Player Matchup

Nemesis
Nemesis
Gold I
Camonometry
Nemesis
Gold I
Level 165
God Stats
3W - 4L
1,550 SR
Queue Stats
194W - 189L
1,735 MMR
Party 1
Apollo
Apollo
Gold II
Sodiesarin1
Apollo
Gold II
Level 115
God Stats
6W - 8L
1,564 SR
Queue Stats
714W - 717L
1,633 MMR
Solo
Ra
Ra
Gold IV
bigtimeswag89
Ra
Gold IV
Level 174
God Stats
3W - 5L
1,419 SR
Queue Stats
215W - 214L
1,421 MMR
Party 1
Sylvanus
Sylvanus
Gold II
ibylink
Sylvanus
Gold II
Level 157
God Stats
4W - 4L
1,552 SR
Queue Stats
410W - 428L
1,625 MMR
Solo
Odin
Odin
Platinum V
yourdentist
Odin
Platinum V
Level 88
God Stats
11W - 5L
1,809 SR
Queue Stats
418W - 413L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,579 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,571 SR
1,604 MMR
Chiron
Chiron
Gold II
ByRegonku
Chiron
Gold II
Level 144
God Stats
3W - 1L
1,780 SR
Queue Stats
176W - 167L
1,616 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
KrypticSlays857
Sun Wukong
Gold II
Level 155
God Stats
2W - 1L
1,541 SR
Queue Stats
107W - 103L
1,617 MMR
Solo
Mercury
Mercury
Gold II
NerdyG1nger
Mercury
Gold II
Level 127
God Stats
14W - 20L
1,513 SR
Queue Stats
240W - 223L
1,561 MMR
Solo
Anubis
Anubis
Gold I
PlayFiend
Anubis
Gold I
Level 108
God Stats
19W - 9L
1,715 SR
Queue Stats
146W - 140L
1,592 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Terra404
Kuzenbo
Gold II
Level 119
God Stats
2W - 1L
1,303 SR
Queue Stats
93W - 97L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Camonometry
Nemesis
12
0 / 2 / 5
6,731
481
7,188
12,852
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
9
0 / 4 / 1
6,134
438
3,468
9,577
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 0
8,114
580
7,618
9,057
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ibylink
Sylvanus
9
0 / 2 / 2
6,357
454
3,565
9,149
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 2
7,454
532
6,965
10,425
9,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Ao KuangArachnePele

VS

Bans
KaliThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ByRegonku
Chiron
13
3 / 0 / 1
8,044
575
4,462
8,846
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KrypticSlays857
Sun Wukong
13
0 / 1 / 3
8,099
579
5,757
12,532
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
NerdyG1nger
Mercury
15
5 / 1 / 6
8,997
643
7,269
12,100
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PlayFiend
Anubis
13
6 / 2 / 3
8,137
581
12,905
8,967
4,578
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Terra404
Kuzenbo
11
1 / 1 / 2
6,931
495
3,850
9,509
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
15
15
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
ByRegonku
Chiron
3
0
1
3.5
L
Nemesis
Camonometry
Nemesis
0
2
5
1.25
W
Sun Wukong
KrypticSlays857
Sun Wukong
0
1
3
1.5
W
Mercury
NerdyG1nger
Mercury
5
1
6
8
W
Anubis
PlayFiend
Anubis
6
2
3
3.75
L
Apollo
0
4
1
0.13
W
Kuzenbo
Terra404
Kuzenbo
1
1
2
2
L
5
4
0
1.25
L
Sylvanus
ibylink
Sylvanus
0
2
2
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
34,243
51,060
Taken
51,954
26,420
Mitigated
35,464
10,562
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ByRegonku
Chiron
4,462
1,703
296
3,842
8,846
3,439
1,040
897
7,903
0
70,727
L
Nemesis
Camonometry
Nemesis
7,188
3,073
0
2,681
12,852
4,556
0
3,755
9,097
0
58,634
W
Sun Wukong
KrypticSlays857
Sun Wukong
5,757
1,170
0
2,540
12,532
13,137
0
243
12,255
0
60,608
W
Mercury
NerdyG1nger
Mercury
7,269
4,735
0
1,570
12,100
4,729
0
2,827
9,103
0
81,535
W
Anubis
PlayFiend
Anubis
12,905
415
0
5,195
8,967
4,578
264
3,818
4,923
65,435
0
L
Apollo
3,468
1,739
0
636
9,577
3,281
420
1,991
7,586
0
35,076
W
Kuzenbo
Terra404
Kuzenbo
3,850
1,321
0
3,519
9,509
9,581
116
2,778
6,587
12,884
0
L
7,618
439
423
1,042
9,057
3,224
39
5,155
3,902
59,731
0
L
Sylvanus
ibylink
Sylvanus
3,565
719
1,751
2,716
9,149
5,678
0
4,449
4,700
14,076
0
L
6,965
1,105
0
1,313
10,425
9,681
0
1,405
9,020
0
62,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
40,208
385
Minions Killed
463
0
Camps Cleared
0
1,409,006
Distance Traveled
1,471,228
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,044
575
115
8
0
272,178
3
L
Nemesis
6,731
481
80
6
0
312,023
0
W
Sun Wukong
8,099
579
103
7
0
267,469
2
W
Mercury
8,997
643
119
9
0
368,487
2
W
Anubis
8,137
581
108
8
0
275,336
1
L
Apollo
6,134
438
58
4
0
294,148
2
W
Kuzenbo
6,931
495
18
1
0
287,758
4
L
Ra
8,114
580
122
9
0
279,544
0
L
Sylvanus
6,357
454
24
2
0
229,401
0
L
Odin
7,454
532
101
7
0
293,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role