Player Matchup

Nemesis
Nemesis
Mystro_77
Nemesis
Level 145
God Stats
1W - 1L
1,679 SR
Queue Stats
17W - 22L
1,440 Elo+
Party 1
Loki
Loki
TheFrostyOne
Loki
Level 124
God Stats
5W - 3L
1,664 SR
Queue Stats
228W - 223L
1,399 Elo+
Party 1
Baba Yaga
Baba Yaga
Xavierminich123
Baba Yaga
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 304L
1,386 Elo+
Party 1
Ymir
Ymir
jgoble8765
Ymir
Level 121
God Stats
3W - 3L
1,651 SR
Queue Stats
4W - 7L
1,262 Elo+
Party 1
Cupid
Cupid
xXLaBurlaXx
Cupid
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 225L
1,520 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,401 Elo+

VS

Team Averages
Level 112
1,426 SR
1,456 Elo+
Persephone
Persephone
 
Persephone
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dio_Brando_WRYY1
Lancelot
Level 159
God Stats
3W - 1L
1,495 SR
Queue Stats
59W - 50L
1,495 Elo+
Solo
Hou Yi
Hou Yi
Mmericaaa
Hou Yi
Level 117
God Stats
1W - 2L
1,153 SR
Queue Stats
285W - 277L
1,447 Elo+
Solo
Raijin
Raijin
Skemiet
Raijin
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
274W - 272L
1,392 Elo+
Solo
Surtr
Surtr
darkeeter
Surtr
Level 87
God Stats
8W - 9L
1,484 SR
Queue Stats
187W - 186L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mystro_77
Nemesis
9
0 / 5 / 1
5,621
511
1,933
9,309
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 1
6,717
611
3,951
8,597
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Xavierminich123
Baba Yaga
12
2 / 1 / 2
6,783
617
4,168
5,603
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 3
5,803
528
2,289
7,151
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,945
540
5,815
7,625
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 2 / 1
6,882
626
3,441
5,970
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 1
6,657
605
3,096
7,586
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Mmericaaa
Hou Yi
10
0 / 2 / 0
5,487
499
2,616
5,302
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Skemiet
Raijin
13
4 / 1 / 1
8,484
771
4,665
5,940
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Surtr
darkeeter
Surtr
10
0 / 1 / 0
5,574
507
5,470
8,370
5,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
7
Kills
7
8
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
2
1
0.75
W
2
1
1
2.5
W
Hou Yi
Mmericaaa
Hou Yi
0
2
0
0
L
Nemesis
Mystro_77
Nemesis
0
5
1
0.1
W
Raijin
Skemiet
Raijin
4
1
1
4.5
L
3
1
1
3.5
L
Baba Yaga
Xavierminich123
Baba Yaga
2
1
2
3
W
Surtr
darkeeter
Surtr
0
1
0
0
L
0
0
3
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,156
Damage
19,288
38,285
Taken
33,168
15,389
Mitigated
15,350
13,891
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,441
253
0
1,336
5,970
1,977
202
2,862
3,100
44,684
0
W
3,096
444
0
1,691
7,586
3,308
15
834
6,752
0
47,964
W
Hou Yi
Mmericaaa
Hou Yi
2,616
933
197
894
5,302
2,183
224
1,164
4,138
0
26,967
L
Nemesis
Mystro_77
Nemesis
1,933
593
0
1,690
9,309
3,212
0
4,424
4,885
0
28,579
W
Raijin
Skemiet
Raijin
4,665
536
0
1,923
5,940
1,950
556
556
5,384
56,987
0
L
3,951
975
0
6,010
8,597
2,924
0
1,318
7,279
0
40,800
L
Baba Yaga
Xavierminich123
Baba Yaga
4,168
182
0
1,285
5,603
1,788
0
2,849
2,754
40,519
0
W
Surtr
darkeeter
Surtr
5,470
2,706
0
3,540
8,370
5,932
261
1,033
7,337
878
34,099
L
2,289
248
0
1,744
7,151
5,046
0
47
7,104
16,846
0
L
5,815
3,845
84
3,078
7,625
2,419
260
538
7,087
0
45,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
33,084
319
Minions Killed
344
0
Camps Cleared
0
1,112,034
Distance Traveled
1,097,016
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,882
626
73
7
0
194,224
0
W
Lancelot
6,657
605
74
7
0
286,345
0
W
Hou Yi
5,487
499
37
3
0
196,744
2
L
Nemesis
5,621
511
50
5
0
231,029
0
W
Raijin
8,484
771
115
10
0
197,846
0
L
Loki
6,717
611
77
7
0
267,970
0
L
Baba Yaga
6,783
617
84
8
0
210,176
0
W
Surtr
5,574
507
45
4
0
221,857
0
L
Ymir
5,803
528
13
1
0
211,675
2
L
Cupid
5,945
540
95
9
0
191,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role