Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
RubyRougarou
Atlas
Diamond III
Level 107
God Stats
0W - 1L
1,710 SR
Queue Stats
30W - 18L
2,398 MMR
Party 2
Scylla
Scylla
Masters
TalonDeIndio
Scylla
Masters
Level 124
God Stats
3W - 4L
1,535 SR
Queue Stats
375W - 385L
2,646 MMR
Solo
Ravana
Ravana
Platinum III
elZiuhBeibi
Ravana
Platinum III
Level 178
God Stats
22W - 15L
1,681 SR
Queue Stats
852W - 858L
1,933 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,585 SR
1,995 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,648 SR
1,868 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Masters
 
Rama
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
DDNow
Janus
Masters
Level 123
God Stats
23W - 19L
1,633 SR
Queue Stats
202W - 163L
2,591 MMR
Party 1
Geb
Geb
Platinum II
Kuzenbinho
Geb
Platinum II
Level 180
God Stats
6W - 4L
1,657 SR
Queue Stats
190W - 184L
1,892 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
MrKaue
Cu Chulainn
Diamond V
Level 157
God Stats
3W - 0L
1,952 SR
Queue Stats
65W - 53L
1,857 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 1 / 1
2,852
570
1,615
2,127
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
 
Mulan
6
0 / 0 / 0
2,759
552
43
2,290
1,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,424
485
0
0
0
Scylla
7
0 / 2 / 0
3,457
691
272
2,967
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
7
1 / 1 / 0
3,601
720
2,518
2,716
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SusanoAphroditeSun WukongAo Kuang

VS

Bans
RaijinAthenaKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 0 / 2
4,274
855
2,146
2,620
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
5
0 / 1 / 1
3,561
712
777
2,993
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DDNow
Janus
6
1 / 0 / 1
3,740
748
1,094
2,593
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 0 / 2
3,958
792
560
2,062
1,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
MrKaue
Cu Chulainn
7
0 / 0 / 0
4,038
808
1,421
1,874
818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
4
4
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
L
Mulan
 
Mulan
0
0
0
0
W
Awilix
 
Awilix
2
0
2
3
W
Rama
 
Rama
0
1
1
0.5
W
Janus
DDNow
Janus
1
0
1
1.5
W
1
0
2
2
W
Cu Chulainn
MrKaue
Cu Chulainn
0
0
0
0
L
0
0
0
0
L
Scylla
0
2
0
0
L
Ravana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,448
Damage
5,998
10,100
Taken
12,142
3,651
Mitigated
4,126
2,248
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,615
649
0
53
2,127
571
0
258
1,869
0
7,514
L
Mulan
 
Mulan
43
43
0
334
2,290
1,409
0
0
2,290
0
2,421
W
Awilix
 
Awilix
2,146
1,194
0
667
2,620
846
0
226
2,394
0
21,042
W
Rama
 
Rama
777
603
0
819
2,993
826
911
0
2,993
0
22,895
W
Janus
DDNow
Janus
1,094
226
0
456
2,593
630
80
46
2,547
18,214
0
W
560
72
0
1,306
2,062
1,006
0
0
2,062
7,484
0
W
Cu Chulainn
MrKaue
Cu Chulainn
1,421
443
0
350
1,874
818
253
0
1,874
0
23,800
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
272
46
0
750
2,967
676
0
440
2,485
20,904
0
L
Ravana
2,518
1,150
0
1,111
2,716
995
0
816
1,802
0
18,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,093
Gold Earned
19,571
91
Minions Killed
173
0
Camps Cleared
0
302,997
Distance Traveled
510,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,852
570
5
1
0
62,997
0
L
Mulan
2,759
552
6
1
0
32,021
0
W
Awilix
4,274
855
40
8
0
120,951
0
W
Rama
3,561
712
44
9
0
88,218
0
W
Janus
3,740
748
40
8
0
106,078
0
W
Geb
3,958
792
10
2
0
108,069
0
W
Cu Chulainn
4,038
808
39
8
0
87,560
0
L
Atlas
2,424
485
0
0
0
0
0
L
Scylla
3,457
691
40
8
0
91,558
0
L
Ravana
3,601
720
40
8
0
116,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role