Player Matchup

Odin
Odin
ElastigirlThighs
Odin
Level 128
God Stats
3W - 1L
1,928 SR
Queue Stats
15W - 9L
1,630 Elo+
Party 1
Bacchus
Bacchus
KEVIN3536
Bacchus
Level 127
God Stats
14W - 24L
1,428 SR
Queue Stats
14W - 25L
1,400 Elo+
Solo
Cabrakan
Cabrakan
OmniiZen
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,489 Elo+
Party 1
Eset
Eset
TheScurvyDanish
Eset
Level 105
God Stats
0W - 1L
1,617 SR
Queue Stats
2W - 2L
1,525 Elo+
Party 1
Artemis
Artemis
wittlefern
Artemis
Level 4
God Stats
2W - 2L
1,605 SR
Queue Stats
3W - 2L
1,600 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,529 Elo+

VS

Team Averages
Level 85
1,609 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Danger Brick500
The Morrigan
Level 126
God Stats
10W - 18L
1,517 SR
Queue Stats
139W - 148L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Drrl
Danzaburou
Level 102
God Stats
8W - 2L
1,688 SR
Queue Stats
59W - 57L
1,499 Elo+
Party 2
Osiris
Osiris
DummySoldier788
Osiris
Level 64
God Stats
5W - 1L
1,838 SR
Queue Stats
30W - 39L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,262
1,323
6,587
11,483
10,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
KEVIN3536
Bacchus
12
0 / 0 / 0
6,714
959
0
0
0
Cabrakan
OmniiZen
Cabrakan
13
4 / 6 / 4
9,108
1,301
7,899
12,317
10,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 4 / 5
9,043
1,292
11,292
7,681
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
wittlefern
Artemis
14
0 / 5 / 5
7,936
1,134
4,970
10,538
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 3 / 10
8,595
1,228
6,826
6,608
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
15
1 / 2 / 11
8,592
1,227
8,540
6,220
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Danger Brick500
The Morrigan
14
1 / 0 / 11
8,581
1,226
5,719
2,742
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Drrl
Danzaburou
15
9 / 4 / 5
10,149
1,450
11,131
8,824
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
4 / 1 / 5
8,813
1,259
4,710
10,035
11,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
10
Kills
17
17
Deaths
10
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
3
10
2.33
W
Mercury
 
Mercury
1
2
11
3.25
W
The Morrigan
Danger Brick500
The Morrigan
1
0
11
6.5
W
Danzaburou
Drrl
Danzaburou
9
4
5
2.88
W
4
1
5
6.5
L
3
2
7
3.25
L
Bacchus
KEVIN3536
Bacchus
0
0
0
0
L
Cabrakan
OmniiZen
Cabrakan
4
6
4
1
L
3
4
5
1.38
L
Artemis
wittlefern
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
36,926
42,019
Taken
34,429
29,833
Mitigated
25,962
2,999
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,826
624
0
1,034
6,608
5,944
0
3,695
2,913
15,610
0
W
Mercury
 
Mercury
8,540
4,179
0
129
6,220
2,796
0
5,049
1,137
0
15,042
W
The Morrigan
Danger Brick500
The Morrigan
5,719
1,532
0
96
2,742
1,167
0
984
1,758
19,261
942
W
Danzaburou
Drrl
Danzaburou
11,131
5,626
0
1,399
8,824
4,410
0
4,480
4,344
0
30,966
W
4,710
2,239
0
870
10,035
11,645
0
4,949
5,086
0
15,962
L
6,587
1,257
0
765
11,483
10,593
0
4,802
6,388
0
18,862
L
Bacchus
KEVIN3536
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
OmniiZen
Cabrakan
7,899
767
0
542
12,317
10,789
0
3,211
9,106
16,889
0
L
11,292
1,242
581
131
7,681
3,693
0
2,104
5,434
31,925
0
L
Artemis
wittlefern
Artemis
4,970
3,132
0
980
10,538
4,758
0
1,820
8,418
0
15,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
44,730
112
Minions Killed
153
4
Camps Cleared
7
532,964
Distance Traveled
744,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,595
1,228
28
4
2
144,212
0
W
Mercury
8,592
1,227
11
2
2
165,284
0
W
The Morrigan
8,581
1,226
36
5
1
144,377
0
W
Danzaburou
10,149
1,450
48
7
1
133,438
0
W
Osiris
8,813
1,259
30
4
1
156,810
0
L
Odin
9,262
1,323
29
4
1
157,130
0
L
Bacchus
6,714
959
0
0
0
0
0
L
Cabrakan
9,108
1,301
18
3
2
121,192
0
L
Eset
9,043
1,292
44
6
1
136,708
0
L
Artemis
7,936
1,134
21
3
0
117,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role