Player Matchup

Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AtlasTek
Pele
Level 148
God Stats
3W - 1L
1,553 SR
Queue Stats
13W - 10L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
GenesisTek
Yu Huang
Level 128
God Stats
2W - 2L
1,405 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 2
Ishtar
Ishtar
Prysmatical
Ishtar
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 2
Ymir
Ymir
ruZZiTek
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 2
Team Averages
Level 133
1,492 SR
1,523 Elo+

VS

Team Averages
Level 128
1,613 SR
1,438 Elo+
Rama
Rama
ItsYaBoiNerd
Rama
Level 159
God Stats
2W - 1L
1,848 SR
Queue Stats
44W - 42L
1,444 Elo+
Party 3
Achilles
Achilles
JRPrest2014
Achilles
Level 148
God Stats
13W - 11L
1,566 SR
Queue Stats
264W - 253L
1,478 Elo+
Party 1
Discordia
Discordia
Nymbiss
Discordia
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 14L
1,224 Elo+
Solo
Loki
Loki
SplashHM20
Loki
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,554 Elo+
Party 3
Ganesha
Ganesha
tastegoodbye
Ganesha
Level 146
God Stats
19W - 14L
1,652 SR
Queue Stats
136W - 131L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 0
6,685
608
3,691
10,572
7,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
12
3 / 0 / 2
6,806
619
4,045
6,378
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
GenesisTek
Yu Huang
11
1 / 1 / 1
6,499
591
5,831
5,673
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
11
1 / 0 / 0
6,495
590
3,061
6,488
2,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
7
1 / 0 / 0
5,396
491
1,432
7,518
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,504
500
4,873
8,795
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JRPrest2014
Achilles
11
0 / 1 / 0
5,489
499
4,992
9,035
8,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Nymbiss
Discordia
6
0 / 1 / 0
4,518
411
1,566
2,418
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
6,068
552
4,777
8,721
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
tastegoodbye
Ganesha
9
0 / 0 / 2
5,829
530
1,925
5,100
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
2
2
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
W
Pele
3
0
2
4
W
Yu Huang
GenesisTek
Yu Huang
1
1
1
1.5
L
1
5
0
0.2
L
Achilles
JRPrest2014
Achilles
0
1
0
0
L
Discordia
Nymbiss
Discordia
0
1
0
0
W
Ishtar
1
0
0
1
L
1
0
1
1.5
W
Ymir
1
0
0
1
L
Ganesha
tastegoodbye
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
18,133
36,629
Taken
34,069
17,995
Mitigated
17,761
11,451
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,691
1,770
0
4,402
10,572
7,164
102
319
10,253
1,312
46,033
W
Pele
4,045
739
0
1,897
6,378
2,250
0
34
6,344
0
55,517
W
Yu Huang
GenesisTek
Yu Huang
5,831
1,502
0
2,025
5,673
1,926
484
327
5,346
46,404
0
L
4,873
4,489
0
2,029
8,795
2,506
264
4,729
4,066
0
36,540
L
Achilles
JRPrest2014
Achilles
4,992
1,294
0
3,455
9,035
8,467
0
220
8,815
0
43,870
L
Discordia
Nymbiss
Discordia
1,566
129
0
738
2,418
545
0
0
2,418
14,938
0
W
Ishtar
3,061
2,142
0
1,806
6,488
2,157
1,492
1,840
4,408
0
41,026
L
4,777
1,775
0
3,896
8,721
3,027
0
1,298
7,423
0
41,854
W
Ymir
1,432
588
0
1,321
7,518
4,498
0
731
6,787
13,806
0
L
Ganesha
tastegoodbye
Ganesha
1,925
258
0
1,767
5,100
3,216
0
1,208
3,892
21,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
27,408
338
Minions Killed
267
0
Camps Cleared
0
1,002,582
Distance Traveled
988,466
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,685
608
79
7
0
179,778
0
W
Pele
6,806
619
84
8
0
231,222
0
W
Yu Huang
6,499
591
83
8
0
212,589
2
L
Rama
5,504
500
71
6
0
178,074
1
L
Achilles
5,489
499
73
7
0
215,830
0
L
Discordia
4,518
411
28
3
0
95,924
0
W
Ishtar
6,495
590
79
7
0
164,283
0
L
Loki
6,068
552
79
7
0
272,042
2
W
Ymir
5,396
491
13
1
0
214,710
3
L
Ganesha
5,829
530
16
1
0
226,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role