Player Matchup

Jormungandr
Jormungandr
HishiroChizuru
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
MarinesRule007
Cerberus
Level 137
God Stats
0W - 3L
1,228 SR
Queue Stats
35W - 48L
1,424 Elo+
Party 1
Osiris
Osiris
OniiChanDesuUMU
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,247 Elo+
Party 1
Charybdis
Charybdis
crota1
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,343 Elo+
Party 1
Xbalanque
Xbalanque
kexlevan
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Solo
Team Averages
Level 63
1,446 SR
1,387 Elo+

VS

Team Averages
Level 54
1,415 SR
1,573 Elo+
Kukulkan
Kukulkan
CensorShift
Kukulkan
Level 26
God Stats
2W - 0L
1,685 SR
Queue Stats
17W - 15L
1,471 Elo+
Party 3
Chiron
Chiron
DisMySwamp
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,665 Elo+
Party 3
Maui
Maui
KINGofTHEjoose
Maui
Level 89
God Stats
3W - 6L
1,124 SR
Queue Stats
770W - 749L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
phrumunda
Ne Zha
Level 21
God Stats
1W - 2L
1,182 SR
Queue Stats
46W - 30L
1,639 Elo+
Party 2
Cabrakan
Cabrakan
zJumpy
Cabrakan
Level 109
God Stats
7W - 4L
1,582 SR
Queue Stats
425W - 384L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HishiroChizuru
Jormungandr
14
1 / 3 / 5
8,069
672
6,805
10,055
9,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
17
2 / 5 / 4
9,313
776
7,978
15,822
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 4
8,170
681
6,328
12,806
13,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
crota1
Charybdis
14
0 / 8 / 6
8,272
689
5,210
12,190
4,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
kexlevan
Xbalanque
14
1 / 8 / 1
8,040
670
4,176
12,646
4,580
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CensorShift
Kukulkan
16
4 / 3 / 16
9,640
803
12,663
8,992
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DisMySwamp
Chiron
16
7 / 1 / 17
10,522
877
16,164
9,067
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 19
9,768
814
4,569
11,104
13,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
phrumunda
Ne Zha
17
12 / 2 / 15
10,909
909
18,860
11,866
8,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
zJumpy
Cabrakan
15
2 / 3 / 18
9,168
764
7,403
11,725
19,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
113
6
Kills
28
28
Deaths
11
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CensorShift
Kukulkan
4
3
16
4
W
Chiron
DisMySwamp
Chiron
7
1
17
15.5
L
Jormungandr
HishiroChizuru
Jormungandr
1
3
5
1.17
W
3
2
19
6.25
L
Cerberus
2
5
4
0.8
L
2
4
4
1
L
Charybdis
crota1
Charybdis
0
8
6
0.38
L
Xbalanque
kexlevan
Xbalanque
1
8
1
0.19
W
Ne Zha
phrumunda
Ne Zha
12
2
15
9.75
W
Cabrakan
zJumpy
Cabrakan
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,497
Damage
59,659
63,519
Taken
52,754
45,984
Mitigated
52,626
11,540
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CensorShift
Kukulkan
12,663
1,334
123
217
8,992
5,484
1,211
2,930
5,892
33,091
0
W
Chiron
DisMySwamp
Chiron
16,164
3,603
2,462
1,543
9,067
5,304
2,837
2,843
6,062
0
28,604
L
Jormungandr
HishiroChizuru
Jormungandr
6,805
740
1,200
1,870
10,055
9,747
0
3,466
6,450
13,131
171
W
4,569
868
1,004
960
11,104
13,270
79
2,472
8,463
10,440
0
L
Cerberus
7,978
0
976
3,503
15,822
13,872
243
8,386
7,124
24,982
224
L
6,328
1,338
857
1,134
12,806
13,503
176
5,623
6,980
0
8,917
L
Charybdis
crota1
Charybdis
5,210
2,814
113
861
12,190
4,282
604
2,463
9,638
0
14,114
L
Xbalanque
kexlevan
Xbalanque
4,176
1,001
653
373
12,646
4,580
737
3,802
8,692
0
12,346
W
Ne Zha
phrumunda
Ne Zha
18,860
5,496
2,266
4,591
11,866
8,711
443
2,796
8,858
0
34,889
W
Cabrakan
zJumpy
Cabrakan
7,403
536
709
731
11,725
19,857
368
2,505
9,091
13,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,864
Gold Earned
50,007
121
Minions Killed
148
0
Camps Cleared
0
961,484
Distance Traveled
1,103,478
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,640
803
47
4
0
229,117
3
W
Chiron
10,522
877
35
3
0
245,982
0
L
Jormungandr
8,069
672
13
1
0
198,167
0
W
Maui
9,768
814
9
1
0
228,465
0
L
Cerberus
9,313
776
66
6
0
223,190
0
L
Osiris
8,170
681
3
0
0
201,992
0
L
Charybdis
8,272
689
18
2
0
168,942
0
L
Xbalanque
8,040
670
21
2
0
169,193
0
W
Ne Zha
10,909
909
31
3
0
238,210
0
W
Cabrakan
9,168
764
26
2
0
161,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role