Player Matchup

Apollo
Apollo
C_Banko
Apollo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,579 Elo+
Party 2
Nemesis
Nemesis
CruJones
Nemesis
Level 62
God Stats
2W - 3L
1,303 SR
Queue Stats
136W - 131L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
GordonWeedMa
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,609 Elo+
Solo
Ah Puch
Ah Puch
ScottieRippen
Ah Puch
Level 152
God Stats
6W - 2L
1,550 SR
Queue Stats
162W - 160L
1,564 Elo+
Party 3
Aphrodite
Aphrodite
Seanpappi
Aphrodite
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 95L
1,620 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,587 Elo+

VS

Team Averages
Level 114
1,417 SR
1,529 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AgentJBriggs
Janus
Level 136
God Stats
3W - 6L
1,407 SR
Queue Stats
267W - 230L
1,509 Elo+
Party 1
Bellona
Bellona
FallenSoul23
Bellona
Level 122
God Stats
1W - 5L
1,506 SR
Queue Stats
294W - 280L
1,521 Elo+
Solo
Tiamat
Tiamat
GSLegendary
Tiamat
Level 158
God Stats
3W - 7L
1,264 SR
Queue Stats
316W - 305L
1,551 Elo+
Party 1
Yemoja
Yemoja
Uniquespector
Yemoja
Level 87
God Stats
5W - 6L
1,406 SR
Queue Stats
504W - 464L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C_Banko
Apollo
15
2 / 2 / 8
8,943
813
8,768
11,402
5,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
CruJones
Nemesis
15
4 / 3 / 12
9,256
841
15,114
18,668
13,462
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GordonWeedMa
Kukulkan
17
3 / 0 / 11
9,988
908
10,629
7,018
3,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
16
5 / 2 / 9
9,787
890
23,601
13,193
7,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Seanpappi
Aphrodite
15
4 / 2 / 11
9,560
869
8,260
13,930
9,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 4 / 5
8,826
802
6,262
15,998
14,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 4 / 4
8,082
735
15,451
9,989
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FallenSoul23
Bellona
14
1 / 5 / 5
7,439
676
9,619
22,763
21,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
2 / 5 / 3
8,387
762
13,321
13,529
10,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 7
8,434
767
5,014
13,447
9,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
18
Kills
9
9
Deaths
19
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
4
5
1.38
L
2
4
4
1
W
Apollo
C_Banko
Apollo
2
2
8
3
W
Nemesis
CruJones
Nemesis
4
3
12
3.33
L
Bellona
FallenSoul23
Bellona
1
5
5
0.7
L
Tiamat
2
5
3
0.7
W
Kukulkan
GordonWeedMa
Kukulkan
3
0
11
8.5
W
Ah Puch
5
2
9
4.75
W
Aphrodite
Seanpappi
Aphrodite
4
2
11
4.75
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,372
Damage
49,667
64,211
Taken
75,726
39,431
Mitigated
59,355
37,513
Healing
29,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,262
170
1,676
2,413
15,998
14,959
25
9,992
6,006
12,684
0
L
15,451
415
1,281
1,694
9,989
3,583
0
5,952
4,037
28,543
0
W
Apollo
C_Banko
Apollo
8,768
3,541
1,248
3,294
11,402
5,688
2,816
8,234
2,718
0
18,455
W
Nemesis
CruJones
Nemesis
15,114
7,052
462
4,361
18,668
13,462
350
9,897
8,095
0
23,950
L
Bellona
FallenSoul23
Bellona
9,619
1,356
672
4,803
22,763
21,212
281
11,232
11,531
0
15,218
L
Tiamat
13,321
1,054
746
2,271
13,529
10,179
160
7,673
5,856
28,011
0
W
Kukulkan
GordonWeedMa
Kukulkan
10,629
1,933
233
2,659
7,018
3,270
2,237
5,432
1,396
32,378
0
W
Ah Puch
23,601
1,600
376
3,720
13,193
7,495
1,906
7,876
5,026
37,127
0
W
Aphrodite
Seanpappi
Aphrodite
8,260
1,159
11,986
9,174
13,930
9,516
749
7,643
5,752
21,104
0
L
5,014
1,022
9,887
4,551
13,447
9,422
238
7,641
5,806
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
41,168
141
Minions Killed
134
0
Camps Cleared
0
1,131,329
Distance Traveled
1,034,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,826
802
18
2
0
224,712
0
L
Janus
8,082
735
45
4
0
209,660
0
W
Apollo
8,943
813
25
2
0
219,295
0
W
Nemesis
9,256
841
7
1
0
220,329
0
L
Bellona
7,439
676
17
2
0
200,219
0
L
Tiamat
8,387
762
29
3
0
194,774
0
W
Kukulkan
9,988
908
54
5
0
227,997
0
W
Ah Puch
9,787
890
24
2
0
230,914
0
W
Aphrodite
9,560
869
31
3
0
232,794
0
L
Yemoja
8,434
767
25
2
0
205,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role