Player Matchup

Anubis
Anubis
Azkeden
Anubis
Level 154
God Stats
4W - 0L
1,547 SR
Queue Stats
32W - 15L
1,546 Elo+
Solo
Fenrir
Fenrir
BrenRodgers
Fenrir
Level 123
God Stats
9W - 4L
1,891 SR
Queue Stats
206W - 216L
1,527 Elo+
Party 1
Hades
Hades
LittleHellRaiser
Hades
Level 47
God Stats
2W - 0L
1,738 SR
Queue Stats
36W - 41L
1,466 Elo+
Solo
Xbalanque
Xbalanque
Nathian96
Xbalanque
Level 145
God Stats
2W - 2L
1,490 SR
Queue Stats
202W - 203L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
The ShermanLFC
Danzaburou
Level 78
God Stats
10W - 14L
1,396 SR
Queue Stats
126W - 127L
1,473 Elo+
Party 1
Team Averages
Level 109
1,612 SR
1,509 Elo+

VS

Team Averages
Level 87
1,591 SR
1,544 Elo+
Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JMMC_1998
Achilles
Level 3
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 2
Sobek
Sobek
adrdc969
Sobek
Level 85
God Stats
6W - 3L
1,879 SR
Queue Stats
365W - 169L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
llaveritowow
Zhong Kui
Level 68
God Stats
1W - 3L
1,280 SR
Queue Stats
9W - 13L
1,474 Elo+
Party 2
Maman Brigitte
Maman Brigitte
valex2u
Maman Brigitte
Level 122
God Stats
40W - 41L
1,556 SR
Queue Stats
1,124W - 1,139L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azkeden
Anubis
16
9 / 1 / 11
11,217
1,402
20,109
7,666
4,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
1 / 1 / 15
8,663
1,083
6,329
7,661
6,387
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 2 / 13
9,188
1,149
10,430
9,900
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
Nathian96
Xbalanque
14
4 / 3 / 8
9,489
1,186
14,811
9,410
4,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
The ShermanLFC
Danzaburou
14
4 / 0 / 12
9,459
1,182
7,693
4,123
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

314

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 3 / 4
9,504
1,188
8,282
15,537
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
JMMC_1998
Achilles
13
0 / 3 / 2
7,511
939
869
5,772
3,822
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
adrdc969
Sobek
14
1 / 2 / 4
9,184
1,148
5,435
15,517
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
llaveritowow
Zhong Kui
14
2 / 6 / 3
8,515
1,064
7,591
13,524
9,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maman Brigitte
valex2u
Maman Brigitte
14
2 / 8 / 3
8,591
1,074
12,860
16,612
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
22
Kills
7
7
Deaths
22
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
4
1.33
W
Anubis
Azkeden
Anubis
9
1
11
14.5
W
Fenrir
1
1
15
8.5
L
Achilles
JMMC_1998
Achilles
0
3
2
0.33
W
4
2
13
5.25
W
Xbalanque
Nathian96
Xbalanque
4
3
8
2.67
W
Danzaburou
The ShermanLFC
Danzaburou
4
0
12
10
L
Sobek
adrdc969
Sobek
1
2
4
1.5
L
Zhong Kui
llaveritowow
Zhong Kui
2
6
3
0.58
L
Maman Brigitte
valex2u
Maman Brigitte
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,372
Damage
35,037
38,760
Taken
66,962
28,905
Mitigated
43,399
10,742
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,282
2,773
0
1,964
15,537
7,713
0
6,021
9,126
0
31,690
W
Anubis
Azkeden
Anubis
20,109
942
0
4,583
7,666
4,585
0
5,314
2,220
51,158
0
W
Fenrir
6,329
1,105
0
124
7,661
6,387
0
5,478
2,033
0
8,178
L
Achilles
JMMC_1998
Achilles
869
363
0
15
5,772
3,822
0
2,025
3,617
0
2,139
W
10,430
910
502
3,183
9,900
11,720
0
5,934
3,700
18,562
0
W
Xbalanque
Nathian96
Xbalanque
14,811
9,281
0
1,207
9,410
4,157
0
6,027
3,211
0
21,886
W
Danzaburou
The ShermanLFC
Danzaburou
7,693
3,978
0
1,143
4,123
2,056
0
2,983
1,140
0
19,527
L
Sobek
adrdc969
Sobek
5,435
468
0
2,178
15,517
16,840
0
4,952
9,962
14,745
0
L
Zhong Kui
llaveritowow
Zhong Kui
7,591
346
129
2,715
13,524
9,228
0
7,495
5,644
26,698
0
L
Maman Brigitte
valex2u
Maman Brigitte
12,860
190
0
0
16,612
5,796
0
8,387
7,921
19,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
43,305
173
Minions Killed
155
5
Camps Cleared
6
728,769
Distance Traveled
633,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,504
1,188
55
7
5
151,630
0
W
Anubis
11,217
1,402
88
11
3
147,341
0
W
Fenrir
8,663
1,083
5
1
0
136,753
0
L
Achilles
7,511
939
1
0
0
56,687
0
W
Hades
9,188
1,149
14
2
0
146,482
0
W
Xbalanque
9,489
1,186
35
4
0
134,818
0
W
Danzaburou
9,459
1,182
31
4
2
163,375
0
L
Sobek
9,184
1,148
14
2
0
158,303
0
L
Zhong Kui
8,515
1,064
58
7
0
108,771
0
L
Maman Brigitte
8,591
1,074
27
3
1
157,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role