Player Matchup

Hachiman
Hachiman
GengarEwar
Hachiman
Level 56
God Stats
9W - 2L
1,624 SR
Queue Stats
60W - 59L
1,546 Elo+
Solo
Achilles
Achilles
Zuesesghost
Achilles
Level 12
God Stats
4W - 2L
1,434 SR
Queue Stats
4W - 7L
1,205 Elo+
Party 2
Hades
Hades
happytomatoe365
Hades
Level 106
God Stats
2W - 0L
1,496 SR
Queue Stats
25W - 32L
1,190 Elo+
Party 2
Team Averages
Level 58
1,518 SR
1,313 Elo+

VS

Team Averages
Level 71
1,610 SR
1,361 Elo+
Bastet
Bastet
My Blunt Hit
Bastet
Level 87
God Stats
1W - 1L
1,742 SR
Queue Stats
43W - 40L
1,346 Elo+
Party 1
Thanatos
Thanatos
Potatocx1224
Thanatos
Level 99
God Stats
9W - 4L
1,744 SR
Queue Stats
216W - 216L
1,448 Elo+
Solo
Ymir
Ymir
old prada
Ymir
Level 27
God Stats
2W - 4L
1,344 SR
Queue Stats
39W - 46L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GengarEwar
Hachiman
14
5 / 2 / 8
11,532
824
13,948
7,333
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Zuesesghost
Achilles
12
6 / 3 / 6
10,673
762
8,006
14,529
17,384
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 11
11,703
836
16,966
13,432
5,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 4 / 2
11,346
810
8,681
11,900
5,683
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Thanatos
Potatocx1224
Thanatos
12
2 / 4 / 5
9,859
704
11,197
16,858
14,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
12
1 / 8 / 7
9,837
703
6,299
17,912
15,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
9
9
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GengarEwar
Hachiman
5
2
8
4.5
L
Bastet
6
4
2
1.75
L
Thanatos
Potatocx1224
Thanatos
2
4
5
1.13
W
Achilles
Zuesesghost
Achilles
6
3
6
3
W
5
4
11
2.63
L
Ymir
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
26,177
35,294
Taken
46,670
25,470
Mitigated
35,384
8,071
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GengarEwar
Hachiman
13,948
8,697
0
755
7,333
2,274
1,064
222
7,111
0
48,672
L
Bastet
8,681
2,692
173
2,216
11,900
5,683
0
4,571
7,329
0
22,446
L
Thanatos
Potatocx1224
Thanatos
11,197
2,047
0
9,270
16,858
14,189
0
5,920
10,938
0
37,793
W
Achilles
Zuesesghost
Achilles
8,006
2,342
0
75
14,529
17,384
282
3,331
11,198
0
17,066
W
16,966
1,724
1,039
6,202
13,432
5,812
1,063
3,241
10,191
50,431
0
L
Ymir
6,299
1,705
92
2,855
17,912
15,512
0
6,866
11,046
27,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
31,042
156
Minions Killed
101
0
Camps Cleared
0
701,361
Distance Traveled
672,569
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,532
824
76
5
0
237,409
0
L
Bastet
11,346
810
32
2
0
252,204
4
L
Thanatos
9,859
704
43
3
0
219,908
0
W
Achilles
10,673
762
14
1
0
233,037
0
W
Hades
11,703
836
66
5
0
230,915
0
L
Ymir
9,837
703
26
2
0
200,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role