Player Matchup

Geb
Geb
Atlantox
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,226 Elo+
Party 1
Kuzenbo
Kuzenbo
BroadcastNinja
Kuzenbo
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
142W - 139L
1,383 Elo+
Solo
Anubis
Anubis
Unkwnenemy
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,291 Elo+
Party 1
Bellona
Bellona
holdmyduck17
Bellona
Level 86
God Stats
3W - 1L
1,600 SR
Queue Stats
86W - 107L
1,409 Elo+
Solo
Janus
Janus
zerodelf1
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,376 Elo+
Party 1
Team Averages
Level 53
1,481 SR
1,337 Elo+

VS

Team Averages
Level 53
1,484 SR
1,449 Elo+
Atlas
Atlas
A Long Nod
Atlas
Level 126
God Stats
5W - 4L
1,587 SR
Queue Stats
171W - 186L
1,365 Elo+
Solo
Tyr
Tyr
BananaSoup214
Tyr
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
128W - 91L
1,609 Elo+
Solo
Chronos
Chronos
Sazerian
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,498 Elo+
Solo
Ymir
Ymir
Thaleesi
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
皮卡丘之王
Ares
Level 73
God Stats
0W - 6L
1,107 SR
Queue Stats
172W - 450L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,882
657
4,120
13,041
12,456
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 10
9,647
804
6,131
13,246
18,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Unkwnenemy
Anubis
18
10 / 4 / 3
11,295
941
20,055
13,961
10,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
holdmyduck17
Bellona
16
4 / 3 / 8
9,369
781
7,828
17,734
12,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
zerodelf1
Janus
18
1 / 2 / 11
9,762
814
15,477
7,650
4,572
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 4 / 9
8,745
729
11,852
13,867
17,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
11 / 2 / 4
10,889
907
18,468
17,867
23,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
Sazerian
Chronos
14
1 / 6 / 8
8,628
719
12,054
13,359
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
16
1 / 5 / 8
9,226
769
8,363
17,854
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 0 / 0
6,440
537
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
16
Kills
15
15
Deaths
17
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
4
9
1.63
W
0
4
6
0.75
L
11
2
4
6.5
W
1
2
10
3
L
Chronos
Sazerian
Chronos
1
6
8
0.83
L
Ymir
1
5
8
1
W
Anubis
Unkwnenemy
Anubis
10
4
3
2.88
W
Bellona
holdmyduck17
Bellona
4
3
8
2.67
W
Janus
zerodelf1
Janus
1
2
11
3.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,611
Damage
50,737
65,632
Taken
62,947
58,110
Mitigated
64,234
20,955
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
11,852
3,155
630
803
13,867
17,802
332
9,418
4,302
22,221
0
W
4,120
350
0
0
13,041
12,456
307
7,794
5,247
8,243
0
L
18,468
1,016
2,810
7,922
17,867
23,333
0
10,778
6,776
959
36,291
W
6,131
2,471
3,180
3,326
13,246
18,169
216
6,389
6,857
10,521
0
L
Chronos
Sazerian
Chronos
12,054
5,251
338
1,481
13,359
5,179
1,408
10,538
2,767
23,659
0
L
Ymir
8,363
1,165
0
828
17,854
17,920
0
14,600
3,104
14,906
0
W
Anubis
Unkwnenemy
Anubis
20,055
771
0
5,595
13,961
10,133
276
7,354
6,607
42,438
0
W
Bellona
holdmyduck17
Bellona
7,828
910
1,369
6,319
17,734
12,780
198
7,688
10,046
0
14,801
W
Janus
zerodelf1
Janus
15,477
1,977
460
706
7,650
4,572
1,806
3,698
3,952
33,396
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,955
Gold Earned
43,928
130
Minions Killed
99
0
Camps Cleared
0
1,217,143
Distance Traveled
835,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,745
729
20
2
0
206,894
0
W
Geb
7,882
657
5
0
0
240,774
0
L
Tyr
10,889
907
41
3
0
270,984
0
W
Kuzenbo
9,647
804
8
1
0
275,805
0
L
Chronos
8,628
719
22
2
0
165,428
0
L
Ymir
9,226
769
16
1
0
192,184
0
W
Anubis
11,295
941
57
5
0
225,623
0
W
Bellona
9,369
781
11
1
0
250,049
0
W
Janus
9,762
814
49
4
0
224,892
0
L
Ares
6,440
537
0
0
0
454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role