Player Matchup

Izanami
Izanami
INSALUBRE 84
Izanami
Level 86
God Stats
0W - 1L
1,504 SR
Queue Stats
6W - 2L
1,690 Elo+
Party 1
Bellona
Bellona
PrjctGenesis
Bellona
Level 7
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Sol
Sol
TacoDGuisao
Sol
Level 121
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 1
Team Averages
Level 71
1,564 SR
1,433 Elo+

VS

Team Averages
Level 111
1,517 SR
1,500 Elo+
Pele
Pele
Dub07randy
Pele
Level 133
God Stats
2W - 2L
1,337 SR
Queue Stats
17W - 19L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
ItsChangoBTW
Xbalanque
Level 45
God Stats
27W - 18L
1,558 SR
Queue Stats
66W - 64L
1,434 Elo+
Solo
Anubis
Anubis
LintyCeiling268
Anubis
Level 155
God Stats
3W - 4L
1,656 SR
Queue Stats
31W - 24L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
INSALUBRE 84
Izanami
10
0 / 3 / 3
7,683
768
4,060
10,241
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
PrjctGenesis
Bellona
10
2 / 1 / 1
7,545
755
5,653
7,862
8,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 2
8,017
802
8,158
10,307
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
9,076
908
12,895
9,783
3,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
ItsChangoBTW
Xbalanque
12
1 / 1 / 6
8,407
841
5,151
6,129
2,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 6
8,472
847
7,205
7,916
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
10
10
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Izanami
INSALUBRE 84
Izanami
0
3
3
0.5
W
Xbalanque
ItsChangoBTW
Xbalanque
1
1
6
4
W
3
2
6
3
L
Bellona
PrjctGenesis
Bellona
2
1
1
2.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
25,251
28,410
Taken
23,828
13,313
Mitigated
10,171
3,960
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,895
2,485
0
1,990
9,783
3,763
0
3,338
6,445
0
37,678
L
Izanami
INSALUBRE 84
Izanami
4,060
2,349
0
1,254
10,241
2,256
0
2,304
7,937
0
28,983
W
Xbalanque
ItsChangoBTW
Xbalanque
5,151
3,005
0
0
6,129
2,378
1,324
1,870
4,259
0
30,395
W
7,205
178
0
3,169
7,916
4,030
150
2,771
5,145
36,309
0
L
Bellona
PrjctGenesis
Bellona
5,653
1,667
0
918
7,862
8,416
0
2,584
5,278
0
14,156
L
8,158
2,335
0
1,788
10,307
2,641
0
2,583
7,724
32,537
2,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
25,955
113
Minions Killed
136
0
Camps Cleared
0
545,077
Distance Traveled
566,938
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,076
908
27
3
0
202,038
0
L
Izanami
7,683
768
55
6
0
168,939
0
W
Xbalanque
8,407
841
63
6
0
181,794
0
W
Anubis
8,472
847
46
5
0
183,106
2
L
Bellona
7,545
755
25
3
0
195,045
0
L
Sol
8,017
802
33
3
0
181,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role