Player Matchup

Neith
Neith
BTK xMAGICx
Neith
Level 101
God Stats
11W - 5L
1,670 SR
Queue Stats
729W - 686L
1,504 Elo+
Party 3
Fenrir
Fenrir
LORDZITI
Fenrir
Level 136
God Stats
6W - 5L
1,485 SR
Queue Stats
399W - 398L
1,534 Elo+
Party 1
Bastet
Bastet
aidan mrawesome
Bastet
Level 128
God Stats
13W - 8L
1,749 SR
Queue Stats
586W - 605L
1,512 Elo+
Party 1
Merlin
Merlin
disousa12
Merlin
Level 126
God Stats
1W - 1L
1,340 SR
Queue Stats
26W - 40L
1,436 Elo+
Solo
Scylla
Scylla
iAceeZ
Scylla
Level 94
God Stats
6W - 7L
1,458 SR
Queue Stats
234W - 217L
1,538 Elo+
Party 3
Team Averages
Level 117
1,541 SR
1,505 Elo+

VS

Team Averages
Level 69
1,605 SR
1,563 Elo+
Janus
Janus
CHARLOTTE54
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,567 Elo+
Solo
Ullr
Ullr
DeathsFinalWish
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,533 Elo+
Solo
Tyr
Tyr
Riqueosaurus
Tyr
Level 119
God Stats
0W - 2L
1,739 SR
Queue Stats
32W - 35L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
ShawtyLuvSmite
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 2
Neith
Neith
sowutever_
Neith
Level 18
God Stats
0W - 1L
1,785 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
7,269
1,038
4,969
3,455
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
LORDZITI
Fenrir
10
2 / 1 / 3
6,618
945
2,426
5,143
4,231
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 5
7,536
1,077
7,527
6,543
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
disousa12
Merlin
15
1 / 0 / 6
8,341
1,192
4,409
3,192
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
iAceeZ
Scylla
12
4 / 1 / 2
7,412
1,059
4,364
3,445
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,896
271
0
0
0
10
0 / 1 / 0
5,602
800
1,152
3,941
1,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 0
6,624
946
7,066
9,403
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
11
2 / 2 / 0
6,241
892
4,114
5,648
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
0 / 5 / 3
6,138
877
1,668
7,872
2,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
10
Kills
4
4
Deaths
10
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
0
0
0
0
L
0
1
0
0
W
Fenrir
LORDZITI
Fenrir
2
1
3
3.5
L
2
2
0
1
L
Ao Kuang
2
2
0
1
W
3
2
5
2.75
W
Merlin
disousa12
Merlin
1
0
6
4
W
Scylla
iAceeZ
Scylla
4
1
2
5
L
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,695
Damage
14,000
21,778
Taken
26,864
10,748
Mitigated
13,376
6,289
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,969
1,319
269
477
3,455
1,527
1,622
74
3,381
0
10,870
L
0
0
0
0
0
0
0
0
0
0
0
L
1,152
382
66
307
3,941
1,498
0
2,394
1,471
0
4,848
W
Fenrir
LORDZITI
Fenrir
2,426
1,099
843
558
5,143
4,231
1,068
951
4,192
0
3,524
L
7,066
996
854
3,526
9,403
6,411
0
2,763
6,438
0
17,721
L
Ao Kuang
4,114
712
0
1,060
5,648
2,650
0
1,022
4,620
5,952
206
W
7,527
1,174
1,534
1,636
6,543
2,483
1,177
1,743
4,800
0
11,646
W
Merlin
disousa12
Merlin
4,409
299
499
249
3,192
1,389
239
774
2,418
25,876
0
W
Scylla
iAceeZ
Scylla
4,364
652
41
183
3,445
1,118
1,440
463
2,982
7,403
0
L
Neith
1,668
209
0
456
7,872
2,817
0
2,276
5,562
0
10,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
26,501
85
Minions Killed
64
0
Camps Cleared
0
751,184
Distance Traveled
532,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,269
1,038
18
3
0
152,714
0
L
Janus
1,896
271
0
0
0
0
0
L
Ullr
5,602
800
11
2
0
129,914
0
W
Fenrir
6,618
945
1
0
0
130,847
0
L
Tyr
6,624
946
25
4
0
156,944
0
L
Ao Kuang
6,241
892
8
1
0
117,330
0
W
Bastet
7,536
1,077
8
1
0
191,703
0
W
Merlin
8,341
1,192
46
7
0
163,153
0
W
Scylla
7,412
1,059
12
2
0
112,767
0
L
Neith
6,138
877
20
3
0
128,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role