Player Matchup

Odin
Odin
GrousomZ0mbie90
Odin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,519 Elo+
Party 1
Charybdis
Charybdis
I_amNock
Charybdis
Level 106
God Stats
0W - 1L
1,442 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo
Ganesha
Ganesha
MrInsured
Ganesha
Level 111
God Stats
1W - 1L
1,458 SR
Queue Stats
190W - 190L
1,471 Elo+
Solo
He Bo
He Bo
Shadow_King764
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,300 Elo+
Solo
Hel
Hel
XxGHOST TEKxX
Hel
Level 72
God Stats
0W - 1L
1,224 SR
Queue Stats
14W - 15L
1,523 Elo+
Party 1
Team Averages
Level 69
1,425 SR
1,433 Elo+

VS

Team Averages
Level 93
1,482 SR
1,482 Elo+
Atlas
Atlas
CraftEDragon
Atlas
Level 113
God Stats
4W - 3L
1,552 SR
Queue Stats
356W - 357L
1,490 Elo+
Party 3
Hun Batz
Hun Batz
Garding22
Hun Batz
Level 66
God Stats
5W - 7L
1,322 SR
Queue Stats
288W - 246L
1,513 Elo+
Party 3
Yemoja
Yemoja
McS_mokerson
Yemoja
Level 83
God Stats
4W - 4L
1,410 SR
Queue Stats
226W - 193L
1,453 Elo+
Party 2
Apollo
Apollo
Reinhart16
Apollo
Level 121
God Stats
7W - 7L
1,409 SR
Queue Stats
352W - 329L
1,512 Elo+
Party 3
Maui
Maui
jsehar
Maui
Level 81
God Stats
2W - 0L
1,716 SR
Queue Stats
227W - 207L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
7,876
563
6,351
16,448
18,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charybdis
I_amNock
Charybdis
18
4 / 2 / 1
10,078
720
18,940
12,255
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MrInsured
Ganesha
14
0 / 3 / 4
8,212
587
4,496
12,884
14,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 8 / 1
7,995
571
14,942
16,215
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 2
8,829
631
12,158
16,628
9,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 18
10,043
717
15,657
15,101
10,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Garding22
Hun Batz
17
7 / 2 / 9
10,199
729
18,305
14,289
9,351
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
4 / 0 / 15
9,823
702
5,991
11,283
6,901
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
Reinhart16
Apollo
18
6 / 1 / 17
10,943
782
23,492
13,952
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
jsehar
Maui
16
2 / 2 / 21
10,552
754
7,158
17,575
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
103
5
Kills
23
23
Deaths
5
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
0
18
13
W
Hun Batz
Garding22
Hun Batz
7
2
9
5.75
L
0
6
3
0.25
L
Charybdis
I_amNock
Charybdis
4
2
1
2.25
W
Yemoja
4
0
15
11.5
L
Ganesha
MrInsured
Ganesha
0
3
4
0.67
W
Apollo
Reinhart16
Apollo
6
1
17
14.5
L
0
8
1
0.06
L
1
4
2
0.5
W
Maui
jsehar
Maui
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,887
Damage
70,603
74,430
Taken
72,200
57,316
Mitigated
53,147
26,121
Healing
47,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,657
5,176
1,086
5,395
15,101
10,665
323
7,174
7,927
32,068
0
W
Hun Batz
Garding22
Hun Batz
18,305
939
2,469
1,491
14,289
9,351
0
5,433
8,856
0
32,645
L
6,351
1,484
1,000
630
16,448
18,858
0
5,268
11,180
0
12,265
L
Charybdis
I_amNock
Charybdis
18,940
6,774
0
3,107
12,255
6,827
0
5,084
7,171
0
44,417
W
Yemoja
5,991
1,580
18,955
5,271
11,283
6,901
153
3,911
7,372
14,336
0
L
Ganesha
MrInsured
Ganesha
4,496
318
1,064
922
12,884
14,196
0
6,054
6,830
10,842
0
W
Apollo
Reinhart16
Apollo
23,492
13,026
1,919
2,751
13,952
8,299
1,318
7,412
6,540
0
43,213
L
14,942
1,991
425
458
16,215
7,828
0
6,462
9,753
29,138
0
L
12,158
825
9,524
8,991
16,628
9,607
0
5,938
10,690
19,790
0
W
Maui
jsehar
Maui
7,158
1,240
3,775
4,533
17,575
17,931
149
7,666
9,909
13,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
51,560
131
Minions Killed
157
0
Camps Cleared
0
1,158,543
Distance Traveled
1,302,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,043
717
33
2
0
252,509
0
W
Hun Batz
10,199
729
40
3
0
276,461
0
L
Odin
7,876
563
4
0
0
243,792
0
L
Charybdis
10,078
720
68
5
0
242,510
0
W
Yemoja
9,823
702
12
1
0
261,617
0
L
Ganesha
8,212
587
3
0
0
193,918
0
W
Apollo
10,943
782
59
4
0
229,769
0
L
He Bo
7,995
571
27
2
0
216,462
0
L
Hel
8,829
631
29
2
0
261,861
0
W
Maui
10,552
754
13
1
0
282,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role