Player Matchup

Ymir
Ymir
Bengin13
Ymir
Level 7
God Stats
2W - 1L
1,700 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Neith
Neith
NeitherHornet81
Neith
Level 20
God Stats
13W - 16L
1,435 SR
Queue Stats
13W - 17L
1,413 Elo+
Solo
Janus
Janus
ParacetamolGotti
Janus
Level 35
God Stats
2W - 4L
1,005 SR
Queue Stats
18W - 42L
1,189 Elo+
Party 1
Ne Zha
Ne Zha
SlurSlngSlasher
Ne Zha
Level 29
God Stats
3W - 2L
1,267 SR
Queue Stats
44W - 42L
1,513 Elo+
Solo
Ishtar
Ishtar
rar-lord
Ishtar
Level 18
God Stats
2W - 5L
1,063 SR
Queue Stats
4W - 23L
1,039 Elo+
Party 1
Team Averages
Level 22
1,294 SR
1,331 Elo+

VS

Team Averages
Level 26
1,539 SR
1,403 Elo+
Sun Wukong
Sun Wukong
DJ_Liquidus
Sun Wukong
Level 29
God Stats
4W - 5L
1,642 SR
Queue Stats
149W - 167L
1,423 Elo+
Solo
Skadi
Skadi
Ghost0417
Skadi
Level 27
God Stats
29W - 32L
1,467 SR
Queue Stats
31W - 41L
1,445 Elo+
Party 2
Loki
Loki
Hennessy419
Loki
Level 22
God Stats
14W - 20L
1,528 SR
Queue Stats
43W - 84L
1,372 Elo+
Solo
Bacchus
Bacchus
Moosedk12
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,280 Elo+
Solo
Scylla
Scylla
Sesom2255
Scylla
Level 28
God Stats
9W - 5L
1,558 SR
Queue Stats
76W - 79L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 3
5,237
1,047
2,062
6,000
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 4
4,915
983
2,207
2,420
840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 2
5,455
1,091
3,807
2,083
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
5,432
1,086
4,754
3,728
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
rar-lord
Ishtar
9
0 / 0 / 1
4,449
890
809
686
246
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJ_Liquidus
Sun Wukong
11
0 / 2 / 1
5,172
1,034
2,609
6,082
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Ghost0417
Skadi
9
0 / 4 / 0
4,565
913
1,478
5,305
1,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 0 / 0
5,129
1,026
3,015
3,955
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Moosedk12
Bacchus
7
0 / 0 / 0
4,271
854
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Sesom2255
Scylla
10
1 / 1 / 0
5,015
1,003
3,473
4,233
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
3
3
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
3
1.75
L
Sun Wukong
DJ_Liquidus
Sun Wukong
0
2
1
0.25
L
Skadi
Ghost0417
Skadi
0
4
0
0
L
2
0
0
2
L
Bacchus
Moosedk12
Bacchus
0
0
0
0
W
0
1
4
2
W
3
0
2
4
L
Scylla
Sesom2255
Scylla
1
1
0
1
W
2
0
2
3
W
Ishtar
rar-lord
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,639
Damage
10,575
14,917
Taken
19,575
6,823
Mitigated
8,549
1,675
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,062
642
0
396
6,000
3,624
0
1,474
4,526
4,337
0
L
Sun Wukong
DJ_Liquidus
Sun Wukong
2,609
668
0
1,174
6,082
3,463
0
968
5,114
0
18,670
L
Skadi
Ghost0417
Skadi
1,478
530
0
80
5,305
1,805
455
1,706
3,599
0
5,918
L
3,015
1,015
0
10
3,955
1,458
0
1,191
2,764
0
10,144
L
Bacchus
Moosedk12
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
2,207
835
0
465
2,420
840
717
851
1,569
0
11,106
W
3,807
79
0
0
2,083
725
0
475
1,608
18,186
0
L
Scylla
Sesom2255
Scylla
3,473
840
0
1,230
4,233
1,823
29
2,004
2,229
12,759
0
W
4,754
1,427
0
808
3,728
1,388
0
437
3,291
0
17,153
W
Ishtar
rar-lord
Ishtar
809
600
0
6
686
246
0
236
450
0
1,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
24,152
90
Minions Killed
76
0
Camps Cleared
0
545,927
Distance Traveled
472,388
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,237
1,047
6
1
0
97,122
0
L
Sun Wukong
5,172
1,034
31
6
0
117,761
0
L
Skadi
4,565
913
5
1
0
104,420
0
L
Loki
5,129
1,026
20
4
0
132,695
0
L
Bacchus
4,271
854
0
0
0
5,227
0
W
Neith
4,915
983
21
4
0
95,332
0
W
Janus
5,455
1,091
34
7
0
118,969
0
L
Scylla
5,015
1,003
20
4
0
112,285
4
W
Ne Zha
5,432
1,086
24
5
0
132,747
0
W
Ishtar
4,449
890
5
1
0
101,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role