Player Matchup

Cernunnos
Cernunnos
Bandit69
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,467 Elo+
Party 1
Anhur
Anhur
Bberg69
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Artemis
Artemis
Bollin69
Artemis
Level 139
God Stats
1W - 0L
1,816 SR
Queue Stats
5W - 3L
1,783 Elo+
Party 1
Raijin
Raijin
bolololo69
Raijin
Level 122
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 7L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jarp69
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,264 SR
Queue Stats
5W - 6L
1,315 Elo+
Party 1
Team Averages
Level 114
1,562 SR
1,500 Elo+

VS

Team Averages
Level 53
1,547 SR
1,363 Elo+
Jormungandr
Jormungandr
Bjrockout35
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,434 Elo+
Solo
Shiva
Shiva
BroadcastNinja
Shiva
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
142W - 139L
1,389 Elo+
Solo
Mercury
Mercury
KrisTea xx
Mercury
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 149L
1,336 Elo+
Solo
Cernunnos
Cernunnos
Medark
Cernunnos
Level 26
God Stats
1W - 2L
1,507 SR
Queue Stats
25W - 64L
1,263 Elo+
Solo
Chaac
Chaac
eddythunder
Chaac
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 114L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bandit69
Cernunnos
15
0 / 3 / 22
8,047
805
5,600
8,509
4,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
Bberg69
Anhur
16
9 / 2 / 16
9,500
950
7,140
8,384
3,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Bollin69
Artemis
15
4 / 2 / 22
8,919
892
12,165
8,373
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
bolololo69
Raijin
15
5 / 3 / 16
8,842
884
12,309
7,919
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
jarp69
Ah Muzen Cab
18
17 / 2 / 14
11,257
1,126
23,046
11,054
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bjrockout35
Jormungandr
13
0 / 7 / 1
7,133
713
4,393
13,138
14,941
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 8 / 4
8,023
802
8,679
16,505
18,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
KrisTea xx
Mercury
13
1 / 7 / 3
7,153
715
4,096
10,600
4,518
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Medark
Cernunnos
14
2 / 7 / 0
8,202
820
6,279
12,659
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 6 / 2
8,880
888
12,730
14,294
21,317
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
35
Kills
12
12
Deaths
35
90
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bandit69
Cernunnos
0
3
22
3.67
W
Anhur
Bberg69
Anhur
9
2
16
8.5
L
Jormungandr
Bjrockout35
Jormungandr
0
7
1
0.07
W
Artemis
Bollin69
Artemis
4
2
22
7.5
L
2
8
4
0.5
L
Mercury
KrisTea xx
Mercury
1
7
3
0.36
L
Cernunnos
Medark
Cernunnos
2
7
0
0.29
W
Raijin
bolololo69
Raijin
5
3
16
4.33
L
7
6
2
1.33
W
Ah Muzen Cab
jarp69
Ah Muzen Cab
17
2
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,260
Damage
36,177
44,239
Taken
67,196
21,637
Mitigated
65,006
14,006
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bandit69
Cernunnos
5,600
2,439
739
1,543
8,509
4,056
543
791
7,592
0
9,496
W
Anhur
Bberg69
Anhur
7,140
2,982
0
1,619
8,384
3,932
108
524
7,741
0
15,659
L
Jormungandr
Bjrockout35
Jormungandr
4,393
1,085
176
292
13,138
14,941
0
2,521
10,617
13,096
0
W
Artemis
Bollin69
Artemis
12,165
6,260
1,072
2,492
8,373
4,093
470
963
7,366
0
18,234
L
8,679
1,164
404
2,622
16,505
18,774
0
3,232
13,273
0
12,501
L
Mercury
KrisTea xx
Mercury
4,096
1,186
689
800
10,600
4,518
0
1,983
8,617
0
7,930
L
Cernunnos
Medark
Cernunnos
6,279
1,588
0
1,192
12,659
5,456
0
2,413
10,246
0
16,838
W
Raijin
bolololo69
Raijin
12,309
2,209
336
2,207
7,919
3,721
0
601
7,149
20,011
0
L
12,730
515
0
1,396
14,294
21,317
0
2,160
12,134
0
23,040
W
Ah Muzen Cab
jarp69
Ah Muzen Cab
23,046
11,021
999
2,999
11,054
5,835
495
1,514
9,321
0
44,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
39,391
114
Minions Killed
88
0
Camps Cleared
0
928,732
Distance Traveled
818,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,047
805
5
1
0
178,922
0
W
Anhur
9,500
950
22
2
0
198,221
0
L
Jormungandr
7,133
713
17
2
0
156,157
0
W
Artemis
8,919
892
19
2
0
191,164
0
L
Shiva
8,023
802
7
1
0
179,050
0
L
Mercury
7,153
715
8
1
0
182,079
0
L
Cernunnos
8,202
820
35
4
0
135,767
0
W
Raijin
8,842
884
17
2
0
183,312
0
L
Chaac
8,880
888
21
2
0
165,166
0
W
Ah Muzen Cab
11,257
1,126
51
5
0
177,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role