Player Matchup

Tiamat
Tiamat
DontYeet
Tiamat
Level 16
God Stats
1W - 3L
1,253 SR
Queue Stats
10W - 13L
1,388 Elo+
Party 2
Ymir
Ymir
Im_Her_Kaneki
Ymir
Level 47
God Stats
4W - 6L
1,353 SR
Queue Stats
350W - 321L
1,354 Elo+
Solo
Arachne
Arachne
KindLamb635
Arachne
Level 33
God Stats
24W - 34L
1,315 SR
Queue Stats
105W - 139L
1,178 Elo+
Party 3
Bellona
Bellona
PowerRange0613
Bellona
Level 43
God Stats
39W - 46L
1,255 SR
Queue Stats
239W - 269L
1,300 Elo+
Party 3
Rama
Rama
QmAa_-
Rama
Level 68
God Stats
2W - 2L
1,459 SR
Queue Stats
68W - 60L
1,462 Elo+
Party 2
Team Averages
Level 41
1,327 SR
1,336 Elo+

VS

Team Averages
Level 28
1,632 SR
1,421 Elo+
Bellona
Bellona
DaddyTrippehh
Bellona
Level 4
God Stats
2W - 5L
1,540 SR
Queue Stats
2W - 5L
1,721 Elo+
Party 1
Kukulkan
Kukulkan
LeoR1096
Kukulkan
Level 46
God Stats
4W - 4L
1,722 SR
Queue Stats
63W - 78L
1,338 Elo+
Solo
Izanami
Izanami
Orginalv
Izanami
Level 17
God Stats
2W - 3L
1,651 SR
Queue Stats
2W - 6L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
PurifyThis
Sylvanus
Level 27
God Stats
1W - 3L
1,745 SR
Queue Stats
13W - 14L
1,286 Elo+
Party 1
Set
Set
TwiztedOrbitz
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 64L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DontYeet
Tiamat
10
0 / 0 / 3
6,385
580
3,375
4,492
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 5
6,420
584
4,179
10,208
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
KindLamb635
Arachne
12
5 / 1 / 2
6,935
630
4,369
8,636
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 1
6,679
607
5,761
9,941
9,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
QmAa_-
Rama
10
4 / 2 / 3
6,381
580
8,298
7,474
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 3 / 0
5,515
501
8,134
11,563
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
LeoR1096
Kukulkan
10
0 / 1 / 0
5,489
499
1,386
4,218
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Orginalv
Izanami
8
2 / 2 / 0
5,080
462
5,377
6,200
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PurifyThis
Sylvanus
8
0 / 3 / 2
5,242
477
3,263
8,507
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,716
429
2,997
10,626
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
0
0.33
W
Tiamat
DontYeet
Tiamat
0
0
3
1.5
W
3
1
5
5.5
W
Arachne
KindLamb635
Arachne
5
1
2
6
L
Kukulkan
LeoR1096
Kukulkan
0
1
0
0
L
Izanami
Orginalv
Izanami
2
2
0
1
W
3
0
1
3.5
L
Sylvanus
PurifyThis
Sylvanus
0
3
2
0.33
W
Rama
QmAa_-
Rama
4
2
3
2.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
21,157
40,751
Taken
41,114
26,963
Mitigated
28,380
15,084
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
8,134
2,831
0
3,184
11,563
13,034
0
0
11,563
0
29,140
W
Tiamat
DontYeet
Tiamat
3,375
551
0
1,288
4,492
2,997
0
681
3,811
44,979
0
W
4,179
1,197
0
3,087
10,208
8,167
128
2,336
7,872
25,800
0
W
Arachne
KindLamb635
Arachne
4,369
4,047
0
3,565
8,636
3,262
0
33
8,397
0
41,428
L
Kukulkan
LeoR1096
Kukulkan
1,386
33
0
1,574
4,218
1,562
0
1,005
3,213
39,443
0
L
Izanami
Orginalv
Izanami
5,377
3,884
0
395
6,200
2,269
0
2,038
4,162
0
31,103
W
5,761
2,414
0
4,426
9,941
9,946
0
0
9,230
0
37,393
L
Sylvanus
PurifyThis
Sylvanus
3,263
1,577
874
2,938
8,507
6,822
0
2,149
6,358
12,830
0
W
Rama
QmAa_-
Rama
8,298
7,116
0
2,718
7,474
2,591
1,004
1,599
5,875
0
47,375
L
2,997
1,963
0
733
10,626
4,693
0
2,362
8,264
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
26,042
328
Minions Killed
219
0
Camps Cleared
0
1,031,076
Distance Traveled
1,057,268
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,515
501
36
3
0
208,329
0
W
Tiamat
6,385
580
90
8
0
217,201
0
W
Ymir
6,420
584
33
3
0
203,261
0
W
Arachne
6,935
630
69
6
0
229,869
0
L
Kukulkan
5,489
499
71
6
0
200,394
2
L
Izanami
5,080
462
42
4
0
222,101
0
W
Bellona
6,679
607
62
6
0
187,824
0
L
Sylvanus
5,242
477
21
2
0
195,924
3
W
Rama
6,381
580
74
7
0
192,921
0
L
Set
4,716
429
49
4
0
230,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role