Player Matchup

Loki
Loki
Gold I
AhmadAlmadani
Loki
Gold I
Level 133
God Stats
16W - 13L
1,573 SR
Queue Stats
114W - 114L
1,570 MMR
Party 2
Chang'e
Chang'e
Gold II
ByomisX
Chang'e
Gold II
Level 155
God Stats
7W - 8L
1,576 SR
Queue Stats
266W - 259L
1,581 MMR
Party 3
Cerberus
Cerberus
Gold III
KubeMa1n
Cerberus
Gold III
Level 140
God Stats
0W - 1L
1,524 SR
Queue Stats
39W - 45L
1,562 MMR
Solo
Chaac
Chaac
Gold V
YousefSafa2004
Chaac
Gold V
Level 87
God Stats
0W - 2L
1,628 SR
Queue Stats
3W - 4L
1,567 MMR
Party 2
Rama
Rama
Gold III
elpisabrava8
Rama
Gold III
Level 126
God Stats
21W - 17L
1,577 SR
Queue Stats
188W - 185L
1,546 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,576 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,533 SR
1,563 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum V
Pogback
Set
Platinum V
Level 188
God Stats
1W - 1L
1,579 SR
Queue Stats
135W - 136L
1,720 MMR
Party 1
Ne Zha
Ne Zha
Gold I
ÐragonFire
Ne Zha
Gold I
Level 145
God Stats
14W - 9L
1,586 SR
Queue Stats
241W - 228L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,392
493
5,434
12,454
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ByomisX
Chang'e
12
1 / 2 / 0
7,156
477
6,017
9,593
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KubeMa1n
Cerberus
11
0 / 3 / 1
7,058
471
6,359
16,715
12,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 0
6,745
450
2,122
12,622
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 0
7,701
513
6,048
9,262
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangPeleKaliArachneCharon

VS

Bans
ThanatosHou YiThorAthenaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
2 / 0 / 1
10,109
674
7,937
6,804
5,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
 
Medusa
15
4 / 1 / 2
8,929
595
7,358
11,071
4,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ares
 
Ares
12
1 / 1 / 4
7,891
526
9,135
12,688
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Set
14
3 / 0 / 4
8,335
556
9,231
9,215
5,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
4 / 0 / 3
8,208
547
7,241
11,821
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
14
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
1
2.5
W
Medusa
 
Medusa
4
1
2
5
W
Ares
 
Ares
1
1
4
3
L
1
3
1
0.5
L
Chang'e
ByomisX
Chang'e
1
2
0
0.5
L
Cerberus
KubeMa1n
Cerberus
0
3
1
0.17
W
Set
3
0
4
5
L
0
2
0
0
L
0
4
0
0
W
Ne Zha
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
40,902
60,646
Taken
51,599
38,484
Mitigated
31,132
23,089
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,937
920
60
5,701
6,804
5,159
739
0
6,804
88,563
0
W
Medusa
 
Medusa
7,358
2,900
0
4,967
11,071
4,485
2,051
829
10,242
0
77,024
W
Ares
 
Ares
9,135
1,038
1,644
1,797
12,688
10,838
0
6,732
5,956
33,112
0
L
5,434
1,866
0
5,559
12,454
4,304
0
880
11,574
0
62,667
L
Chang'e
ByomisX
Chang'e
6,017
571
1,157
2,363
9,593
3,681
82
4,030
5,563
60,193
0
L
Cerberus
KubeMa1n
Cerberus
6,359
368
1,700
4,792
16,715
12,722
0
4,571
12,144
27,848
0
W
Set
9,231
4,612
0
2,587
9,215
5,635
0
3,269
5,946
0
73,355
L
2,122
124
0
5,080
12,622
14,367
0
6,937
5,685
0
42,930
L
6,048
5,039
0
2,438
9,262
3,410
1
654
8,608
0
66,843
W
Ne Zha
7,241
1,573
0
1,913
11,821
5,015
0
1,546
10,275
0
65,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,052
Gold Earned
43,472
466
Minions Killed
519
0
Camps Cleared
0
1,488,108
Distance Traveled
1,589,279
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,109
674
159
11
0
276,121
2
W
Medusa
8,929
595
124
8
0
286,424
0
W
Ares
7,891
526
41
3
0
318,604
7
L
Loki
7,392
493
99
7
0
342,885
0
L
Chang'e
7,156
477
121
8
0
297,112
4
L
Cerberus
7,058
471
48
3
0
293,000
3
W
Set
8,335
556
99
7
0
340,807
2
L
Chaac
6,745
450
67
4
0
282,713
3
L
Rama
7,701
513
131
9
0
272,398
6
W
Ne Zha
8,208
547
96
6
0
367,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role