Player Matchup

Chernobog
Chernobog
Asqerai
Chernobog
Level 28
God Stats
20W - 25L
1,596 SR
Queue Stats
46W - 53L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
DemonOutTheMan
Jormungandr
Level 69
God Stats
2W - 2L
1,577 SR
Queue Stats
77W - 82L
1,501 Elo+
Party 1
Ra
Ra
Kriskiller78
Ra
Level 89
God Stats
2W - 1L
1,644 SR
Queue Stats
29W - 20L
1,551 Elo+
Party 1
Thor
Thor
QuotablePoem531
Thor
Level 161
God Stats
30W - 27L
1,588 SR
Queue Stats
373W - 347L
1,544 Elo+
Solo
Vamana
Vamana
xI MrSolo Ix
Vamana
Level 135
God Stats
0W - 1L
1,454 SR
Queue Stats
15W - 10L
1,633 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,540 Elo+

VS

Team Averages
Level 140
1,589 SR
1,549 Elo+
Thor
Thor
Athroxz
Thor
Level 159
God Stats
6W - 3L
1,541 SR
Queue Stats
117W - 134L
1,467 Elo+
Solo
Surtr
Surtr
ChiefKelth
Surtr
Level 153
God Stats
17W - 7L
1,672 SR
Queue Stats
295W - 269L
1,582 Elo+
Party 2
Bacchus
Bacchus
GirthyChicken
Bacchus
Level 126
God Stats
3W - 1L
1,702 SR
Queue Stats
14W - 12L
1,576 Elo+
Party 2
Discordia
Discordia
Koggins
Discordia
Level 156
God Stats
11W - 12L
1,529 SR
Queue Stats
430W - 422L
1,548 Elo+
Solo
Hachiman
Hachiman
Windal88
Hachiman
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Asqerai
Chernobog
12
2 / 3 / 3
6,711
839
4,948
8,642
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
DemonOutTheMan
Jormungandr
12
1 / 1 / 4
6,474
809
5,668
6,599
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 4 / 2
7,463
933
6,081
6,791
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,081
885
3,630
6,975
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
11
0 / 1 / 3
5,945
743
2,094
4,205
2,486
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Athroxz
Thor
12
1 / 5 / 4
6,407
801
4,221
10,225
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
13
2 / 1 / 5
7,135
892
4,314
7,387
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
1 / 1 / 4
6,655
832
5,119
6,214
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Koggins
Discordia
14
4 / 2 / 4
7,825
978
7,654
5,115
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Windal88
Hachiman
13
2 / 1 / 3
7,018
877
6,020
4,831
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
10
10
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Asqerai
Chernobog
2
3
3
1.17
W
Thor
Athroxz
Thor
1
5
4
0.6
W
Surtr
2
1
5
4.5
L
Jormungandr
DemonOutTheMan
Jormungandr
1
1
4
3
W
Bacchus
1
1
4
3
W
Discordia
Koggins
Discordia
4
2
4
3
L
4
4
2
1.25
L
3
1
2
4
W
Hachiman
Windal88
Hachiman
2
1
3
3.5
L
Vamana
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,421
Damage
27,328
33,212
Taken
33,772
19,345
Mitigated
19,903
4,309
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Asqerai
Chernobog
4,948
2,471
0
263
8,642
3,559
89
1,013
7,538
0
16,319
W
Thor
Athroxz
Thor
4,221
556
0
1,393
10,225
4,294
0
3,948
5,824
0
12,543
W
Surtr
4,314
911
0
1,072
7,387
5,562
704
2,260
4,904
328
15,980
L
Jormungandr
DemonOutTheMan
Jormungandr
5,668
930
0
500
6,599
6,444
0
2,400
4,072
13,546
573
W
Bacchus
5,119
547
0
1,957
6,214
6,261
0
1,602
4,474
14,122
0
W
Discordia
Koggins
Discordia
7,654
249
0
100
5,115
1,924
35
1,857
2,921
29,245
0
L
6,081
442
316
1,614
6,791
3,153
96
3,449
3,168
19,126
0
L
3,630
418
0
1,144
6,975
3,703
0
3,075
3,731
0
15,668
W
Hachiman
Windal88
Hachiman
6,020
3,173
0
589
4,831
1,862
1,226
717
3,946
0
16,923
L
Vamana
2,094
200
0
472
4,205
2,486
0
2,378
1,750
0
9,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,674
Gold Earned
35,040
132
Minions Killed
147
0
Camps Cleared
0
820,362
Distance Traveled
860,769
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,711
839
25
3
0
183,791
0
W
Thor
6,407
801
15
2
0
178,225
0
W
Surtr
7,135
892
29
4
0
173,773
0
L
Jormungandr
6,474
809
20
3
0
185,595
0
W
Bacchus
6,655
832
18
2
0
174,942
3
W
Discordia
7,825
978
50
6
0
178,461
0
L
Ra
7,463
933
41
5
0
168,125
0
L
Thor
7,081
885
35
4
0
168,450
0
W
Hachiman
7,018
877
35
4
0
155,368
3
L
Vamana
5,945
743
11
1
0
114,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role