Player Matchup

Medusa
Medusa
AndSharkr7
Medusa
Level 89
God Stats
1W - 4L
1,287 SR
Queue Stats
376W - 359L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JOSELITOnonSENSE
Ah Muzen Cab
Level 167
God Stats
7W - 6L
1,771 SR
Queue Stats
679W - 663L
1,500 Elo+
Party 1
King Arthur
King Arthur
ruboy1991
King Arthur
Level 137
God Stats
4W - 4L
1,406 SR
Queue Stats
194W - 202L
1,539 Elo+
Solo
Thor
Thor
timelei
Thor
Level 103
God Stats
14W - 3L
1,762 SR
Queue Stats
799W - 740L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
x X CLUS1VE X x
Cernunnos
Level 125
God Stats
1W - 2L
1,492 SR
Queue Stats
413W - 427L
1,511 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,524 Elo+

VS

Team Averages
Level 106
1,515 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GordonWeedMa
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,555 Elo+
Solo
Nu Wa
Nu Wa
MaximumDisaster-
Nu Wa
Level 158
God Stats
9W - 5L
1,574 SR
Queue Stats
260W - 275L
1,467 Elo+
Solo
Danzaburou
Danzaburou
VIP x Rain
Danzaburou
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,693 Elo+
Solo
Cliodhna
Cliodhna
kbollin23
Cliodhna
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 203L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AndSharkr7
Medusa
16
3 / 6 / 11
9,576
684
7,958
15,255
7,650
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
JOSELITOnonSENSE
Ah Muzen Cab
18
2 / 4 / 13
10,799
771
14,273
16,236
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ruboy1991
King Arthur
19
8 / 7 / 10
11,370
812
16,113
27,643
25,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
timelei
Thor
18
5 / 3 / 11
10,581
756
8,749
11,093
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
x X CLUS1VE X x
Cernunnos
14
2 / 6 / 8
8,563
612
11,256
13,881
6,048
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 3 / 18
11,500
821
14,872
12,004
5,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 6 / 8
11,884
849
19,530
17,805
7,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 15
10,986
785
17,984
9,834
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
VIP x Rain
Danzaburou
18
4 / 2 / 16
11,992
857
13,951
13,094
6,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
kbollin23
Cliodhna
16
4 / 6 / 14
11,083
792
8,750
20,651
20,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
97
20
Kills
26
26
Deaths
20
53
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
18
4
L
Medusa
AndSharkr7
Medusa
3
6
11
1.42
W
10
6
8
2.33
L
Ah Muzen Cab
JOSELITOnonSENSE
Ah Muzen Cab
2
4
13
2.13
W
5
3
15
4.17
W
Danzaburou
VIP x Rain
Danzaburou
4
2
16
6
W
Cliodhna
kbollin23
Cliodhna
4
6
14
1.83
L
King Arthur
ruboy1991
King Arthur
8
7
10
1.86
L
Thor
timelei
Thor
5
3
11
3.5
L
Cernunnos
x X CLUS1VE X x
Cernunnos
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
75,087
84,108
Taken
73,388
51,286
Mitigated
44,985
18,757
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,872
5,974
946
2,243
12,004
5,995
2,759
0
11,707
0
37,977
L
Medusa
AndSharkr7
Medusa
7,958
2,644
0
1,210
15,255
7,650
308
5,312
9,943
0
22,027
W
19,530
8,305
1,184
6,119
17,805
7,937
3,738
0
17,569
35,935
0
L
Ah Muzen Cab
JOSELITOnonSENSE
Ah Muzen Cab
14,273
3,765
0
1,893
16,236
6,564
611
8,905
7,331
0
52,574
W
17,984
7,227
1,728
1,489
9,834
4,214
414
0
9,511
38,045
0
W
Danzaburou
VIP x Rain
Danzaburou
13,951
6,894
262
4,427
13,094
6,675
1,416
0
13,002
0
30,930
W
Cliodhna
kbollin23
Cliodhna
8,750
215
1,367
2,545
20,651
20,164
145
0
20,313
746
18,603
L
King Arthur
ruboy1991
King Arthur
16,113
1,026
430
7,270
27,643
25,855
0
9,789
17,854
0
35,917
L
Thor
timelei
Thor
8,749
600
1,577
1,415
11,093
5,169
201
5,719
5,374
0
21,468
L
Cernunnos
x X CLUS1VE X x
Cernunnos
11,256
4,295
2,866
2,096
13,881
6,048
0
8,353
5,528
0
26,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
57,445
187
Minions Killed
194
0
Camps Cleared
0
1,159,211
Distance Traveled
1,276,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,500
821
44
3
0
267,348
0
L
Medusa
9,576
684
31
2
0
240,009
0
W
Sol
11,884
849
43
3
0
228,146
0
L
Ah Muzen Cab
10,799
771
72
5
0
242,519
0
W
Nu Wa
10,986
785
38
3
0
254,768
0
W
Danzaburou
11,992
857
54
4
0
271,866
0
W
Cliodhna
11,083
792
15
1
0
254,436
0
L
King Arthur
11,370
812
26
2
0
241,367
0
L
Thor
10,581
756
31
2
0
260,346
0
L
Cernunnos
8,563
612
27
2
0
174,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role