Player Matchup

Khepri
Khepri
BearsCaveGaming
Khepri
Level 81
God Stats
4W - 1L
1,551 SR
Queue Stats
83W - 95L
1,492 Elo+
Solo
Mercury
Mercury
GalaxyxHyper610
Mercury
Level 82
God Stats
6W - 6L
1,387 SR
Queue Stats
259W - 281L
1,429 Elo+
Party 2
Chernobog
Chernobog
MikeMan_44-
Chernobog
Level 59
God Stats
5W - 8L
1,381 SR
Queue Stats
156W - 190L
1,365 Elo+
Party 1
Zeus
Zeus
The_xArchAngelx
Zeus
Level 34
God Stats
10W - 7L
1,389 SR
Queue Stats
136W - 144L
1,375 Elo+
Party 1
King Arthur
King Arthur
TwyLess
King Arthur
Level 49
God Stats
2W - 1L
1,365 SR
Queue Stats
122W - 107L
1,405 Elo+
Party 2
Team Averages
Level 61
1,414 SR
1,413 Elo+

VS

Team Averages
Level 74
1,489 SR
1,418 Elo+
Thanatos
Thanatos
Kenzell3438
Thanatos
Level 83
God Stats
10W - 12L
1,409 SR
Queue Stats
160W - 132L
1,450 Elo+
Solo
Loki
Loki
TΛII
Loki
Level 89
God Stats
421W - 391L
1,500 SR
Queue Stats
447W - 427L
1,466 Elo+
Solo
Ishtar
Ishtar
UNDEADfreezer
Ishtar
Level 47
God Stats
6W - 10L
1,542 SR
Queue Stats
13W - 30L
1,312 Elo+
Solo
Odin
Odin
kingabe909
Odin
Level 67
God Stats
81W - 67L
1,496 SR
Queue Stats
177W - 174L
1,425 Elo+
Solo
Nike
Nike
runaway_erik
Nike
Level 85
God Stats
56W - 53L
1,497 SR
Queue Stats
533W - 545L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,541
450
4,858
14,184
11,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
2 / 2 / 4
10,243
539
4,231
13,706
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
MikeMan_44-
Chernobog
14
5 / 4 / 4
9,153
482
10,938
14,809
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 3
9,358
493
3,229
9,183
2,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
TwyLess
King Arthur
16
3 / 0 / 7
10,589
557
10,527
12,950
13,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kenzell3438
Thanatos
15
5 / 3 / 2
9,240
486
8,189
12,980
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
TΛII
Loki
18
4 / 1 / 3
10,520
554
11,631
14,626
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 4
8,632
454
8,897
10,995
4,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 3 / 6
7,961
419
8,443
14,698
14,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

4
0 / 1 / 0
5,934
312
1,579
2,361
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
13
Kills
12
12
Deaths
13
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
2
2
4
2
L
Thanatos
Kenzell3438
Thanatos
5
3
2
2
W
Chernobog
MikeMan_44-
Chernobog
5
4
4
1.75
W
1
4
3
0.63
W
King Arthur
TwyLess
King Arthur
3
0
7
6.5
L
Loki
TΛII
Loki
4
1
3
5.5
L
2
5
4
0.8
L
1
3
6
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
38,739
64,832
Taken
55,660
38,765
Mitigated
32,305
10,887
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,858
404
0
2,930
14,184
11,624
391
1,082
13,102
32,837
0
W
4,231
1,626
0
841
13,706
5,038
1,378
102
13,604
0
93,977
L
Thanatos
Kenzell3438
Thanatos
8,189
1,304
0
7,814
12,980
5,633
0
1,000
11,980
0
50,664
W
Chernobog
MikeMan_44-
Chernobog
10,938
6,922
0
4,294
14,809
5,754
925
258
14,551
0
51,322
W
3,229
464
0
1,842
9,183
2,383
1,977
0
9,183
61,922
0
W
King Arthur
TwyLess
King Arthur
10,527
947
0
980
12,950
13,966
455
112
12,838
701
69,194
L
Loki
TΛII
Loki
11,631
1,989
0
4,459
14,626
6,506
1,054
2,376
12,250
0
106,151
L
8,897
4,124
0
588
10,995
4,758
329
2,207
8,788
0
44,639
L
8,443
1,351
61
4,265
14,698
14,258
0
3,168
11,530
1,670
45,590
L
1,579
392
0
660
2,361
1,150
0
0
2,361
0
9,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,884
Gold Earned
42,287
452
Minions Killed
369
0
Camps Cleared
0
1,852,950
Distance Traveled
1,514,902
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,541
450
40
2
0
362,266
0
W
Mercury
10,243
539
142
7
0
446,346
0
L
Thanatos
9,240
486
73
4
0
407,395
0
W
Chernobog
9,153
482
67
4
0
345,313
0
W
Zeus
9,358
493
92
5
0
300,019
0
W
King Arthur
10,589
557
111
6
0
399,006
2
L
Loki
10,520
554
161
8
0
425,338
0
L
Ishtar
8,632
454
64
3
0
317,385
0
L
Odin
7,961
419
56
3
0
310,059
0
L
Nike
5,934
312
15
1
0
54,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role