Player Matchup

Horus
Horus
BootyyMonsta
Horus
Level 43
God Stats
2W - 3L
1,160 SR
Queue Stats
102W - 124L
1,419 Elo+
Party 1
Nemesis
Nemesis
Nachth
Nemesis
Level 39
God Stats
4W - 5L
1,438 SR
Queue Stats
89W - 87L
1,507 Elo+
Solo
Agni
Agni
SlootySquatch
Agni
Level 9
God Stats
4W - 4L
1,402 SR
Queue Stats
68W - 90L
1,307 Elo+
Party 1
Chaac
Chaac
XxJuanDavid06xX
Chaac
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 98L
1,440 Elo+
Solo
Izanami
Izanami
lBoodyl
Izanami
Level 38
God Stats
2W - 1L
1,443 SR
Queue Stats
11W - 12L
1,360 Elo+
Solo
Team Averages
Level 35
1,388 SR
1,406 Elo+

VS

Team Averages
Level 38
1,475 SR
1,280 Elo+
Chernobog
Chernobog
Chief Mahala
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 3
Sol
Sol
DerasianBoi
Sol
Level 45
God Stats
1W - 6L
1,281 SR
Queue Stats
509W - 458L
1,507 Elo+
Solo
Odin
Odin
GoatLani
Odin
Level 30
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 3
Aphrodite
Aphrodite
Keestmiester
Aphrodite
Level 60
God Stats
0W - 1L
1,600 SR
Queue Stats
38W - 48L
1,364 Elo+
Party 2
Thanatos
Thanatos
caden uchiha
Thanatos
Level 28
God Stats
1W - 10L
1,270 SR
Queue Stats
32W - 46L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,803
486
2,836
10,227
6,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Nachth
Nemesis
14
3 / 0 / 1
8,235
588
5,370
8,312
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 3
7,406
529
2,673
7,304
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 2
9,310
665
12,623
12,476
11,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
lBoodyl
Izanami
12
2 / 0 / 2
7,542
539
9,364
6,003
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chief Mahala
Chernobog
10
0 / 3 / 0
6,415
458
2,386
9,449
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 1
7,500
536
9,387
6,980
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
1 / 3 / 0
6,182
442
1,227
11,592
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Keestmiester
Aphrodite
9
0 / 1 / 0
6,172
441
3,951
10,728
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
caden uchiha
Thanatos
8
0 / 8 / 0
5,468
391
2,668
12,559
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
16
Kills
3
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Chernobog
Chief Mahala
Chernobog
0
3
0
0
L
2
1
1
2.5
L
Odin
1
3
0
0.33
L
Aphrodite
Keestmiester
Aphrodite
0
1
0
0
W
Nemesis
Nachth
Nemesis
3
0
1
3.5
W
2
3
3
1.17
W
7
0
2
8
L
Thanatos
caden uchiha
Thanatos
0
8
0
0
W
Izanami
lBoodyl
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
19,619
44,322
Taken
51,308
26,823
Mitigated
24,527
20,419
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,836
1,657
1,775
3,413
10,227
6,715
200
4,436
5,791
79
24,353
L
Chernobog
Chief Mahala
Chernobog
2,386
1,604
0
1,677
9,449
3,195
522
0
9,449
0
42,628
L
9,387
2,221
0
3,724
6,980
2,405
0
1,707
5,273
53,421
2,945
L
Odin
1,227
476
0
551
11,592
5,051
0
181
11,411
0
45,894
L
Aphrodite
Keestmiester
Aphrodite
3,951
402
2,962
5,249
10,728
7,593
0
357
10,371
27,206
0
W
Nemesis
Nachth
Nemesis
5,370
1,998
0
5,662
8,312
3,302
0
1,790
6,522
0
65,602
W
2,673
215
0
1,011
7,304
2,915
148
4,726
2,578
37,529
0
W
12,623
1,499
0
6,231
12,476
11,401
542
2,571
9,905
0
73,376
L
Thanatos
caden uchiha
Thanatos
2,668
579
0
3,112
12,559
6,283
0
507
12,052
0
24,677
W
Izanami
lBoodyl
Izanami
9,364
6,049
0
2,327
6,003
2,490
711
616
5,387
0
74,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
31,737
416
Minions Killed
306
0
Camps Cleared
0
1,491,735
Distance Traveled
1,233,550
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,803
486
41
3
0
325,529
4
L
Chernobog
6,415
458
77
6
0
225,083
0
L
Sol
7,500
536
89
6
0
261,806
4
L
Odin
6,182
442
64
5
0
229,630
0
L
Aphrodite
6,172
441
35
3
0
250,069
0
W
Nemesis
8,235
588
97
7
0
327,793
0
W
Agni
7,406
529
66
5
0
290,744
0
W
Chaac
9,310
665
106
8
0
296,622
0
L
Thanatos
5,468
391
41
3
0
266,962
0
W
Izanami
7,542
539
106
8
0
251,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role