Player Matchup

Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CBbrothers
Artio
Level 75
God Stats
1W - 1L
1,254 SR
Queue Stats
9W - 12L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
Itzzangelcake
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,587 Elo+
Solo
Rama
Rama
blazer1293
Rama
Level 26
God Stats
1W - 1L
1,322 SR
Queue Stats
22W - 50L
1,146 Elo+
Solo
Cerberus
Cerberus
wolfuchiha3030
Cerberus
Level 26
God Stats
3W - 6L
1,116 SR
Queue Stats
169W - 203L
1,387 Elo+
Party 1
Team Averages
Level 68
1,338 SR
1,383 Elo+

VS

Team Averages
Level 81
1,501 SR
1,487 Elo+
Ravana
Ravana
DarkMagik15
Ravana
Level 94
God Stats
0W - 2L
1,324 SR
Queue Stats
99W - 94L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
LadyMan269
Cthulhu
Level 69
God Stats
0W - 1L
1,714 SR
Queue Stats
75W - 82L
1,428 Elo+
Party 2
Cernunnos
Cernunnos
LuhvLif
Cernunnos
Level 127
God Stats
1W - 3L
1,350 SR
Queue Stats
371W - 401L
1,562 Elo+
Solo
Arachne
Arachne
MPCAPI9LB
Arachne
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,522 Elo+
Solo
Eset
Eset
soxfanbp3
Eset
Level 28
God Stats
2W - 3L
1,615 SR
Queue Stats
81W - 78L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 15
12,384
826
18,491
13,027
6,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
17
4 / 1 / 15
10,508
701
4,959
14,213
14,809
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Itzzangelcake
Zhong Kui
20
11 / 2 / 13
12,283
819
22,683
13,053
18,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 14
9,455
630
5,167
12,650
6,063
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
17
2 / 3 / 20
10,325
688
10,309
30,703
19,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
0 / 9 / 8
8,790
586
13,061
18,987
11,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LadyMan269
Cthulhu
12
0 / 6 / 4
8,305
554
5,929
15,240
12,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
LuhvLif
Cernunnos
17
3 / 2 / 6
9,368
625
12,637
9,872
4,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
MPCAPI9LB
Arachne
17
8 / 5 / 3
10,239
683
19,919
16,931
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
18
2 / 5 / 7
9,812
654
18,170
12,339
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
27
Kills
13
13
Deaths
27
77
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
15
5.17
W
Artio
4
1
15
11.5
L
Ravana
0
9
8
0.44
W
Zhong Kui
Itzzangelcake
Zhong Kui
11
2
13
8.75
L
Cthulhu
LadyMan269
Cthulhu
0
6
4
0.33
L
Cernunnos
LuhvLif
Cernunnos
3
2
6
3
L
Arachne
MPCAPI9LB
Arachne
8
5
3
1.9
W
2
4
14
2.25
L
Eset
2
5
7
1.1
W
Cerberus
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,609
Damage
69,716
83,646
Taken
73,369
65,136
Mitigated
46,043
37,857
Healing
16,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,491
7,424
758
1,776
13,027
6,510
3,167
2,949
9,797
0
51,021
W
Artio
4,959
355
3,289
4,209
14,213
14,809
664
4,097
9,773
14,798
0
L
Ravana
13,061
3,336
480
2,782
18,987
11,733
19
10,318
8,669
0
23,891
W
Zhong Kui
Itzzangelcake
Zhong Kui
22,683
4,228
1,505
3,702
13,053
18,243
2,223
3,773
8,884
38,905
0
L
Cthulhu
LadyMan269
Cthulhu
5,929
717
0
302
15,240
12,825
0
7,500
7,740
11,473
0
L
Cernunnos
LuhvLif
Cernunnos
12,637
3,286
113
945
9,872
4,622
205
4,407
5,465
0
29,608
L
Arachne
MPCAPI9LB
Arachne
19,919
14,755
1,413
5,191
16,931
11,344
0
9,582
7,349
0
25,175
W
5,167
3,638
216
2,599
12,650
6,063
1,454
3,936
8,310
0
13,172
L
Eset
18,170
1,392
2,885
2,219
12,339
5,519
0
6,144
6,195
33,080
0
W
Cerberus
10,309
505
3,572
16,231
30,703
19,511
126
8,231
21,633
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
46,514
214
Minions Killed
120
0
Camps Cleared
0
1,464,644
Distance Traveled
1,155,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,384
826
74
5
0
315,814
0
W
Artio
10,508
701
26
2
0
313,071
0
L
Ravana
8,790
586
21
1
0
238,696
0
W
Zhong Kui
12,283
819
38
3
0
268,450
0
L
Cthulhu
8,305
554
14
1
0
134,929
0
L
Cernunnos
9,368
625
27
2
0
227,846
0
L
Arachne
10,239
683
21
1
0
276,690
0
W
Rama
9,455
630
13
1
0
267,926
0
L
Eset
9,812
654
37
2
0
277,835
0
W
Cerberus
10,325
688
63
4
0
299,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role