Player Matchup

Chernobog
Chernobog
DirtyHharry
Chernobog
Level 136
God Stats
4W - 7L
1,282 SR
Queue Stats
543W - 536L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
SNOWSCOLDE
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 181L
1,521 Elo+
Party 1
Freya
Freya
billlogbob
Freya
Level 156
God Stats
1W - 6L
1,101 SR
Queue Stats
642W - 643L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
crazyslash23
Amaterasu
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 162L
1,464 Elo+
Party 1
Hercules
Hercules
spitcurtain
Hercules
Level 104
God Stats
4W - 1L
1,724 SR
Queue Stats
263W - 259L
1,489 Elo+
Party 1
Team Averages
Level 124
1,421 SR
1,495 Elo+

VS

Team Averages
Level 96
1,544 SR
1,489 Elo+
Vulcan
Vulcan
AphroditePrime
Vulcan
Level 152
God Stats
15W - 11L
1,546 SR
Queue Stats
440W - 430L
1,524 Elo+
Party 3
Amaterasu
Amaterasu
Neekomie
Amaterasu
Level 99
God Stats
7W - 3L
1,538 SR
Queue Stats
477W - 484L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
NoodlePowaa
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 83L
1,459 Elo+
Party 2
Medusa
Medusa
bibiflo6699
Medusa
Level 66
God Stats
2W - 0L
1,635 SR
Queue Stats
103W - 103L
1,510 Elo+
Party 2
Cupid
Cupid
disciple2626
Cupid
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DirtyHharry
Chernobog
17
5 / 7 / 7
10,719
715
17,187
16,041
8,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SNOWSCOLDE
Baron Samedi
15
0 / 7 / 10
9,188
613
12,701
15,718
9,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
18
3 / 8 / 8
10,896
726
15,900
24,556
12,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
crazyslash23
Amaterasu
17
4 / 9 / 4
10,424
695
10,736
27,452
32,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
spitcurtain
Hercules
18
4 / 5 / 6
10,548
703
10,010
22,568
36,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 19
12,603
840
26,630
9,476
5,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Neekomie
Amaterasu
19
5 / 3 / 25
12,074
805
10,102
22,332
22,620
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
NoodlePowaa
Cthulhu
19
4 / 5 / 24
11,419
761
15,969
28,636
27,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
18
7 / 4 / 18
11,608
774
24,729
12,681
6,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
11 / 3 / 14
12,828
855
20,929
12,683
6,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
136
16
Kills
36
36
Deaths
17
35
Assists
100
Player
Kills
Deaths
Assists
KDA
W
9
2
19
9.25
L
Chernobog
DirtyHharry
Chernobog
5
7
7
1.21
W
Amaterasu
Neekomie
Amaterasu
5
3
25
5.83
W
Cthulhu
NoodlePowaa
Cthulhu
4
5
24
3.2
L
Baron Samedi
SNOWSCOLDE
Baron Samedi
0
7
10
0.71
W
Medusa
7
4
18
4
L
Freya
3
8
8
0.88
L
Amaterasu
crazyslash23
Amaterasu
4
9
4
0.67
W
11
3
14
6
L
Hercules
spitcurtain
Hercules
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,534
Damage
98,359
106,335
Taken
85,808
99,103
Mitigated
68,612
36,279
Healing
34,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,630
9,060
1,305
1,829
9,476
5,436
1,266
3,192
6,131
48,344
0
L
Chernobog
DirtyHharry
Chernobog
17,187
6,507
893
1,925
16,041
8,105
0
8,180
7,861
0
35,140
W
Amaterasu
Neekomie
Amaterasu
10,102
1,288
1,442
10,677
22,332
22,620
1,101
6,146
15,909
3,306
17,475
W
Cthulhu
NoodlePowaa
Cthulhu
15,969
724
826
10,483
28,636
27,768
273
10,020
18,241
26,498
0
L
Baron Samedi
SNOWSCOLDE
Baron Samedi
12,701
774
2,697
2,499
15,718
9,579
0
7,918
7,800
24,475
0
W
Medusa
24,729
8,293
0
1,610
12,681
6,391
702
5,468
7,111
0
47,970
L
Freya
15,900
4,844
2,436
10,932
24,556
12,517
793
9,271
15,285
36,695
1,490
L
Amaterasu
crazyslash23
Amaterasu
10,736
3,995
887
5,336
27,452
32,596
0
10,572
16,880
72
18,541
W
20,929
10,762
2,793
3,962
12,683
6,397
4,506
3,770
8,724
0
40,551
L
Hercules
spitcurtain
Hercules
10,010
2,256
568
8,106
22,568
36,306
102
9,007
13,561
0
25,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
60,532
181
Minions Killed
180
0
Camps Cleared
0
1,241,062
Distance Traveled
1,569,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,603
840
70
5
0
325,607
0
L
Chernobog
10,719
715
45
3
0
242,940
0
W
Amaterasu
12,074
805
21
1
0
338,806
0
W
Cthulhu
11,419
761
14
1
0
320,617
0
L
Baron Samedi
9,188
613
27
2
0
216,981
0
W
Medusa
11,608
774
30
2
0
300,418
0
L
Freya
10,896
726
58
4
0
248,658
0
L
Amaterasu
10,424
695
11
1
0
253,088
0
W
Cupid
12,828
855
45
3
0
283,974
0
L
Hercules
10,548
703
40
3
0
279,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role