Player Matchup

Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Scottytheseagul
Sun Wukong
Level 42
God Stats
3W - 0L
1,692 SR
Queue Stats
77W - 71L
1,515 Elo+
Party 2
Thoth
Thoth
ThynameisPrice
Thoth
Level 125
God Stats
30W - 22L
1,679 SR
Queue Stats
267W - 261L
1,512 Elo+
Party 2
Team Averages
Level 78
1,624 SR
1,509 Elo+

VS

Team Averages
Level 114
1,517 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MrMemes23
Sylvanus
Level 96
God Stats
0W - 1L
1,506 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 1
Thanatos
Thanatos
brickyknome
Thanatos
Level 122
God Stats
4W - 5L
1,546 SR
Queue Stats
126W - 125L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 1 / 13
10,019
1,002
13,653
8,664
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Scottytheseagul
Sun Wukong
10
4 / 3 / 10
8,611
861
7,441
10,120
4,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
10 / 1 / 11
10,026
1,003
14,098
5,093
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 8 / 2
7,403
740
6,810
13,664
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
MrMemes23
Sylvanus
9
1 / 6 / 1
7,155
716
4,286
12,276
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
brickyknome
Thanatos
11
3 / 8 / 1
8,229
823
6,675
12,990
2,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
22
Kills
5
5
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
13
14.5
L
Chang'e
 
Chang'e
1
8
2
0.25
L
Sylvanus
MrMemes23
Sylvanus
1
6
1
0.25
W
Sun Wukong
Scottytheseagul
Sun Wukong
4
3
10
3
W
10
1
11
15.5
L
Thanatos
brickyknome
Thanatos
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,192
Damage
17,771
23,877
Taken
38,930
9,166
Mitigated
9,849
6,325
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,653
7,954
265
3,869
8,664
2,861
1,165
3,958
4,706
0
36,984
L
Chang'e
 
Chang'e
6,810
482
2,075
3,023
13,664
2,595
0
4,780
8,646
26,980
0
L
Sylvanus
MrMemes23
Sylvanus
4,286
1,654
804
676
12,276
4,301
240
4,765
7,280
14,860
2,943
W
Sun Wukong
Scottytheseagul
Sun Wukong
7,441
1,802
0
1,471
10,120
4,827
281
5,170
4,950
0
26,870
W
14,098
597
0
720
5,093
1,478
719
2,010
3,083
40,552
0
L
Thanatos
brickyknome
Thanatos
6,675
1,486
0
3,247
12,990
2,953
0
3,848
8,898
0
18,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
22,787
127
Minions Killed
75
0
Camps Cleared
0
542,959
Distance Traveled
469,167
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,019
1,002
47
5
0
171,092
0
L
Chang'e
7,403
740
30
3
0
160,491
2
L
Sylvanus
7,155
716
29
3
0
137,433
0
W
Sun Wukong
8,611
861
32
3
0
193,296
0
W
Thoth
10,026
1,003
48
5
0
178,571
2
L
Thanatos
8,229
823
16
2
0
171,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role