Player Matchup

Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BOSS_LUFFY_xX
Zeus
Level 109
God Stats
4W - 4L
1,600 SR
Queue Stats
88W - 81L
1,553 Elo+
Party 1
Charon
Charon
Ben-Ten-Xx
Charon
Level 129
God Stats
8W - 7L
1,617 SR
Queue Stats
297W - 282L
1,509 Elo+
Party 1
Rama
Rama
DarkMonSter_BOSS
Rama
Level 126
God Stats
5W - 7L
1,524 SR
Queue Stats
130W - 114L
1,536 Elo+
Party 1
Thanatos
Thanatos
U-bun-tu
Thanatos
Level 108
God Stats
55W - 52L
1,511 SR
Queue Stats
657W - 620L
1,541 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,528 Elo+

VS

Team Averages
Level 114
1,551 SR
1,514 Elo+
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Makaroshka228
Nu Wa
Level 40
God Stats
3W - 6L
1,537 SR
Queue Stats
160W - 179L
1,451 Elo+
Party 2
Anhur
Anhur
Penochio
Anhur
Level 108
God Stats
7W - 10L
1,586 SR
Queue Stats
142W - 102L
1,540 Elo+
Solo
Maman Brigitte
Maman Brigitte
Vxxlentino
Maman Brigitte
Level 147
God Stats
2W - 2L
1,634 SR
Queue Stats
212W - 193L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 0 / 0
5,610
561
2,763
4,688
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
5 / 1 / 4
6,476
648
7,543
4,657
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Ben-Ten-Xx
Charon
8
0 / 0 / 4
5,340
534
4,160
8,040
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 0
5,755
576
3,098
5,656
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
U-bun-tu
Thanatos
12
6 / 0 / 2
6,534
653
4,515
8,831
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 0 / 0
6,118
612
2,847
6,619
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
 
Sylvanus
7
1 / 2 / 0
4,838
484
2,358
7,066
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,082
508
3,063
4,419
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Penochio
Anhur
9
0 / 2 / 1
5,594
559
3,449
6,446
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Vxxlentino
Maman Brigitte
10
1 / 5 / 0
5,616
562
4,643
9,205
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
0
0
L
Surtr
 
Surtr
0
0
0
0
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
5
1
4
7
W
Charon
Ben-Ten-Xx
Charon
0
0
4
2
W
1
1
0
1
L
0
3
1
0.17
L
Anhur
Penochio
Anhur
0
2
1
0.25
W
Thanatos
U-bun-tu
Thanatos
6
0
2
7
L
Maman Brigitte
Vxxlentino
Maman Brigitte
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,079
Damage
16,360
31,872
Taken
33,755
13,050
Mitigated
16,676
15,154
Healing
9,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,763
350
0
1,977
4,688
1,851
276
184
4,464
0
42,981
L
Surtr
 
Surtr
2,847
1,081
0
1,458
6,619
4,566
0
526
6,093
1,174
46,014
L
Sylvanus
 
Sylvanus
2,358
1,138
602
2,827
7,066
5,426
0
4,371
2,695
11,622
0
W
7,543
1,266
0
725
4,657
1,560
0
3,556
1,001
41,070
0
W
Charon
Ben-Ten-Xx
Charon
4,160
1,014
0
2,062
8,040
4,550
187
2,362
5,598
22,483
0
W
3,098
2,723
0
2,512
5,656
1,606
0
807
4,809
0
40,099
L
3,063
1,153
0
250
4,419
1,407
0
2,299
2,120
24,066
0
L
Anhur
Penochio
Anhur
3,449
2,604
0
1,702
6,446
2,125
0
1,188
5,258
0
43,043
W
Thanatos
U-bun-tu
Thanatos
4,515
2,130
0
7,878
8,831
3,483
0
2,887
5,816
0
50,822
L
Maman Brigitte
Vxxlentino
Maman Brigitte
4,643
75
0
2,770
9,205
3,152
0
3,319
5,886
43,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
27,248
345
Minions Killed
296
0
Camps Cleared
0
1,043,227
Distance Traveled
904,518
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,610
561
81
8
0
221,313
0
L
Surtr
6,118
612
80
8
0
172,909
0
L
Sylvanus
4,838
484
25
3
0
163,421
4
W
Zeus
6,476
648
71
7
0
185,556
0
W
Charon
5,340
534
28
3
0
200,580
5
W
Rama
5,755
576
82
8
0
197,878
1
L
Nu Wa
5,082
508
54
5
0
174,446
0
L
Anhur
5,594
559
70
7
0
164,202
0
W
Thanatos
6,534
653
83
8
0
237,900
1
L
Maman Brigitte
5,616
562
67
7
0
229,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role