Player Matchup

Guan Yu
Guan Yu
I_am_Allfather
Guan Yu
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
145W - 164L
1,490 Elo+
Solo
Susano
Susano
Venida
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,402 Elo+
Solo
Camazotz
Camazotz
bjama111
Camazotz
Level 107
God Stats
1W - 1L
1,220 SR
Queue Stats
27W - 37L
1,348 Elo+
Solo
Bastet
Bastet
kazuichis
Bastet
Level 130
God Stats
3W - 2L
1,611 SR
Queue Stats
142W - 157L
1,458 Elo+
Solo
Tiamat
Tiamat
ultimate_noise5
Tiamat
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 101L
1,531 Elo+
Solo
Team Averages
Level 115
1,509 SR
1,446 Elo+

VS

Team Averages
Level 87
1,575 SR
1,455 Elo+
Guan Yu
Guan Yu
FallenAngel9992
Guan Yu
Level 58
God Stats
2W - 3L
1,387 SR
Queue Stats
307W - 355L
1,419 Elo+
Solo
Rama
Rama
JoERi_BoZ
Rama
Level 127
God Stats
3W - 0L
1,808 SR
Queue Stats
140W - 155L
1,474 Elo+
Solo
The Morrigan
The Morrigan
Rerumicana
The Morrigan
Level 83
God Stats
17W - 14L
1,557 SR
Queue Stats
872W - 862L
1,426 Elo+
Solo
Geb
Geb
hsonstorm
Geb
Level 101
God Stats
1W - 0L
1,526 SR
Queue Stats
43W - 35L
1,495 Elo+
Solo
Sol
Sol
labomitraille
Sol
Level 65
God Stats
5W - 3L
1,598 SR
Queue Stats
246W - 226L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
8,952
639
7,661
20,740
15,393
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Venida
Susano
15
1 / 5 / 4
8,690
621
10,626
15,543
7,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
bjama111
Camazotz
14
1 / 6 / 4
8,259
590
12,264
20,698
9,113
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
kazuichis
Bastet
16
2 / 4 / 3
9,169
655
20,454
20,144
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 5
8,888
635
14,190
14,369
11,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 9
9,603
686
5,211
18,170
16,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
18
4 / 1 / 15
11,024
787
14,919
14,219
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Rerumicana
The Morrigan
18
8 / 1 / 13
11,302
807
16,690
8,525
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 1 / 19
11,468
819
14,769
21,397
24,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 1 / 13
11,884
849
32,020
17,052
7,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
8
Kills
23
23
Deaths
8
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
2
3
6
1.67
W
Rama
4
1
15
11.5
W
The Morrigan
Rerumicana
The Morrigan
8
1
13
14.5
L
Susano
Venida
Susano
1
5
4
0.6
L
Camazotz
bjama111
Camazotz
1
6
4
0.5
W
2
1
19
11.5
L
Bastet
kazuichis
Bastet
2
4
3
0.88
W
9
1
13
15.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,195
Damage
83,609
91,494
Taken
79,363
52,818
Mitigated
58,994
43,384
Healing
40,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,211
230
3,885
5,299
18,170
16,623
307
2,837
15,333
0
12,454
L
7,661
475
14,688
10,275
20,740
15,393
0
13,704
7,036
0
14,905
W
Rama
14,919
9,347
3,245
4,860
14,219
6,313
3,210
1,760
12,459
0
40,274
W
The Morrigan
Rerumicana
The Morrigan
16,690
2,259
1,862
2,561
8,525
3,970
204
1,942
6,583
28,299
4,604
L
Susano
Venida
Susano
10,626
1,461
1,684
2,272
15,543
7,131
0
8,406
7,137
0
29,920
L
Camazotz
bjama111
Camazotz
12,264
2,363
768
3,951
20,698
9,113
0
16,157
4,541
0
21,852
W
14,769
538
3,849
5,296
21,397
24,541
148
5,517
15,880
20,574
0
L
Bastet
kazuichis
Bastet
20,454
3,122
2,933
4,910
20,144
9,401
0
12,133
8,011
0
32,469
W
32,020
10,893
2,916
6,564
17,052
7,547
3,897
2,134
14,918
63,121
0
L
14,190
484
565
1,338
14,369
11,780
0
10,543
3,826
31,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,958
Gold Earned
55,281
125
Minions Killed
182
0
Camps Cleared
0
1,351,613
Distance Traveled
1,352,372
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,603
686
3
0
0
241,304
0
L
Guan Yu
8,952
639
16
1
0
303,188
3
W
Rama
11,024
787
57
4
0
264,573
0
W
The Morrigan
11,302
807
36
3
0
260,414
2
L
Susano
8,690
621
33
2
0
260,446
0
L
Camazotz
8,259
590
21
2
0
262,248
0
W
Geb
11,468
819
12
1
0
339,299
0
L
Bastet
9,169
655
26
2
0
290,866
0
W
Sol
11,884
849
74
5
0
246,782
0
L
Tiamat
8,888
635
29
2
0
234,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role