Player Matchup

Rama
Rama
Asendingcrane
Rama
Level 7
God Stats
0W - 2L
1,097 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 3
Loki
Loki
BasedGamer
Loki
Level 28
God Stats
6W - 9L
1,411 SR
Queue Stats
8W - 15L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
CausableCookiQC
Kukulkan
Level 56
God Stats
14W - 8L
1,234 SR
Queue Stats
31W - 34L
1,258 Elo+
Party 3
Geb
Geb
CornManShutup
Geb
Level 37
God Stats
5W - 8L
1,373 SR
Queue Stats
8W - 15L
1,348 Elo+
Party 1
Anubis
Anubis
Farragan
Anubis
Level 39
God Stats
75W - 59L
1,652 SR
Queue Stats
155W - 152L
1,486 Elo+
Solo
Team Averages
Level 33
1,354 SR
1,352 Elo+

VS

Team Averages
Level 54
1,507 SR
1,440 Elo+
Osiris
Osiris
BlazinAsianTim
Osiris
Level 49
God Stats
8W - 4L
1,531 SR
Queue Stats
74W - 54L
1,561 Elo+
Solo
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 45
God Stats
53W - 48L
1,455 SR
Queue Stats
113W - 120L
1,371 Elo+
Solo
Kukulkan
Kukulkan
mattydalveneske
Kukulkan
Level 90
God Stats
6W - 1L
1,650 SR
Queue Stats
285W - 253L
1,471 Elo+
Party 2
Ares
Ares
maxi32123
Ares
Level 44
God Stats
4W - 5L
1,315 SR
Queue Stats
42W - 57L
1,341 Elo+
Solo
Nike
Nike
taekwonkilluz
Nike
Level 44
God Stats
51W - 33L
1,583 SR
Queue Stats
149W - 132L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,332
422
5,817
14,632
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,401
493
3,713
12,547
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
12
0 / 5 / 2
7,670
511
4,339
8,706
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
6,322
421
5,602
12,157
9,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Farragan
Anubis
12
3 / 5 / 0
8,111
541
10,570
11,101
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
9,119
608
7,988
10,768
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TastyFeet48
Danzaburou
13
5 / 0 / 4
9,037
602
12,383
9,231
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
6 / 2 / 2
9,713
648
6,080
7,953
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
4 / 0 / 6
8,990
599
6,743
10,838
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 6
9,127
608
8,277
14,853
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
22
22
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
3
0
0.33
W
4
0
5
6.5
L
Kukulkan
0
5
2
0.2
L
0
3
0
0
L
Anubis
Farragan
Anubis
3
5
0
0.6
W
Danzaburou
TastyFeet48
Danzaburou
5
0
4
7
W
Kukulkan
6
2
2
3.5
W
Ares
4
0
6
7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,041
Damage
41,471
59,143
Taken
53,643
28,322
Mitigated
31,557
12,642
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,817
4,922
0
3,632
14,632
5,675
236
2,711
11,921
0
35,637
L
3,713
916
0
2,955
12,547
4,050
593
1,907
10,616
0
49,738
W
7,988
3,549
0
1,057
10,768
6,862
498
3,399
7,366
0
79,235
L
Kukulkan
4,339
154
0
591
8,706
3,631
754
4,814
3,870
49,387
0
L
5,602
745
0
1,152
12,157
9,659
0
2,220
9,937
20,233
0
L
Anubis
Farragan
Anubis
10,570
466
0
4,312
11,101
5,307
0
1,123
9,976
52,049
0
W
Danzaburou
TastyFeet48
Danzaburou
12,383
6,476
0
4,767
9,231
4,034
3,775
3,238
5,985
0
62,902
W
Kukulkan
6,080
171
0
750
7,953
3,284
666
3,293
4,655
73,263
0
W
Ares
6,743
738
0
3,781
10,838
10,219
554
2,656
8,178
20,724
0
W
8,277
570
0
1,910
14,853
7,158
874
8,746
6,107
0
58,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,836
Gold Earned
45,986
332
Minions Killed
424
0
Camps Cleared
0
1,401,904
Distance Traveled
1,450,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,332
422
57
4
0
244,688
0
L
Loki
7,401
493
86
6
0
295,459
0
W
Osiris
9,119
608
112
7
0
319,535
0
L
Kukulkan
7,670
511
84
6
0
274,616
0
L
Geb
6,322
421
25
2
0
324,944
0
L
Anubis
8,111
541
80
5
0
262,197
0
W
Danzaburou
9,037
602
88
6
0
270,245
0
W
Kukulkan
9,713
648
130
9
0
269,378
0
W
Ares
8,990
599
20
1
0
326,960
0
W
Nike
9,127
608
74
5
0
264,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role