Player Matchup

Chiron
Chiron
Cambelnaa
Chiron
Level 126
God Stats
5W - 1L
1,626 SR
Queue Stats
155W - 137L
1,506 Elo+
Party 1
Hel
Hel
PoohbarTheWise
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 80L
1,462 Elo+
Party 1
Raijin
Raijin
Zfont04
Raijin
Level 126
God Stats
1W - 0L
1,795 SR
Queue Stats
139W - 124L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
tbshawww
Nu Wa
Level 148
God Stats
6W - 2L
1,403 SR
Queue Stats
127W - 116L
1,479 Elo+
Party 2
Hercules
Hercules
xTWISTEDJESTERx
Hercules
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,422 Elo+
Party 2
Team Averages
Level 125
1,565 SR
1,469 Elo+

VS

Team Averages
Level 108
1,455 SR
1,537 Elo+
Chronos
Chronos
Koltt45
Chronos
Level 89
God Stats
2W - 1L
1,684 SR
Queue Stats
43W - 24L
1,621 Elo+
Party 3
Mercury
Mercury
Miznator
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 166L
1,393 Elo+
Solo
Serqet
Serqet
SARGE0622
Serqet
Level 129
God Stats
0W - 4L
1,150 SR
Queue Stats
196W - 226L
1,470 Elo+
Solo
Hel
Hel
ScarryTerry561
Hel
Level 117
God Stats
0W - 2L
1,439 SR
Queue Stats
61W - 38L
1,608 Elo+
Party 3
Kuzenbo
Kuzenbo
drewpeanutss228
Kuzenbo
Level 125
God Stats
2W - 2L
1,502 SR
Queue Stats
68W - 46L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cambelnaa
Chiron
18
8 / 2 / 12
11,905
850
22,601
16,143
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 17
9,455
675
3,263
15,898
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Zfont04
Raijin
20
11 / 2 / 7
12,692
907
28,325
16,648
8,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
tbshawww
Nu Wa
18
4 / 1 / 16
10,913
780
16,300
9,540
4,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
14
0 / 4 / 13
8,875
634
8,129
18,655
17,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Koltt45
Chronos
19
9 / 4 / 2
11,401
814
19,694
18,590
8,287
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Miznator
Mercury
16
2 / 7 / 7
9,800
700
7,859
14,501
5,427
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
SARGE0622
Serqet
12
0 / 4 / 3
7,655
547
3,460
10,915
10,604
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 4 / 12
9,316
665
17,996
19,340
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
1 / 4 / 11
10,099
721
13,577
21,906
29,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
23
Kills
12
12
Deaths
23
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
Cambelnaa
Chiron
8
2
12
7
L
Chronos
Koltt45
Chronos
9
4
2
2.5
L
Mercury
Miznator
Mercury
2
7
7
0.79
W
0
3
17
2.83
L
Serqet
SARGE0622
Serqet
0
4
3
0.38
L
0
4
12
1.5
W
Raijin
Zfont04
Raijin
11
2
7
7.25
L
1
4
11
1.63
W
Nu Wa
tbshawww
Nu Wa
4
1
16
12
W
Hercules
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,618
Damage
62,586
76,884
Taken
85,252
47,272
Mitigated
60,711
38,833
Healing
38,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Cambelnaa
Chiron
22,601
4,867
2,944
4,360
16,143
8,230
2,903
11,422
4,721
0
47,653
L
Chronos
Koltt45
Chronos
19,694
3,795
4,592
4,465
18,590
8,287
845
11,342
7,248
47,346
3,522
L
Mercury
Miznator
Mercury
7,859
2,707
752
458
14,501
5,427
433
8,024
6,477
0
24,505
W
3,263
352
10,029
8,150
15,898
8,565
892
11,148
4,750
7,728
0
L
Serqet
SARGE0622
Serqet
3,460
290
495
685
10,915
10,604
0
5,308
5,607
0
5,495
L
17,996
213
13,940
9,396
19,340
7,214
413
12,122
7,218
33,593
0
W
Raijin
Zfont04
Raijin
28,325
1,197
1,982
4,232
16,648
8,477
1,274
10,674
5,974
63,227
0
L
13,577
3,928
1,357
2,241
21,906
29,179
227
11,092
10,814
23,107
0
W
Nu Wa
tbshawww
Nu Wa
16,300
3,944
2,112
1,293
9,540
4,780
2,214
7,159
2,381
37,116
0
W
Hercules
8,129
1,562
509
3,222
18,655
17,220
356
10,351
7,446
0
12,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,840
Gold Earned
48,271
194
Minions Killed
148
0
Camps Cleared
0
1,297,499
Distance Traveled
1,180,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,905
850
55
4
0
247,130
0
L
Chronos
11,401
814
77
6
0
236,652
0
L
Mercury
9,800
700
24
2
0
253,721
0
W
Hel
9,455
675
15
1
0
252,857
0
L
Serqet
7,655
547
4
0
0
191,925
0
L
Hel
9,316
665
22
2
0
258,811
0
W
Raijin
12,692
907
75
5
0
273,580
0
L
Kuzenbo
10,099
721
21
2
0
239,889
0
W
Nu Wa
10,913
780
44
3
0
266,789
0
W
Hercules
8,875
634
5
0
0
257,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role