Player Matchup

Chernobog
Chernobog
DarkMagik15
Chernobog
Level 94
God Stats
1W - 1L
1,226 SR
Queue Stats
99W - 94L
1,412 Elo+
Party 1
Zeus
Zeus
Fancy_2854
Zeus
Level 55
God Stats
4W - 2L
1,254 SR
Queue Stats
113W - 143L
1,436 Elo+
Solo
Fenrir
Fenrir
IrnmaidenmetlJr
Fenrir
Level 63
God Stats
1W - 0L
1,399 SR
Queue Stats
33W - 41L
1,403 Elo+
Solo
Atlas
Atlas
LadyMan269
Atlas
Level 69
God Stats
4W - 2L
1,588 SR
Queue Stats
75W - 82L
1,417 Elo+
Party 1
Xing Tian
Xing Tian
Myoeres
Xing Tian
Level 66
God Stats
7W - 1L
1,500 SR
Queue Stats
86W - 80L
1,356 Elo+
Solo
Team Averages
Level 69
1,394 SR
1,405 Elo+

VS

Team Averages
Level 74
1,449 SR
1,412 Elo+
Xing Tian
Xing Tian
Antobroos10
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 168L
1,413 Elo+
Party 2
Nike
Nike
Doncucarron
Nike
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shelimpala265
Morgan Le Fay
Level 69
God Stats
2W - 5L
1,244 SR
Queue Stats
238W - 255L
1,451 Elo+
Party 2
Anubis
Anubis
Wumbo2605
Anubis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 262L
1,329 Elo+
Solo
Ares
Ares
dbj1223
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkMagik15
Chernobog
20
5 / 2 / 8
12,224
815
16,771
11,425
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 10
10,661
711
13,734
9,726
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 4
11,253
750
8,262
13,560
11,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
16
3 / 4 / 6
11,097
740
3,309
14,446
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Myoeres
Xing Tian
18
1 / 5 / 11
10,412
694
5,003
18,913
22,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Antobroos10
Xing Tian
19
3 / 3 / 10
9,857
657
5,267
15,080
22,841
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 3 / 7
9,149
610
7,740
10,324
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Shelimpala265
Morgan Le Fay
20
8 / 6 / 9
11,763
784
21,545
16,283
10,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Wumbo2605
Anubis
6
0 / 0 / 1
7,277
485
0
87
33
Ares
dbj1223
Ares
19
5 / 3 / 8
11,114
741
8,226
14,860
18,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
15
Kills
19
19
Deaths
15
39
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Antobroos10
Xing Tian
3
3
10
2.67
W
Chernobog
DarkMagik15
Chernobog
5
2
8
4.5
L
3
3
7
2.17
W
2
3
10
2.33
W
4
5
4
1.2
W
Atlas
3
4
6
1.5
W
Xing Tian
Myoeres
Xing Tian
1
5
11
1.3
L
Morgan Le Fay
Shelimpala265
Morgan Le Fay
8
6
9
2.08
L
Anubis
Wumbo2605
Anubis
0
0
1
0.5
L
Ares
dbj1223
Ares
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,079
Damage
42,778
68,070
Taken
56,634
62,282
Mitigated
61,899
18,405
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Antobroos10
Xing Tian
5,267
353
2,257
2,469
15,080
22,841
203
6,072
9,008
13,128
0
W
Chernobog
DarkMagik15
Chernobog
16,771
7,631
1,792
4,048
11,425
6,740
4,013
7,476
3,776
0
50,658
L
7,740
391
840
1,279
10,324
10,077
0
3,559
6,765
0
12,923
W
13,734
1,413
1,497
2,419
9,726
4,785
1,137
5,268
4,284
34,296
0
W
8,262
2,187
1,504
2,549
13,560
11,323
1,798
8,577
4,938
0
15,064
W
Atlas
3,309
844
0
1,025
14,446
17,020
29
4,908
9,461
13,433
0
W
Xing Tian
Myoeres
Xing Tian
5,003
553
1,309
2,262
18,913
22,414
303
8,809
9,880
14,510
83
L
Morgan Le Fay
Shelimpala265
Morgan Le Fay
21,545
2,427
1,012
2,844
16,283
10,175
720
6,485
9,798
43,212
0
L
Anubis
Wumbo2605
Anubis
0
0
0
0
87
33
0
87
0
0
0
L
Ares
dbj1223
Ares
8,226
93
2,200
3,481
14,860
18,773
636
5,760
9,100
21,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,647
Gold Earned
49,160
161
Minions Killed
85
0
Camps Cleared
0
1,268,548
Distance Traveled
1,002,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,857
657
15
1
0
303,390
0
W
Chernobog
12,224
815
70
5
0
270,630
0
L
Nike
9,149
610
12
1
0
139,864
0
W
Zeus
10,661
711
42
3
0
268,212
0
W
Fenrir
11,253
750
21
1
0
267,133
0
W
Atlas
11,097
740
16
1
0
184,800
0
W
Xing Tian
10,412
694
12
1
0
277,773
0
L
Morgan Le Fay
11,763
784
38
3
0
253,596
0
L
Anubis
7,277
485
0
0
0
23,154
0
L
Ares
11,114
741
20
1
0
282,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role