Player Matchup

Ix Chel
Ix Chel
GalaxyDre
Ix Chel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,403 Elo+
Solo
Cernunnos
Cernunnos
KmAn1128
Cernunnos
Level 68
God Stats
2W - 0L
1,776 SR
Queue Stats
101W - 129L
1,330 Elo+
Solo
Hades
Hades
Pizun
Hades
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 194L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
aj00927
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,370 Elo+
Solo
Medusa
Medusa
ivanTo464
Medusa
Level 63
God Stats
2W - 1L
1,594 SR
Queue Stats
181W - 183L
1,390 Elo+
Solo
Team Averages
Level 71
1,574 SR
1,378 Elo+

VS

Team Averages
Level 89
1,459 SR
1,428 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Bigscruff69
Ix Chel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 145L
1,376 Elo+
Solo
Chiron
Chiron
ItsBooDuh
Chiron
Level 124
God Stats
3W - 5L
1,413 SR
Queue Stats
155W - 199L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
Skrýmir
Kuzenbo
Level 102
God Stats
17W - 21L
1,486 SR
Queue Stats
647W - 634L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
bigsal
Gilgamesh
Level 89
God Stats
10W - 18L
1,395 SR
Queue Stats
696W - 691L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GalaxyDre
Ix Chel
15
3 / 4 / 7
8,869
806
6,151
8,848
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
KmAn1128
Cernunnos
14
1 / 0 / 4
8,118
738
4,742
5,907
2,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Pizun
Hades
18
6 / 1 / 6
10,376
943
13,171
9,478
6,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
aj00927
Zhong Kui
14
4 / 3 / 7
8,859
805
10,398
10,572
10,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ivanTo464
Medusa
15
0 / 4 / 8
8,438
767
6,962
10,182
4,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,644
240
0
0
0
Ix Chel
Bigscruff69
Ix Chel
14
1 / 3 / 6
7,618
693
6,124
6,902
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
ItsBooDuh
Chiron
16
6 / 4 / 4
9,068
824
11,997
13,400
6,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Skrýmir
Kuzenbo
14
3 / 4 / 5
7,927
721
10,174
12,509
19,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
bigsal
Gilgamesh
15
2 / 3 / 7
8,074
734
9,420
12,701
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
14
Kills
12
12
Deaths
14
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Ix Chel
Bigscruff69
Ix Chel
1
3
6
1.33
W
Ix Chel
GalaxyDre
Ix Chel
3
4
7
1.63
L
Chiron
ItsBooDuh
Chiron
6
4
4
2
W
Cernunnos
KmAn1128
Cernunnos
1
0
4
3
W
Hades
Pizun
Hades
6
1
6
9
L
Kuzenbo
Skrýmir
Kuzenbo
3
4
5
1.38
W
Zhong Kui
aj00927
Zhong Kui
4
3
7
2.5
L
Gilgamesh
bigsal
Gilgamesh
2
3
7
1.83
W
Medusa
ivanTo464
Medusa
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
37,715
44,987
Taken
45,512
29,017
Mitigated
40,131
17,737
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Bigscruff69
Ix Chel
6,124
820
1,682
1,083
6,902
2,854
257
5,576
1,326
13,990
0
W
Ix Chel
GalaxyDre
Ix Chel
6,151
523
2,188
2,043
8,848
4,231
482
2,317
6,304
13,446
0
L
Chiron
ItsBooDuh
Chiron
11,997
3,882
1,461
4,656
13,400
6,640
476
8,979
4,399
0
32,608
W
Cernunnos
KmAn1128
Cernunnos
4,742
1,647
320
1,729
5,907
2,706
814
3,050
2,812
0
15,928
W
Hades
Pizun
Hades
13,171
1,707
844
4,714
9,478
6,740
794
3,748
5,603
28,959
0
L
Kuzenbo
Skrýmir
Kuzenbo
10,174
2,911
372
1,379
12,509
19,320
71
6,318
6,191
14,938
0
W
Zhong Kui
aj00927
Zhong Kui
10,398
1,617
677
3,271
10,572
10,755
438
3,533
6,874
18,382
196
L
Gilgamesh
bigsal
Gilgamesh
9,420
1,467
1,669
1,578
12,701
11,317
0
8,629
4,072
0
14,024
W
Medusa
ivanTo464
Medusa
6,962
2,620
272
1,679
10,182
4,585
1,713
3,650
6,387
0
19,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
35,331
145
Minions Killed
80
0
Camps Cleared
0
998,655
Distance Traveled
765,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,644
240
0
0
0
0
0
L
Ix Chel
7,618
693
14
1
0
172,310
0
W
Ix Chel
8,869
806
28
3
0
197,881
0
L
Chiron
9,068
824
46
4
0
198,069
0
W
Cernunnos
8,118
738
36
3
0
207,040
0
W
Hades
10,376
943
45
4
0
205,614
0
L
Kuzenbo
7,927
721
6
1
0
188,896
0
W
Zhong Kui
8,859
805
15
1
0
194,288
0
L
Gilgamesh
8,074
734
14
1
0
206,718
0
W
Medusa
8,438
767
21
2
0
193,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role