Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BShep
Vamana
Level 192
God Stats
1W - 0L
1,675 SR
Queue Stats
43W - 13L
1,699 Elo+
Party 1
Hachiman
Hachiman
Chamanikus
Hachiman
Level 139
God Stats
2W - 0L
1,829 SR
Queue Stats
34W - 8L
1,905 Elo+
Party 1
Ganesha
Ganesha
Empо
Ganesha
Level 221
God Stats
3W - 2L
1,255 SR
Queue Stats
554W - 200L
1,828 Elo+
Party 1
Susano
Susano
Enķidu
Susano
Level 156
God Stats
52W - 26L
1,719 SR
Queue Stats
1,224W - 467L
1,883 Elo+
Party 1
Team Averages
Level 147
1,596 SR
1,763 Elo+

VS

Team Averages
Level 108
1,574 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ceeleebre
Ah Muzen Cab
Level 59
God Stats
22W - 24L
1,483 SR
Queue Stats
135W - 129L
1,517 Elo+
Party 2
Vulcan
Vulcan
Keeri
Vulcan
Level 118
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Ao Kuang
Ao Kuang
OnlyXronos
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 112L
1,524 Elo+
Party 2
Hercules
Hercules
R3m0ved
Hercules
Level 144
God Stats
15W - 30L
1,455 SR
Queue Stats
366W - 349L
1,507 Elo+
Solo
Nox
Nox
Sealblesser
Nox
Level 156
God Stats
10W - 14L
1,702 SR
Queue Stats
247W - 208L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 0 / 9
8,850
885
5,656
11,786
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
BShep
Vamana
16
4 / 0 / 9
9,150
915
10,333
11,254
10,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Chamanikus
Hachiman
16
6 / 0 / 7
9,032
903
11,865
5,787
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Empо
Ganesha
15
0 / 1 / 14
8,939
894
6,009
12,593
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Enķidu
Susano
15
4 / 0 / 5
9,072
907
8,121
5,920
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ceeleebre
Ah Muzen Cab
13
0 / 4 / 0
7,310
731
5,932
8,918
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Keeri
Vulcan
13
0 / 5 / 0
7,521
752
9,621
7,478
2,870
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
OnlyXronos
Ao Kuang
12
0 / 1 / 0
7,171
717
2,296
3,629
1,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
R3m0ved
Hercules
13
1 / 5 / 0
7,444
744
4,636
18,087
14,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 1 / 0
8,035
804
7,225
7,576
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
16
Kills
1
1
Deaths
16
44
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
9
6.5
W
Vamana
BShep
Vamana
4
0
9
8.5
L
Ah Muzen Cab
Ceeleebre
Ah Muzen Cab
0
4
0
0
W
Hachiman
Chamanikus
Hachiman
6
0
7
9.5
W
Ganesha
Empо
Ganesha
0
1
14
7
W
Susano
Enķidu
Susano
4
0
5
6.5
L
Vulcan
Keeri
Vulcan
0
5
0
0
L
Ao Kuang
OnlyXronos
Ao Kuang
0
1
0
0
L
Hercules
R3m0ved
Hercules
1
5
0
0.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
29,710
47,340
Taken
45,688
39,619
Mitigated
26,940
15,055
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,656
399
0
4,811
11,786
10,138
476
4,449
7,211
21,655
0
W
Vamana
BShep
Vamana
10,333
1,242
0
2,421
11,254
10,517
0
4,798
6,456
97
26,107
L
Ah Muzen Cab
Ceeleebre
Ah Muzen Cab
5,932
1,534
0
452
8,918
3,851
0
1,697
7,221
0
22,174
W
Hachiman
Chamanikus
Hachiman
11,865
7,367
0
2,833
5,787
2,659
741
2,076
3,711
38
37,773
W
Ganesha
Empо
Ganesha
6,009
363
0
3,529
12,593
13,720
0
5,020
7,447
25,108
0
W
Susano
Enķidu
Susano
8,121
2,489
0
1,461
5,920
2,585
0
2,547
3,373
0
35,167
L
Vulcan
Keeri
Vulcan
9,621
5,527
142
141
7,478
2,870
0
1,502
5,976
22,218
0
L
Ao Kuang
OnlyXronos
Ao Kuang
2,296
482
0
933
3,629
1,785
0
1,573
2,056
10,078
0
L
Hercules
R3m0ved
Hercules
4,636
1,318
0
2,716
18,087
14,574
0
5,798
12,289
0
11,494
L
7,225
230
0
1,855
7,576
3,860
0
1,230
6,346
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,043
Gold Earned
37,481
285
Minions Killed
177
0
Camps Cleared
0
1,132,565
Distance Traveled
1,048,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,850
885
83
8
0
243,940
0
W
Vamana
9,150
915
68
7
0
246,212
0
L
Ah Muzen Cab
7,310
731
37
4
0
193,298
0
W
Hachiman
9,032
903
56
6
0
210,336
0
W
Ganesha
8,939
894
9
1
0
244,929
0
W
Susano
9,072
907
69
7
0
187,148
0
L
Vulcan
7,521
752
36
4
0
201,801
2
L
Ao Kuang
7,171
717
19
2
0
231,612
0
L
Hercules
7,444
744
18
2
0
203,477
0
L
Nox
8,035
804
67
7
0
218,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role