Player Matchup

Kuzenbo
Kuzenbo
Charcharbeast99
Kuzenbo
Level 81
God Stats
27W - 16L
1,685 SR
Queue Stats
187W - 158L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Emil N Davis
Nu Wa
Level 161
God Stats
4W - 1L
1,456 SR
Queue Stats
42W - 41L
1,446 Elo+
Solo
Ah Puch
Ah Puch
IndigenousMoorRA
Ah Puch
Level 54
God Stats
18W - 9L
1,628 SR
Queue Stats
125W - 172L
1,349 Elo+
Solo
Susano
Susano
TroyRid
Susano
Level 88
God Stats
26W - 25L
1,525 SR
Queue Stats
71W - 66L
1,511 Elo+
Solo
Maman Brigitte
Maman Brigitte
psylence666
Maman Brigitte
Level 58
God Stats
2W - 3L
1,399 SR
Queue Stats
11W - 15L
1,425 Elo+
Solo
Team Averages
Level 88
1,539 SR
1,455 Elo+

VS

Team Averages
Level 122
1,521 SR
1,430 Elo+
Sylvanus
Sylvanus
Igotdapowah
Sylvanus
Level 131
God Stats
36W - 25L
1,569 SR
Queue Stats
496W - 478L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pig Hands
Cu Chulainn
Level 144
God Stats
42W - 61L
1,418 SR
Queue Stats
419W - 409L
1,443 Elo+
Solo
Cupid
Cupid
Remorseful Acts
Cupid
Level 144
God Stats
1W - 1L
1,682 SR
Queue Stats
42W - 48L
1,428 Elo+
Solo
Fenrir
Fenrir
axarsa97
Fenrir
Level 124
God Stats
14W - 11L
1,603 SR
Queue Stats
211W - 213L
1,512 Elo+
Solo
Anubis
Anubis
dzhang24
Anubis
Level 69
God Stats
11W - 22L
1,331 SR
Queue Stats
11W - 22L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,884
492
4,832
9,952
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 0
6,247
446
11,389
5,878
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,630
474
2,791
4,817
1,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
TroyRid
Susano
14
2 / 1 / 0
8,033
574
7,457
11,139
8,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
psylence666
Maman Brigitte
13
3 / 1 / 3
7,804
557
6,741
9,142
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Igotdapowah
Sylvanus
10
4 / 2 / 3
7,014
501
4,794
11,221
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Pig Hands
Cu Chulainn
12
0 / 2 / 0
6,838
488
5,283
12,253
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 2 / 5
7,040
503
7,496
15,837
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
axarsa97
Fenrir
14
4 / 1 / 2
7,837
560
6,429
10,992
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
dzhang24
Anubis
1
0 / 0 / 0
2,675
191
0
444
119

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
7
Kills
10
10
Deaths
7
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
0
4
0
0
L
Sylvanus
Igotdapowah
Sylvanus
4
2
3
2.75
W
1
1
0
1
L
Cu Chulainn
Pig Hands
Cu Chulainn
0
2
0
0
L
2
2
5
2.25
W
Susano
TroyRid
Susano
2
1
0
2
L
Fenrir
axarsa97
Fenrir
4
1
2
5
L
Anubis
dzhang24
Anubis
0
0
0
0
W
Maman Brigitte
psylence666
Maman Brigitte
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
24,002
40,928
Taken
50,747
24,467
Mitigated
27,262
7,530
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,832
2,488
0
2,499
9,952
9,812
10
2,014
7,938
22,446
0
W
11,389
4,345
0
0
5,878
1,670
102
1,361
4,517
39,938
0
L
Sylvanus
Igotdapowah
Sylvanus
4,794
1,654
1,860
4,512
11,221
10,199
0
8,101
2,736
21,475
0
W
2,791
169
0
1,675
4,817
1,387
0
0
4,817
36,672
0
L
Cu Chulainn
Pig Hands
Cu Chulainn
5,283
1,069
146
3,183
12,253
6,760
0
907
11,302
174
44,698
L
7,496
4,557
110
9,134
15,837
5,260
759
10,137
5,224
0
57,536
W
Susano
TroyRid
Susano
7,457
1,253
0
1,981
11,139
8,000
0
174
10,965
0
57,637
L
Fenrir
axarsa97
Fenrir
6,429
1,294
0
3,486
10,992
4,924
0
5,216
5,732
0
49,812
L
Anubis
dzhang24
Anubis
0
0
0
0
444
119
0
400
0
0
0
W
Maman Brigitte
psylence666
Maman Brigitte
6,741
511
0
1,375
9,142
3,598
0
1,419
7,723
67,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
31,404
346
Minions Killed
309
0
Camps Cleared
0
1,280,540
Distance Traveled
1,006,103
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,884
492
22
2
0
273,119
0
W
Nu Wa
6,247
446
67
5
0
214,666
3
L
Sylvanus
7,014
501
34
2
0
180,298
0
W
Ah Puch
6,630
474
60
4
0
186,172
0
L
Cu Chulainn
6,838
488
71
5
0
278,080
5
L
Cupid
7,040
503
110
8
0
223,915
2
W
Susano
8,033
574
92
7
0
273,651
0
L
Fenrir
7,837
560
94
7
0
323,810
0
L
Anubis
2,675
191
0
0
0
0
0
W
Maman Brigitte
7,804
557
105
8
0
332,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role