Player Matchup

Rama
Rama
BARC321
Rama
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 4L
1,755 Elo+
Solo
Discordia
Discordia
MelloConnor
Discordia
Level 145
God Stats
165W - 153L
1,544 SR
Queue Stats
270W - 291L
1,481 Elo+
Solo
Jormungandr
Jormungandr
eduPR780
Jormungandr
Level 136
God Stats
3W - 3L
1,979 SR
Queue Stats
162W - 177L
1,470 Elo+
Solo
Team Averages
Level 142
1,603 SR
1,569 Elo+

VS

Team Averages
Level 102
1,638 SR
1,464 Elo+
Athena
Athena
RosalindFranklin
Athena
Level 56
God Stats
20W - 20L
1,623 SR
Queue Stats
1,160W - 1,252L
1,442 Elo+
Solo
Chang'e
Chang'e
TUNOMBRE89
Chang'e
Level 145
God Stats
60W - 46L
1,443 SR
Queue Stats
798W - 728L
1,502 Elo+
Solo
Artemis
Artemis
valencts
Artemis
Level 104
God Stats
9W - 4L
1,849 SR
Queue Stats
319W - 377L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BARC321
Rama
12
3 / 6 / 1
9,983
768
15,491
14,109
4,444
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
MelloConnor
Discordia
12
1 / 7 / 2
10,088
776
6,570
9,453
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
eduPR780
Jormungandr
11
0 / 6 / 2
8,901
685
8,345
16,908
12,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
10,048
773
5,569
17,903
19,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TUNOMBRE89
Chang'e
15
9 / 2 / 9
12,197
938
18,241
12,743
5,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
valencts
Artemis
15
9 / 1 / 9
11,716
901
12,065
11,501
5,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
19
19
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
BARC321
Rama
3
6
1
0.58
L
Discordia
MelloConnor
Discordia
1
7
2
0.29
W
1
1
13
7.5
W
Chang'e
TUNOMBRE89
Chang'e
9
2
9
6.75
L
Jormungandr
eduPR780
Jormungandr
0
6
2
0.17
W
Artemis
valencts
Artemis
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
35,875
40,470
Taken
42,147
19,647
Mitigated
30,533
3,258
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BARC321
Rama
15,491
9,519
0
1,559
14,109
4,444
0
8,403
5,413
0
38,268
L
Discordia
MelloConnor
Discordia
6,570
176
0
1,139
9,453
3,200
0
4,143
5,147
29,111
0
W
5,569
1,384
0
2,385
17,903
19,710
190
5,941
11,914
25,145
0
W
Chang'e
TUNOMBRE89
Chang'e
18,241
1,353
2,715
6,226
12,743
5,693
468
4,876
7,815
62,379
0
L
Jormungandr
eduPR780
Jormungandr
8,345
1,934
0
560
16,908
12,003
0
10,517
5,983
29,360
0
W
Artemis
valencts
Artemis
12,065
6,445
0
2,733
11,501
5,130
2,316
4,592
6,844
0
52,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
33,961
105
Minions Killed
170
0
Camps Cleared
0
548,002
Distance Traveled
777,748
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,983
768
34
3
0
182,274
2
L
Discordia
10,088
776
36
3
0
147,524
1
W
Athena
10,048
773
28
2
0
281,820
0
W
Chang'e
12,197
938
83
6
0
243,195
0
L
Jormungandr
8,901
685
35
3
0
218,204
0
W
Artemis
11,716
901
59
5
0
252,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role