Player Matchup

Terra
Terra
Christhewave
Terra
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 245L
1,432 Elo+
Party 2
Poseidon
Poseidon
MostHatedZo-
Poseidon
Level 135
God Stats
66W - 54L
1,515 SR
Queue Stats
297W - 322L
1,447 Elo+
Party 2
Thanatos
Thanatos
Sl1houette
Thanatos
Level 147
God Stats
7W - 9L
1,687 SR
Queue Stats
92W - 93L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
Vitalityeq
Sun Wukong
Level 159
God Stats
8W - 5L
1,648 SR
Queue Stats
439W - 419L
1,455 Elo+
Solo
Neith
Neith
Z4447
Neith
Level 116
God Stats
77W - 61L
1,639 SR
Queue Stats
93W - 83L
1,553 Elo+
Party 1
Team Averages
Level 135
1,598 SR
1,491 Elo+

VS

Team Averages
Level 124
1,519 SR
1,487 Elo+
Loki
Loki
ElarepaEdulC
Loki
Level 156
God Stats
4W - 3L
1,683 SR
Queue Stats
146W - 129L
1,552 Elo+
Solo
Eset
Eset
Greenarm
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 51L
1,575 Elo+
Solo
Izanami
Izanami
MewNemia
Izanami
Level 104
God Stats
2W - 2L
1,676 SR
Queue Stats
24W - 38L
1,385 Elo+
Solo
Charon
Charon
Monkeypaw911
Charon
Level 149
God Stats
7W - 5L
1,506 SR
Queue Stats
271W - 246L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Shadownite1105
Cthulhu
Level 107
God Stats
0W - 1L
1,232 SR
Queue Stats
8W - 10L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 1
4,925
704
1,747
5,842
2,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
MostHatedZo-
Poseidon
7
0 / 1 / 2
4,361
623
1,135
2,843
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sl1houette
Thanatos
8
2 / 1 / 2
4,707
672
3,729
6,429
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Vitalityeq
Sun Wukong
9
1 / 1 / 0
5,188
741
2,757
5,145
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Z4447
Neith
8
3 / 1 / 1
5,181
740
4,805
4,804
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
4,857
694
3,638
6,846
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
8
1 / 1 / 0
4,224
603
2,028
2,680
601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MewNemia
Izanami
7
1 / 3 / 2
4,134
591
3,244
4,420
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
5
0 / 1 / 1
4,115
588
2,303
4,590
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,972
567
2,835
6,146
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
3
3
1
1.17
L
Eset
1
1
0
1
L
Izanami
MewNemia
Izanami
1
3
2
0.67
L
Charon
0
1
1
0.5
W
Poseidon
MostHatedZo-
Poseidon
0
1
2
1
L
0
1
0
0
W
Thanatos
Sl1houette
Thanatos
2
1
2
3
W
Sun Wukong
Vitalityeq
Sun Wukong
1
1
0
1
W
Neith
Z4447
Neith
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,173
Damage
14,048
25,063
Taken
24,682
10,356
Mitigated
11,598
10,881
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,747
330
969
1,682
5,842
2,668
0
1,491
4,351
8,020
0
L
3,638
1,265
0
2,234
6,846
2,110
0
1,373
5,473
0
25,138
L
Eset
2,028
48
0
818
2,680
601
0
404
2,276
26,812
0
L
Izanami
MewNemia
Izanami
3,244
2,123
0
186
4,420
1,359
27
586
3,834
0
20,523
L
Charon
2,303
667
0
1,750
4,590
2,913
0
519
4,071
11,125
0
W
Poseidon
MostHatedZo-
Poseidon
1,135
292
0
425
2,843
876
0
1,032
1,811
30,677
0
L
2,835
576
0
1,167
6,146
4,615
0
0
6,146
19,227
107
W
Thanatos
Sl1houette
Thanatos
3,729
1,306
0
4,322
6,429
2,821
0
1,021
5,408
0
26,960
W
Sun Wukong
Vitalityeq
Sun Wukong
2,757
577
0
1,824
5,145
2,469
0
2,399
2,417
0
37,409
W
Neith
Z4447
Neith
4,805
2,246
0
1,659
4,804
1,522
708
787
4,017
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,362
Gold Earned
21,302
227
Minions Killed
171
0
Camps Cleared
0
749,051
Distance Traveled
699,160
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
4,925
704
17
2
0
148,097
4
L
Loki
4,857
694
50
7
0
171,506
0
L
Eset
4,224
603
41
6
0
142,246
0
L
Izanami
4,134
591
42
6
0
136,670
1
L
Charon
4,115
588
6
1
0
110,796
0
W
Poseidon
4,361
623
60
9
0
142,197
0
L
Cthulhu
3,972
567
32
5
0
137,942
5
W
Thanatos
4,707
672
48
7
0
172,128
3
W
Sun Wukong
5,188
741
57
8
0
147,053
0
W
Neith
5,181
740
45
6
0
139,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role