Player Matchup

Lancelot
Lancelot
Gold V
BurgerDude1408
Lancelot
Gold V
Level 55
God Stats
2W - 1L
1,746 SR
Queue Stats
27W - 13L
1,629 MMR
Solo
Hachiman
Hachiman
Gold V
I main izanami0
Hachiman
Gold V
Level 34
God Stats
1W - 0L
1,393 SR
Queue Stats
14W - 9L
1,646 MMR
Party 2
Geb
Geb
Silver I
PoIarBaer
Geb
Silver I
Level 126
God Stats
1W - 0L
1,503 SR
Queue Stats
14W - 9L
1,580 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Zedin
Sun Wukong
Silver I
Level 148
God Stats
1W - 0L
1,506 SR
Queue Stats
11W - 10L
1,600 MMR
Solo
Chang'e
Chang'e
Gold II
nkth99
Chang'e
Gold II
Level 117
God Stats
12W - 8L
1,605 SR
Queue Stats
162W - 155L
1,612 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 96
1,551 SR
1,613 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,551 SR
1,588 MMR
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
Dr3adfullttv
Poseidon
Gold I
Level 120
God Stats
14W - 11L
1,598 SR
Queue Stats
368W - 359L
1,598 MMR
Solo
Chiron
Chiron
Bronze III
MrChunKukDo
Chiron
Bronze III
Level 153
God Stats
0W - 1L
1,503 SR
Queue Stats
9W - 9L
1,600 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
burkeowicz
Sylvanus
Bronze III
Level 135
God Stats
0W - 2L
1,597 SR
Queue Stats
5W - 4L
1,638 MMR
Party 1
Fenrir
Fenrir
Gold I
dawapa
Fenrir
Gold I
Level 144
God Stats
4W - 5L
1,556 SR
Queue Stats
220W - 220L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
4 / 2 / 2
8,853
681
9,110
10,400
4,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
14
1 / 0 / 0
7,998
615
6,322
7,809
2,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
7,175
552
3,123
8,660
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Zedin
Sun Wukong
14
2 / 2 / 3
8,449
650
6,147
11,808
8,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
nkth99
Chang'e
13
1 / 1 / 1
7,966
613
6,009
6,614
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ChernobogHadesPele

VS

Bans
Ao KuangArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 3 / 1
6,482
499
6,492
14,426
9,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Dr3adfullttv
Poseidon
14
3 / 1 / 0
8,041
619
5,421
6,727
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
12
0 / 1 / 0
6,220
478
4,625
4,196
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
burkeowicz
Sylvanus
10
0 / 0 / 0
6,182
476
4,276
8,263
6,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
dawapa
Fenrir
11
1 / 4 / 2
6,466
497
4,554
13,175
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Lancelot
4
2
2
2.5
L
Poseidon
Dr3adfullttv
Poseidon
3
1
0
3
W
Hachiman
1
0
0
1
L
Chiron
0
1
0
0
W
1
0
2
2
W
Sun Wukong
Zedin
Sun Wukong
2
2
3
1.75
L
Sylvanus
burkeowicz
Sylvanus
0
0
0
0
L
Fenrir
dawapa
Fenrir
1
4
2
0.5
W
Chang'e
nkth99
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,711
Damage
25,368
45,291
Taken
46,787
24,964
Mitigated
24,644
16,089
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,492
1,007
0
4,704
14,426
9,392
0
1,304
13,122
41,777
0
W
Lancelot
9,110
2,799
0
427
10,400
4,498
0
2,157
8,243
0
86,990
L
Poseidon
Dr3adfullttv
Poseidon
5,421
1,106
0
1,250
6,727
2,420
0
2,901
3,826
79,860
0
W
Hachiman
6,322
3,542
0
4,795
7,809
2,809
0
1,565
6,244
0
76,964
L
Chiron
4,625
1,299
402
917
4,196
1,374
0
429
3,767
0
49,519
W
3,123
408
199
2,475
8,660
6,931
0
3,971
4,689
15,121
0
W
Sun Wukong
Zedin
Sun Wukong
6,147
1,129
0
3,647
11,808
8,138
431
5,353
6,455
0
60,320
L
Sylvanus
burkeowicz
Sylvanus
4,276
1,048
2,122
2,683
8,263
6,129
0
2,592
5,671
16,775
0
L
Fenrir
dawapa
Fenrir
4,554
1,047
0
1,882
13,175
5,329
0
1,906
11,269
0
52,742
W
Chang'e
nkth99
Chang'e
6,009
361
1,219
3,327
6,614
2,588
0
3,774
2,840
56,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
33,391
481
Minions Killed
404
0
Camps Cleared
0
1,461,768
Distance Traveled
1,408,595
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,482
499
64
5
0
267,471
2
W
Lancelot
8,853
681
120
9
0
342,196
2
L
Poseidon
8,041
619
152
12
0
320,505
4
W
Hachiman
7,998
615
140
11
0
255,273
2
L
Chiron
6,220
478
91
7
0
257,429
5
W
Geb
7,175
552
9
1
0
300,743
5
W
Sun Wukong
8,449
650
107
8
0
271,322
0
L
Sylvanus
6,182
476
22
2
0
264,325
4
L
Fenrir
6,466
497
75
6
0
298,865
0
W
Chang'e
7,966
613
105
8
0
292,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role