Player Matchup

Apollo
Apollo
 
Apollo
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
C4SpeRr
Kukulkan
Level 196
God Stats
17W - 2L
1,701 SR
Queue Stats
86W - 73L
1,489 Elo+
Party 2
Nemesis
Nemesis
XI_ReVxLuTion_XI
Nemesis
Level 68
God Stats
7W - 4L
1,384 SR
Queue Stats
307W - 339L
1,418 Elo+
Party 1
Mulan
Mulan
sinary_noah
Mulan
Level 68
God Stats
7W - 5L
1,541 SR
Queue Stats
321W - 335L
1,394 Elo+
Party 1
Anubis
Anubis
Ôokami
Anubis
Level 158
God Stats
29W - 21L
1,613 SR
Queue Stats
107W - 100L
1,472 Elo+
Party 2
Team Averages
Level 131
1,548 SR
1,455 Elo+

VS

Team Averages
Level 86
1,511 SR
1,440 Elo+
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 116
God Stats
184W - 193L
1,475 SR
Queue Stats
187W - 202L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Dragon56jbh_2
Jormungandr
Level 58
God Stats
6W - 9L
1,495 SR
Queue Stats
20W - 34L
1,406 Elo+
Party 3
Olorun
Olorun
ForecastSniper
Olorun
Level 146
God Stats
3W - 4L
1,524 SR
Queue Stats
203W - 188L
1,466 Elo+
Solo
Chaac
Chaac
FoxTracer
Chaac
Level 85
God Stats
21W - 24L
1,493 SR
Queue Stats
199W - 202L
1,481 Elo+
Solo
Loki
Loki
Luci_erculo
Loki
Level 26
God Stats
4W - 4L
1,569 SR
Queue Stats
11W - 29L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 2 / 7
10,311
607
8,782
12,229
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
C4SpeRr
Kukulkan
16
7 / 2 / 9
9,837
579
14,977
8,152
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 2 / 4
9,662
568
5,081
11,089
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 7
8,768
516
8,185
20,431
11,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ôokami
Anubis
16
17 / 5 / 4
11,709
689
24,134
17,791
9,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerMaso
Kukulkan
14
2 / 8 / 2
8,478
499
5,807
14,396
5,882
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Dragon56jbh_2
Jormungandr
14
6 / 5 / 4
9,675
569
18,702
20,153
15,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 7 / 3
9,083
534
7,471
15,322
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
FoxTracer
Chaac
5
2 / 4 / 0
6,009
353
1,925
5,301
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 8 / 5
8,607
506
6,592
17,669
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
32
Kills
15
18
Deaths
32
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
7
4.75
W
Kukulkan
C4SpeRr
Kukulkan
7
2
9
5.75
L
Kukulkan
DerMaso
Kukulkan
2
8
2
0.38
L
Jormungandr
Dragon56jbh_2
Jormungandr
6
5
4
1.6
L
0
7
3
0.21
L
Chaac
FoxTracer
Chaac
2
4
0
0.5
L
5
8
5
0.94
W
1
2
4
1.5
W
1
7
7
0.64
W
Anubis
Ôokami
Anubis
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
40,497
69,692
Taken
72,841
33,725
Mitigated
33,699
18,075
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,782
5,002
0
2,678
12,229
5,013
3,575
3,552
8,677
0
63,098
W
Kukulkan
C4SpeRr
Kukulkan
14,977
1,087
0
1,382
8,152
3,576
0
3,583
4,569
61,241
0
L
Kukulkan
DerMaso
Kukulkan
5,807
0
69
578
14,396
5,882
0
9,603
4,793
54,683
0
L
Jormungandr
Dragon56jbh_2
Jormungandr
18,702
4,835
0
3,725
20,153
15,459
242
10,639
9,514
68,544
1,068
L
7,471
4,567
90
3,292
15,322
5,098
0
6,353
8,969
65,411
7,771
L
Chaac
FoxTracer
Chaac
1,925
487
0
817
5,301
1,568
0
2,295
3,006
0
8,968
L
6,592
827
0
2,766
17,669
5,692
0
10,221
7,448
0
33,454
W
5,081
1,341
0
878
11,089
4,987
790
2,307
8,782
0
94,004
W
8,185
1,026
0
4,053
20,431
11,104
999
13,946
6,485
0
43,776
W
Anubis
Ôokami
Anubis
24,134
638
0
9,084
17,791
9,045
0
7,487
10,304
77,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,287
Gold Earned
41,852
470
Minions Killed
373
0
Camps Cleared
0
1,695,192
Distance Traveled
1,364,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,311
607
104
6
0
376,602
3
W
Kukulkan
9,837
579
89
5
0
307,438
0
L
Kukulkan
8,478
499
87
5
0
279,010
4
L
Jormungandr
9,675
569
78
5
0
310,764
0
L
Olorun
9,083
534
144
8
0
326,021
0
L
Chaac
6,009
353
13
1
0
98,074
0
L
Loki
8,607
506
51
3
0
350,864
0
W
Nemesis
9,662
568
123
7
0
413,227
0
W
Mulan
8,768
516
53
3
0
312,372
0
W
Anubis
11,709
689
101
6
0
285,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role