Player Matchup

Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Hs Addhesive
Thor
Level 125
God Stats
39W - 56L
1,377 SR
Queue Stats
432W - 417L
1,441 Elo+
Party 1
Ra
Ra
OG ReuS2138
Ra
Level 68
God Stats
11W - 6L
1,668 SR
Queue Stats
119W - 129L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
Ultra_Ego_Jaedon
Erlang Shen
Level 97
God Stats
2W - 2L
1,498 SR
Queue Stats
252W - 233L
1,415 Elo+
Solo
Charon
Charon
vlmitchell
Charon
Level 129
God Stats
5W - 6L
1,431 SR
Queue Stats
217W - 238L
1,425 Elo+
Solo
Team Averages
Level 108
1,495 SR
1,446 Elo+

VS

Team Averages
Level 99
1,630 SR
1,434 Elo+
Raijin
Raijin
FeedCrayfish872
Raijin
Level 98
God Stats
6W - 2L
1,778 SR
Queue Stats
69W - 80L
1,420 Elo+
Party 2
Sun Wukong
Sun Wukong
GemeoGamer
Sun Wukong
Level 85
God Stats
2W - 1L
1,806 SR
Queue Stats
87W - 83L
1,462 Elo+
Solo
Athena
Athena
cRuIIClutch
Athena
Level 96
God Stats
16W - 8L
1,617 SR
Queue Stats
110W - 100L
1,457 Elo+
Party 2
Hachiman
Hachiman
trushz_892
Hachiman
Level 108
God Stats
41W - 40L
1,442 SR
Queue Stats
217W - 211L
1,404 Elo+
Solo
Ne Zha
Ne Zha
zZRodyzZ
Ne Zha
Level 108
God Stats
8W - 14L
1,507 SR
Queue Stats
503W - 481L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 3 / 4
9,032
531
12,769
12,003
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 0 / 0
8,373
493
2,723
7,215
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 3
8,962
527
5,171
8,968
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Ultra_Ego_Jaedon
Erlang Shen
16
4 / 0 / 2
10,837
637
13,830
14,138
13,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
vlmitchell
Charon
13
2 / 2 / 5
8,759
515
5,157
10,482
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,993
411
8,284
10,279
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
GemeoGamer
Sun Wukong
9
0 / 2 / 0
6,565
386
2,588
7,972
7,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
12
1 / 4 / 3
7,470
439
4,398
19,064
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
trushz_892
Hachiman
12
1 / 3 / 2
7,378
434
5,408
12,021
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
zZRodyzZ
Ne Zha
16
3 / 2 / 0
8,847
520
5,869
14,647
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
6
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
4
1.33
L
1
4
0
0.25
L
Sun Wukong
GemeoGamer
Sun Wukong
0
2
0
0
W
6
0
0
6
W
1
2
3
1.25
W
Erlang Shen
Ultra_Ego_Jaedon
Erlang Shen
4
0
2
5
L
Athena
1
4
3
0.63
L
Hachiman
trushz_892
Hachiman
1
3
2
0.67
W
Charon
vlmitchell
Charon
2
2
5
2.25
L
Ne Zha
zZRodyzZ
Ne Zha
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,650
Damage
26,547
52,806
Taken
63,983
32,510
Mitigated
40,344
17,804
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,769
4,678
0
2,072
12,003
4,698
439
2,200
9,803
0
85,383
L
8,284
600
0
560
10,279
4,189
0
1,801
8,076
43,925
0
L
Sun Wukong
GemeoGamer
Sun Wukong
2,588
1,285
0
1,558
7,972
7,361
0
0
7,972
0
29,094
W
2,723
337
0
3,923
7,215
2,685
0
479
6,654
0
34,830
W
5,171
598
1,019
2,231
8,968
3,911
271
5,252
3,360
60,655
0
W
Erlang Shen
Ultra_Ego_Jaedon
Erlang Shen
13,830
8,786
0
5,723
14,138
13,284
402
3,287
10,627
0
89,001
L
Athena
4,398
1,058
0
3,618
19,064
17,019
0
5,468
13,407
25,702
0
L
Hachiman
trushz_892
Hachiman
5,408
3,022
0
3,557
12,021
4,367
23
1,147
10,874
0
51,337
W
Charon
vlmitchell
Charon
5,157
1,214
344
2,492
10,482
7,932
109
2,053
8,421
28,407
0
L
Ne Zha
zZRodyzZ
Ne Zha
5,869
2,036
0
2,628
14,647
7,408
6
1,188
13,326
0
90,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
37,253
442
Minions Killed
380
0
Camps Cleared
0
1,454,006
Distance Traveled
1,496,442
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,032
531
135
8
0
303,873
0
L
Raijin
6,993
411
73
4
0
286,490
5
L
Sun Wukong
6,565
386
49
3
0
184,225
3
W
Thor
8,373
493
52
3
0
237,761
2
W
Ra
8,962
527
99
6
0
274,133
0
W
Erlang Shen
10,837
637
129
8
0
324,374
0
L
Athena
7,470
439
48
3
0
366,586
3
L
Hachiman
7,378
434
78
5
0
286,640
3
W
Charon
8,759
515
27
2
0
313,865
0
L
Ne Zha
8,847
520
132
8
0
372,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role