4
Ne Zha
0
5
4
0.4
W
Medusa
NerfADCs
Medusa
2
0
2
3
L
1
3
1
0.5
L
Artio
Yongva
Artio
1
8
0
0.13
L
The Morrigan
flared10
The Morrigan
3
5
2
0.8
W
Morgan Le Fay
iSamayyyx
Morgan Le Fay
1
3
4
1
W
Athena
reachcole
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,911
Damage
51,479
73,248
Taken
72,585
39,488
Mitigated
46,043
19,603
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Cross25549
Lancelot
14,284
1,590
0
3,753
17,503
12,419
71
6,862
10,091
0
89,144
W
Maman Brigitte
GT IsRa
Maman Brigitte
14,983
1,103
0
9,932
18,306
8,058
715
6,160
11,904
96,034
3,466
L
Apollo
3,828
2,612
0
2,139
9,890
3,589
0
1,210
8,680
0
56,443
L
Ne Zha
Hirover4
Ne Zha
6,142
1,317
0
5,330
16,489
7,152
0
5,862
10,627
0
55,319
W
Medusa
NerfADCs
Medusa
10,825
4,546
0
5,092
11,108
5,169
4,943
1,146
9,962
0
108,829
L
4,746
1,134
2,491
2,276
13,005
9,010
0
6,731
6,274
19,436
0
L
Artio
Yongva
Artio
10,616
628
225
6,194
23,473
15,438
0
6,088
17,385
56,546
198
L
The Morrigan
flared10
The Morrigan
10,579
2,157
0
948
10,391
4,299
0
5,285
5,106
71,248
3,775
W
Morgan Le Fay
iSamayyyx
Morgan Le Fay
4,500
224
0
924
10,040
4,212
37
4,049
5,897
62,746
0
W
Athena
reachcole
Athena
6,887
1,994
498
3,106
15,628
16,185
94
3,993
11,562
32,746
163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
53,178
424
Minions Killed
598
0
Camps Cleared
0
1,580,461
Distance Traveled
1,862,131
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,547
679
142
8
0
402,993
6
W
Maman Brigitte
11,502
677
137
8
0
414,136
0
L
Apollo
7,733
455
104
6
0
245,217
3
L
Ne Zha
7,480
440
93
5
0
391,249
0
W
Medusa
10,723
631
169
10
0
347,054
5
L
Yemoja
7,762
457
27
2
0
306,067
3
L
Artio
7,961
468
82
5
0
323,389
2
L
The Morrigan
9,229
543
118
7
0
314,539
0
W
Morgan Le Fay
9,568
563
111
7
0
333,291
1
W
Athena
9,838
579
39
2
0
364,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role