Player Matchup

Izanami
Izanami
CommunistUWU
Izanami
Level 6
God Stats
4W - 7L
1,196 SR
Queue Stats
4W - 11L
1,117 Elo+
Party 2
Zeus
Zeus
IGrunts
Zeus
Level 146
God Stats
5W - 4L
1,599 SR
Queue Stats
243W - 211L
1,557 Elo+
Party 2
Bastet
Bastet
Koruptions
Bastet
Level 146
God Stats
2W - 2L
1,609 SR
Queue Stats
1,617W - 1,457L
1,485 Elo+
Solo
Shiva
Shiva
TYFirskyGamer
Shiva
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
218W - 204L
1,554 Elo+
Solo
Ares
Ares
daytimedrama
Ares
Level 149
God Stats
3W - 0L
1,756 SR
Queue Stats
172W - 145L
1,586 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,460 Elo+

VS

Team Averages
Level 147
1,586 SR
1,561 Elo+
Merlin
Merlin
GMAN-23-
Merlin
Level 166
God Stats
19W - 19L
1,512 SR
Queue Stats
1,068W - 1,058L
1,583 Elo+
Party 1
Tyr
Tyr
Star_Seek-
Tyr
Level 150
God Stats
1W - 2L
1,429 SR
Queue Stats
358W - 337L
1,520 Elo+
Solo
Cliodhna
Cliodhna
TTxSuperior
Cliodhna
Level 147
God Stats
3W - 3L
1,519 SR
Queue Stats
340W - 336L
1,599 Elo+
Party 1
Bacchus
Bacchus
WrathfulSlayer
Bacchus
Level 127
God Stats
17W - 9L
1,700 SR
Queue Stats
476W - 457L
1,499 Elo+
Solo
Izanami
Izanami
xSoulxBabyx13
Izanami
Level 143
God Stats
20W - 9L
1,771 SR
Queue Stats
594W - 595L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CommunistUWU
Izanami
10
1 / 3 / 2
5,591
508
3,111
7,263
2,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
IGrunts
Zeus
13
4 / 0 / 4
7,447
677
6,896
3,492
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Koruptions
Bastet
12
4 / 0 / 5
6,818
620
7,474
8,556
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 0 / 3
6,846
622
9,290
9,443
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
6,157
560
3,470
6,494
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GMAN-23-
Merlin
11
0 / 2 / 0
6,115
556
1,003
5,327
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,957
542
3,510
12,524
8,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
TTxSuperior
Cliodhna
11
1 / 4 / 0
5,804
528
5,654
10,616
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 1
6,076
552
4,180
10,618
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
2 / 1 / 2
6,723
611
5,543
6,382
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CommunistUWU
Izanami
1
3
2
0.67
L
Merlin
GMAN-23-
Merlin
0
2
0
0
W
Zeus
IGrunts
Zeus
4
0
4
6
W
Bastet
Koruptions
Bastet
4
0
5
6.5
L
0
3
0
0
L
Cliodhna
TTxSuperior
Cliodhna
1
4
0
0.25
W
2
0
3
3.5
L
1
3
1
0.5
W
2
1
3
3.5
L
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,241
Damage
19,890
35,248
Taken
45,467
19,172
Mitigated
26,077
11,467
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CommunistUWU
Izanami
3,111
2,884
0
2,392
7,263
2,230
0
1,405
5,858
0
24,659
L
Merlin
GMAN-23-
Merlin
1,003
132
0
600
5,327
1,911
0
1,952
3,221
50,361
0
W
Zeus
IGrunts
Zeus
6,896
1,370
0
1,732
3,492
1,263
378
1,102
2,390
59,031
0
W
Bastet
Koruptions
Bastet
7,474
2,644
0
2,975
8,556
3,109
0
1,208
7,348
0
49,227
L
3,510
404
0
4,264
12,524
8,425
0
1,925
10,591
0
39,288
L
Cliodhna
TTxSuperior
Cliodhna
5,654
415
0
3,898
10,616
4,001
0
2,621
7,835
0
44,783
W
9,290
1,218
0
2,547
9,443
8,401
0
524
8,919
1,749
47,565
L
4,180
528
0
2,340
10,618
9,516
0
3,994
6,538
16,936
0
W
3,470
248
0
1,821
6,494
4,169
24
944
5,550
17,674
0
L
Izanami
5,543
3,092
0
2,964
6,382
2,224
677
609
5,773
0
59,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
30,675
338
Minions Killed
364
0
Camps Cleared
0
1,202,349
Distance Traveled
1,133,152
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,591
508
45
4
0
211,539
1
L
Merlin
6,115
556
99
9
0
221,839
3
W
Zeus
7,447
677
127
12
0
234,893
4
W
Bastet
6,818
620
75
7
0
279,587
1
L
Tyr
5,957
542
68
6
0
230,659
3
L
Cliodhna
5,804
528
73
7
0
264,924
0
W
Shiva
6,846
622
74
7
0
227,393
2
L
Bacchus
6,076
552
18
2
0
209,355
0
W
Ares
6,157
560
17
2
0
248,937
3
L
Izanami
6,723
611
106
10
0
206,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role