Player Matchup

Danzaburou
Danzaburou
Dank xx Nugs
Danzaburou
Level 157
God Stats
9W - 3L
1,824 SR
Queue Stats
183W - 194L
1,438 Elo+
Solo
Achilles
Achilles
Dawitzito
Achilles
Level 110
God Stats
2W - 4L
1,275 SR
Queue Stats
104W - 73L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deadman5229
Tsukuyomi
Level 126
God Stats
0W - 1L
1,793 SR
Queue Stats
33W - 44L
1,435 Elo+
Party 2
Scylla
Scylla
IDapperDan
Scylla
Level 125
God Stats
2W - 1L
1,740 SR
Queue Stats
20W - 18L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
MichaeISmiff
Cernunnos
Level 146
God Stats
0W - 1L
1,499 SR
Queue Stats
28W - 20L
1,625 Elo+
Party 2
Team Averages
Level 133
1,626 SR
1,527 Elo+

VS

Team Averages
Level 146
1,806 SR
1,975 Elo+
He Bo
He Bo
OdiousJimmy
He Bo
Level 159
God Stats
9W - 0L
2,017 SR
Queue Stats
849W - 32L
2,077 Elo+
Party 1
Sun Wukong
Sun Wukong
OmniscientFoe91
Sun Wukong
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 7L
2,018 Elo+
Party 1
Pele
Pele
PokAniSter
Pele
Level 147
God Stats
1W - 0L
1,876 SR
Queue Stats
731W - 30L
2,100 Elo+
Party 1
Xing Tian
Xing Tian
TrickedOutHoro
Xing Tian
Level 158
God Stats
9W - 0L
2,136 SR
Queue Stats
782W - 28L
2,113 Elo+
Party 1
Heimdallr
Heimdallr
primeers1
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 34L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dank xx Nugs
Danzaburou
15
3 / 8 / 4
8,608
783
9,865
13,648
5,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Dawitzito
Achilles
14
1 / 7 / 7
8,791
799
8,598
24,733
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Deadman5229
Tsukuyomi
15
2 / 8 / 7
8,565
779
11,123
13,415
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
IDapperDan
Scylla
15
4 / 5 / 5
9,163
833
11,312
7,966
2,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
MichaeISmiff
Cernunnos
14
1 / 6 / 5
7,961
724
11,639
11,722
4,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 15
10,561
960
17,969
11,420
9,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
OmniscientFoe91
Sun Wukong
16
7 / 2 / 17
9,728
884
7,876
11,908
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 4 / 16
11,285
1,026
23,129
16,557
8,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
TrickedOutHoro
Xing Tian
16
2 / 1 / 21
10,435
949
6,766
14,309
16,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
primeers1
Heimdallr
15
4 / 3 / 16
9,577
871
10,135
10,759
6,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
119
11
Kills
34
34
Deaths
12
28
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dank xx Nugs
Danzaburou
3
8
4
0.63
L
Achilles
Dawitzito
Achilles
1
7
7
0.64
L
Tsukuyomi
Deadman5229
Tsukuyomi
2
8
7
0.69
L
Scylla
IDapperDan
Scylla
4
5
5
1.3
L
Cernunnos
MichaeISmiff
Cernunnos
1
6
5
0.58
W
10
2
15
8.75
W
Sun Wukong
OmniscientFoe91
Sun Wukong
7
2
17
7.75
W
11
4
16
4.75
W
Xing Tian
TrickedOutHoro
Xing Tian
2
1
21
12.5
W
Heimdallr
primeers1
Heimdallr
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,537
Damage
65,875
71,484
Taken
64,953
39,617
Mitigated
53,897
10,605
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dank xx Nugs
Danzaburou
9,865
2,699
0
675
13,648
5,858
0
4,023
9,415
0
18,151
L
Achilles
Dawitzito
Achilles
8,598
1,287
308
6,531
24,733
21,808
0
7,711
16,532
0
16,637
L
Tsukuyomi
Deadman5229
Tsukuyomi
11,123
2,131
0
881
13,415
5,202
0
4,617
8,508
0
20,555
L
Scylla
IDapperDan
Scylla
11,312
1,251
188
635
7,966
2,697
0
4,889
2,975
25,741
0
L
Cernunnos
MichaeISmiff
Cernunnos
11,639
4,368
148
1,239
11,722
4,052
0
2,860
8,571
0
19,679
W
17,969
673
2,634
2,194
11,420
9,343
557
2,466
8,954
37,023
0
W
Sun Wukong
OmniscientFoe91
Sun Wukong
7,876
591
854
3,199
11,908
13,300
965
2,299
9,609
0
10,905
W
23,129
4,472
1,042
4,894
16,557
8,506
1,392
1,786
14,771
0
36,535
W
Xing Tian
TrickedOutHoro
Xing Tian
6,766
406
2,375
3,464
14,309
16,492
946
2,894
11,415
16,114
241
W
Heimdallr
primeers1
Heimdallr
10,135
5,073
1,657
1,507
10,759
6,256
2,195
1,867
8,892
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
51,586
110
Minions Killed
134
0
Camps Cleared
0
918,126
Distance Traveled
1,221,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,608
783
25
2
0
160,734
0
L
Achilles
8,791
799
21
2
0
195,260
0
L
Tsukuyomi
8,565
779
13
1
0
195,192
0
L
Scylla
9,163
833
31
3
0
190,915
0
L
Cernunnos
7,961
724
20
2
0
176,025
0
W
He Bo
10,561
960
58
5
0
229,323
0
W
Sun Wukong
9,728
884
3
0
0
246,776
0
W
Pele
11,285
1,026
29
3
0
249,105
0
W
Xing Tian
10,435
949
23
2
0
254,084
0
W
Heimdallr
9,577
871
21
2
0
242,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role