Player Matchup

Ares
Ares
FrenchBurger0
Ares
Level 116
God Stats
12W - 4L
1,607 SR
Queue Stats
328W - 299L
1,500 Elo+
Party 2
Poseidon
Poseidon
KCTupac
Poseidon
Level 47
God Stats
14W - 10L
1,490 SR
Queue Stats
149W - 132L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Killercapibara
Morgan Le Fay
Level 81
God Stats
66W - 43L
1,516 SR
Queue Stats
484W - 500L
1,424 Elo+
Party 3
Arachne
Arachne
RidiculousRicky
Arachne
Level 108
God Stats
27W - 20L
1,565 SR
Queue Stats
208W - 218L
1,480 Elo+
Party 2
Shiva
Shiva
SpartanMist1991
Shiva
Level 128
God Stats
97W - 71L
1,609 SR
Queue Stats
749W - 735L
1,423 Elo+
Party 3
Team Averages
Level 96
1,557 SR
1,467 Elo+

VS

Team Averages
Level 46
1,511 SR
1,267 Elo+
Danzaburou
Danzaburou
DirtyZzz
Danzaburou
Level 43
God Stats
2W - 4L
1,444 SR
Queue Stats
3W - 6L
1,298 Elo+
Party 1
Amaterasu
Amaterasu
Fran-Play-2003-
Amaterasu
Level 67
God Stats
7W - 6L
1,595 SR
Queue Stats
206W - 200L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
PatDabs
Kuzenbo
Level 65
God Stats
0W - 1L
1,471 SR
Queue Stats
9W - 12L
1,181 Elo+
Party 1
Discordia
Discordia
SlippyGTheG
Discordia
Level 24
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Thor
Thor
jonbnasteee
Thor
Level 29
God Stats
1W - 1L
1,244 SR
Queue Stats
8W - 11L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
10,156
564
11,170
17,642
20,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
KCTupac
Poseidon
16
7 / 1 / 14
10,294
572
13,113
7,692
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Killercapibara
Morgan Le Fay
14
3 / 3 / 8
8,782
488
11,439
9,335
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 0 / 12
10,288
572
13,364
13,432
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 1 / 5
10,040
558
12,309
13,656
9,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyZzz
Danzaburou
13
3 / 3 / 0
8,827
490
7,976
12,595
5,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Fran-Play-2003-
Amaterasu
16
1 / 2 / 0
9,278
515
7,565
22,122
23,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
PatDabs
Kuzenbo
9
0 / 8 / 3
7,243
402
4,415
20,657
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SlippyGTheG
Discordia
12
0 / 8 / 1
7,267
404
2,857
12,258
4,940
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 5 / 1
7,025
390
3,580
13,336
4,869
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
25
Kills
4
6
Deaths
26
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DirtyZzz
Danzaburou
3
3
0
1
L
Amaterasu
Fran-Play-2003-
Amaterasu
1
2
0
0.5
W
7
1
8
11
W
Poseidon
KCTupac
Poseidon
7
1
14
14
W
Morgan Le Fay
Killercapibara
Morgan Le Fay
3
3
8
2.33
L
Kuzenbo
PatDabs
Kuzenbo
0
8
3
0.19
W
7
0
12
13
L
Discordia
SlippyGTheG
Discordia
0
8
1
0.06
W
1
1
5
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,395
Damage
26,393
61,757
Taken
80,968
43,878
Mitigated
62,324
11,385
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DirtyZzz
Danzaburou
7,976
4,258
0
3,474
12,595
5,699
1,028
7,695
4,668
0
68,782
L
Amaterasu
Fran-Play-2003-
Amaterasu
7,565
3,879
0
9,619
22,122
23,434
0
3,633
18,430
0
69,789
W
11,170
1,054
0
4,907
17,642
20,838
269
2,235
15,407
40,113
0
W
Poseidon
KCTupac
Poseidon
13,113
2,585
0
442
7,692
3,259
1,595
2,206
5,486
87,206
0
W
Morgan Le Fay
Killercapibara
Morgan Le Fay
11,439
1,397
0
2,562
9,335
3,978
1,115
2,182
7,153
60,482
0
L
Kuzenbo
PatDabs
Kuzenbo
4,415
1,677
0
1,230
20,657
23,382
0
11,183
8,923
17,701
0
W
13,364
9,820
0
3,016
13,432
5,969
934
540
12,892
0
104,741
L
Discordia
SlippyGTheG
Discordia
2,857
238
0
20
12,258
4,940
0
8,083
4,157
42,344
0
W
12,309
3,952
0
458
13,656
9,834
591
1,548
12,108
0
89,717
L
3,580
1,086
0
0
13,336
4,869
0
4,194
9,068
0
30,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
39,640
535
Minions Killed
369
0
Camps Cleared
0
1,824,607
Distance Traveled
1,619,045
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,827
490
121
7
0
324,176
0
L
Amaterasu
9,278
515
115
6
0
337,865
0
W
Ares
10,156
564
41
2
0
387,883
1
W
Poseidon
10,294
572
149
8
0
343,825
5
W
Morgan Le Fay
8,782
488
89
5
0
331,511
1
L
Kuzenbo
7,243
402
25
1
0
351,358
0
W
Arachne
10,288
572
127
7
0
408,506
0
L
Discordia
7,267
404
49
3
0
297,137
0
W
Shiva
10,040
558
129
7
0
352,882
0
L
Thor
7,025
390
59
3
0
308,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role