Player Matchup

Kukulkan
Kukulkan
Jaghatai-_-khan
Kukulkan
Level 84
God Stats
6W - 11L
1,317 SR
Queue Stats
40W - 79L
1,208 Elo+
Solo
Chaac
Chaac
Johnnyboy359
Chaac
Level 45
God Stats
217W - 241L
1,473 SR
Queue Stats
218W - 246L
1,391 Elo+
Solo
Fenrir
Fenrir
MollyMormon4981
Fenrir
Level 64
God Stats
38W - 46L
1,490 SR
Queue Stats
38W - 46L
1,376 Elo+
Solo
Team Averages
Level 64
1,427 SR
1,325 Elo+

VS

Team Averages
Level 77
1,564 SR
1,476 Elo+
Ganesha
Ganesha
Weaponer11
Ganesha
Level 65
God Stats
3W - 0L
1,759 SR
Queue Stats
16W - 13L
1,414 Elo+
Solo
Thanatos
Thanatos
raphagamer10
Thanatos
Level 111
God Stats
1W - 0L
1,456 SR
Queue Stats
58W - 18L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
rud3dud3
Ah Puch
Level 56
God Stats
2W - 3L
1,478 SR
Queue Stats
33W - 39L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 7 / 2
8,612
718
7,158
9,354
3,312
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 2
7,453
621
2,289
5,537
3,595
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 2 / 2
8,254
688
4,594
13,317
12,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Weaponer11
Ganesha
12
0 / 1 / 8
8,988
749
4,074
6,613
5,678
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
raphagamer10
Thanatos
13
9 / 0 / 1
10,732
894
12,073
9,203
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
rud3dud3
Ah Puch
11
1 / 3 / 5
9,271
773
7,618
8,248
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
7
2
0.43
L
0
1
2
1
L
2
2
2
1.5
W
Ganesha
Weaponer11
Ganesha
0
1
8
4
W
Thanatos
raphagamer10
Thanatos
9
0
1
9.5
W
Ah Puch
rud3dud3
Ah Puch
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,041
Damage
23,765
28,208
Taken
24,064
19,317
Mitigated
12,556
1,071
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,158
491
0
252
9,354
3,312
0
4,343
5,011
32,379
0
L
2,289
126
73
610
5,537
3,595
0
2,461
3,076
0
12,012
L
4,594
754
0
136
13,317
12,410
0
4,975
8,342
0
12,315
W
Ganesha
Weaponer11
Ganesha
4,074
673
0
0
6,613
5,678
352
3,565
2,997
11,896
343
W
Thanatos
raphagamer10
Thanatos
12,073
3,822
0
8,284
9,203
3,891
1,664
1,857
7,312
0
42,727
W
Ah Puch
rud3dud3
Ah Puch
7,618
689
0
2,140
8,248
2,987
644
2,323
5,914
50,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
28,991
71
Minions Killed
139
0
Camps Cleared
0
550,680
Distance Traveled
678,595
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,612
718
48
4
0
189,141
0
L
Chaac
7,453
621
9
1
0
103,652
1
L
Fenrir
8,254
688
14
1
0
257,887
0
W
Ganesha
8,988
749
1
0
0
207,387
0
W
Thanatos
10,732
894
57
5
0
261,974
1
W
Ah Puch
9,271
773
81
7
0
209,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role