Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CQKumber
Amaterasu
Level 123
God Stats
4W - 4L
1,151 SR
Queue Stats
225W - 205L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Cxffeine
Cthulhu
Level 69
God Stats
1W - 1L
1,789 SR
Queue Stats
30W - 34L
1,559 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Mabogan
Maman Brigitte
Level 157
God Stats
19W - 11L
1,600 SR
Queue Stats
202W - 169L
1,616 Elo+
Party 1
Martichoras
Martichoras
gcaleca
Martichoras
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 71L
1,515 Elo+
Party 1
Team Averages
Level 131
1,508 SR
1,554 Elo+

VS

Team Averages
Level 143
1,636 SR
1,552 Elo+
Martichoras
Martichoras
BuckWheat247
Martichoras
Level 132
God Stats
4W - 5L
1,599 SR
Queue Stats
219W - 211L
1,629 Elo+
Solo
Ix Chel
Ix Chel
Keztric
Ix Chel
Level 147
God Stats
3W - 3L
1,679 SR
Queue Stats
45W - 51L
1,535 Elo+
Solo
Tyr
Tyr
Mface Doom
Tyr
Level 148
God Stats
15W - 13L
1,505 SR
Queue Stats
83W - 69L
1,526 Elo+
Party 2
Cerberus
Cerberus
NoTankSoloWeLost
Cerberus
Level 156
God Stats
4W - 6L
1,541 SR
Queue Stats
397W - 342L
1,526 Elo+
Solo
Fenrir
Fenrir
xHeaTMaliciousx
Fenrir
Level 133
God Stats
4W - 1L
1,859 SR
Queue Stats
154W - 139L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 4 / 0
11,335
630
19,310
17,318
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
CQKumber
Amaterasu
17
2 / 2 / 4
10,613
590
15,537
22,659
13,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Cxffeine
Cthulhu
13
0 / 3 / 6
7,620
423
6,288
13,009
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Mabogan
Maman Brigitte
18
7 / 4 / 3
11,191
622
15,902
17,529
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
gcaleca
Martichoras
16
1 / 1 / 4
9,706
539
6,951
7,610
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BuckWheat247
Martichoras
16
3 / 1 / 3
10,123
562
9,930
10,576
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
Keztric
Ix Chel
13
1 / 4 / 2
8,158
453
10,114
14,010
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
3 / 5 / 3
10,557
587
10,487
25,673
30,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 6
9,666
537
8,912
20,445
21,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 5 / 4
9,839
547
8,982
22,904
11,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
14
14
Deaths
16
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
0
1.25
L
Martichoras
BuckWheat247
Martichoras
3
1
3
4.5
W
Amaterasu
CQKumber
Amaterasu
2
2
4
2
W
Cthulhu
Cxffeine
Cthulhu
0
3
6
1
L
Ix Chel
Keztric
Ix Chel
1
4
2
0.5
W
Maman Brigitte
Mabogan
Maman Brigitte
7
4
3
2.13
L
3
5
3
0.9
L
2
1
6
5
W
Martichoras
gcaleca
Martichoras
1
1
4
3
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,988
Damage
48,425
78,125
Taken
93,608
41,220
Mitigated
74,316
31,576
Healing
37,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,310
10,093
0
9,208
17,318
6,558
0
1,150
16,168
95,893
0
L
Martichoras
BuckWheat247
Martichoras
9,930
3,349
0
3,266
10,576
5,209
936
4,201
6,282
0
97,563
W
Amaterasu
CQKumber
Amaterasu
15,537
7,740
0
10,087
22,659
13,293
1,034
10,950
11,709
0
107,454
W
Cthulhu
Cxffeine
Cthulhu
6,288
521
952
2,334
13,009
11,185
36
4,339
8,670
23,414
0
L
Ix Chel
Keztric
Ix Chel
10,114
2,927
2,055
6,021
14,010
6,118
0
3,010
10,967
69,369
0
W
Maman Brigitte
Mabogan
Maman Brigitte
15,902
977
0
6,939
17,529
6,897
515
2,295
15,234
117,553
0
L
10,487
1,159
0
13,219
25,673
30,269
0
18,894
6,693
273
83,507
L
8,912
674
0
6,580
20,445
21,037
0
6,171
13,774
45,246
0
W
Martichoras
gcaleca
Martichoras
6,951
1,031
0
2,056
7,610
3,287
778
565
7,045
0
78,102
L
8,982
1,673
0
6,224
22,904
11,683
12
8,633
14,098
0
71,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,465
Gold Earned
48,343
626
Minions Killed
580
0
Camps Cleared
0
1,850,583
Distance Traveled
1,830,047
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,335
630
159
9
0
298,890
2
L
Martichoras
10,123
562
161
9
0
367,149
7
W
Amaterasu
10,613
590
150
8
0
401,194
6
W
Cthulhu
7,620
423
21
1
0
359,766
7
L
Ix Chel
8,158
453
119
7
0
285,623
6
W
Maman Brigitte
11,191
622
139
8
0
432,822
0
L
Tyr
10,557
587
141
8
0
382,925
0
L
Cerberus
9,666
537
89
5
0
383,860
4
W
Martichoras
9,706
539
157
9
0
357,911
0
L
Fenrir
9,839
547
70
4
0
410,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role