Player Matchup

Medusa
Medusa
A MediocreMouse
Medusa
Level 159
God Stats
29W - 21L
1,634 SR
Queue Stats
364W - 323L
1,493 Elo+
Solo
Charon
Charon
Kr0SpL
Charon
Level 191
God Stats
29W - 16L
1,616 SR
Queue Stats
404W - 401L
1,509 Elo+
Solo
Odin
Odin
McFluffy500
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,385 Elo+
Solo
Scylla
Scylla
knwnwomnrespectr
Scylla
Level 116
God Stats
6W - 3L
1,728 SR
Queue Stats
145W - 142L
1,473 Elo+
Solo
Mercury
Mercury
thisguylifted
Mercury
Level 108
God Stats
9W - 9L
1,478 SR
Queue Stats
450W - 434L
1,458 Elo+
Solo
Team Averages
Level 130
1,591 SR
1,464 Elo+

VS

Team Averages
Level 72
1,389 SR
1,444 Elo+
Nike
Nike
AnonymousNun
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,447 Elo+
Solo
Maman Brigitte
Maman Brigitte
Donnellator10
Maman Brigitte
Level 78
God Stats
7W - 10L
1,360 SR
Queue Stats
85W - 91L
1,433 Elo+
Solo
Anhur
Anhur
FelineEmu
Anhur
Level 59
God Stats
0W - 3L
1,174 SR
Queue Stats
143W - 173L
1,458 Elo+
Party 1
Hades
Hades
KaiADemon215
Hades
Level 63
God Stats
6W - 10L
1,414 SR
Queue Stats
164W - 222L
1,465 Elo+
Party 1
Charon
Charon
Trex305
Charon
Level 34
God Stats
10W - 10L
1,498 SR
Queue Stats
84W - 92L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,796
550
8,696
9,759
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kr0SpL
Charon
13
2 / 0 / 8
9,402
588
4,926
20,636
16,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 2
9,280
580
7,507
17,022
14,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 5
9,196
575
10,113
10,146
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
15
3 / 2 / 4
8,924
558
7,265
14,102
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,456
529
11,567
15,068
16,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
Donnellator10
Maman Brigitte
14
3 / 3 / 1
8,431
527
12,321
14,017
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
FelineEmu
Anhur
4
0 / 0 / 0
5,068
317
967
2,806
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 1
8,519
532
8,913
15,554
7,289
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Trex305
Charon
10
0 / 3 / 1
6,968
436
7,154
12,862
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
15
Kills
8
8
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
1
4
1
0.38
L
Maman Brigitte
Donnellator10
Maman Brigitte
3
3
1
1.17
L
Anhur
FelineEmu
Anhur
0
0
0
0
L
4
5
1
0.9
W
Charon
Kr0SpL
Charon
2
0
8
6
W
3
1
2
4
L
Charon
Trex305
Charon
0
3
1
0.17
W
5
3
5
2.5
W
Mercury
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,507
Damage
40,922
71,665
Taken
60,307
44,936
Mitigated
40,486
16,704
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,696
2,596
0
720
9,759
4,101
2,689
4,499
5,209
45
70,554
L
11,567
1,747
0
3,634
15,068
16,062
0
761
14,307
146
63,333
L
Maman Brigitte
Donnellator10
Maman Brigitte
12,321
535
0
6,275
14,017
6,151
26
3,526
10,491
76,985
0
L
Anhur
FelineEmu
Anhur
967
680
0
1,233
2,806
770
0
698
2,108
0
8,197
L
8,913
1,297
251
7,947
15,554
7,289
94
5,523
10,031
65,099
0
W
Charon
Kr0SpL
Charon
4,926
872
2,929
7,263
20,636
16,388
424
8,705
11,880
33,073
0
W
7,507
2,199
0
3,228
17,022
14,233
0
2,916
12,866
0
53,607
L
Charon
Trex305
Charon
7,154
1,576
0
1,240
12,862
10,214
0
4,576
8,286
21,600
0
W
10,113
1,223
0
1,329
10,146
4,306
848
8,067
2,079
67,294
0
W
Mercury
7,265
3,239
0
1,235
14,102
5,908
0
5,571
8,390
0
82,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
37,442
441
Minions Killed
331
0
Camps Cleared
0
1,628,242
Distance Traveled
1,323,130
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,796
550
107
7
0
309,669
0
L
Nike
8,456
529
92
6
0
267,483
0
L
Maman Brigitte
8,431
527
118
7
0
356,028
0
L
Anhur
5,068
317
14
1
0
92,602
0
L
Hades
8,519
532
84
5
0
294,116
0
W
Charon
9,402
588
28
2
0
302,730
7
W
Odin
9,280
580
92
6
0
332,123
0
L
Charon
6,968
436
23
1
0
312,901
0
W
Scylla
9,196
575
112
7
0
312,897
4
W
Mercury
8,924
558
102
6
0
370,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role