Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
LehGinger
Thoth
Gold III
Level 129
God Stats
21W - 11L
1,635 SR
Queue Stats
72W - 56L
1,677 MMR
Solo
Maui
Maui
Gold I
SmurfB0RG
Maui
Gold I
Level 113
God Stats
36W - 51L
1,514 SR
Queue Stats
349W - 341L
1,624 MMR
Solo
Anhur
Anhur
Gold V
Zacolin99
Anhur
Gold V
Level 63
God Stats
1W - 1L
1,826 SR
Queue Stats
6W - 2L
1,675 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,595 SR
1,595 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,540 SR
1,649 MMR
Agni
Agni
Gold I
Katze404
Agni
Gold I
Level 156
God Stats
1W - 0L
1,923 SR
Queue Stats
90W - 83L
1,675 MMR
Solo
Chernobog
Chernobog
Gold I
NSMagic
Chernobog
Gold I
Level 119
God Stats
1W - 1L
1,511 SR
Queue Stats
182W - 176L
1,660 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
NobodysDignity
Ah Muzen Cab
Platinum V
Level 107
God Stats
65W - 41L
1,686 SR
Queue Stats
272W - 267L
1,635 MMR
Solo
Hun Batz
Hun Batz
Gold I
Shoresy
Hun Batz
Gold I
Level 168
God Stats
1W - 1L
1,296 SR
Queue Stats
72W - 55L
1,618 MMR
Solo
Atlas
Atlas
Platinum V
xRabidLuigi
Atlas
Platinum V
Level 177
God Stats
10W - 7L
1,285 SR
Queue Stats
214W - 221L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
3 / 2 / 2
5,241
655
5,616
5,367
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
8
0 / 1 / 0
4,660
583
2,154
7,094
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
LehGinger
Thoth
10
1 / 1 / 4
5,744
718
5,509
4,174
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
5
1 / 0 / 1
4,034
504
220
3,287
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Zacolin99
Anhur
8
1 / 1 / 0
4,828
604
3,593
5,662
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneSusanoPeleMerlinMartichoras

VS

Bans
Ao KuangThanatosThorRaijinAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
2 / 2 / 0
5,117
640
3,227
5,844
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NSMagic
Chernobog
8
0 / 1 / 1
4,905
613
4,796
3,633
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
NobodysDignity
Ah Muzen Cab
10
1 / 0 / 0
5,577
697
4,733
3,628
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Shoresy
Hun Batz
9
2 / 3 / 1
5,167
646
3,283
7,654
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,781
598
2,288
6,027
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
2
2
L
Guan Yu
 
Guan Yu
0
1
0
0
W
Agni
2
2
0
1
L
Thoth
LehGinger
Thoth
1
1
4
3
W
Chernobog
NSMagic
Chernobog
0
1
1
0.5
W
Ah Muzen Cab
NobodysDignity
Ah Muzen Cab
1
0
0
1
W
Hun Batz
Shoresy
Hun Batz
2
3
1
0.83
L
Maui
1
0
1
1.5
L
Anhur
Zacolin99
Anhur
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,092
Damage
18,327
25,584
Taken
26,786
13,516
Mitigated
8,292
8,935
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,616
246
0
2,002
5,367
2,742
0
1,704
3,663
30,232
0
L
Guan Yu
 
Guan Yu
2,154
322
0
2,175
7,094
5,519
0
0
7,094
0
26,084
W
Agni
3,227
50
0
1,559
5,844
1,465
0
4,381
1,227
35,018
0
L
Thoth
LehGinger
Thoth
5,509
181
0
1,472
4,174
1,502
0
2,065
2,109
42,964
0
W
Chernobog
NSMagic
Chernobog
4,796
2,987
0
1,399
3,633
912
0
75
3,558
0
34,060
W
Ah Muzen Cab
NobodysDignity
Ah Muzen Cab
4,733
1,980
0
1,141
3,628
963
0
0
3,628
0
43,622
W
Hun Batz
Shoresy
Hun Batz
3,283
1,500
0
3,132
7,654
2,177
0
3,967
3,627
0
29,443
L
Maui
220
68
0
1,658
3,287
1,890
0
718
2,569
5,560
0
L
Anhur
Zacolin99
Anhur
3,593
2,679
0
1,628
5,662
1,863
0
1,028
4,634
0
30,712
W
2,288
928
0
2,102
6,027
2,775
0
2,572
3,401
12,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,507
Gold Earned
25,547
259
Minions Killed
275
0
Camps Cleared
0
803,334
Distance Traveled
834,816
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,241
655
42
5
0
167,409
0
L
Guan Yu
4,660
583
64
8
0
175,318
2
W
Agni
5,117
640
65
8
0
167,069
0
L
Thoth
5,744
718
87
11
0
192,075
2
W
Chernobog
4,905
613
56
7
0
158,711
2
W
Ah Muzen Cab
5,577
697
73
9
0
145,070
4
W
Hun Batz
5,167
646
60
8
0
190,805
0
L
Maui
4,034
504
11
1
0
129,456
0
L
Anhur
4,828
604
55
7
0
139,076
0
W
Atlas
4,781
598
21
3
0
173,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role