Player Matchup

Baron Samedi
Baron Samedi
CloudFoxx96
Baron Samedi
Level 49
God Stats
8W - 7L
1,254 SR
Queue Stats
373W - 409L
1,340 Elo+
Solo
King Arthur
King Arthur
Cryptox_11
King Arthur
Level 109
God Stats
8W - 8L
1,493 SR
Queue Stats
57W - 55L
1,454 Elo+
Party 2
Lancelot
Lancelot
PaPaJohnsS56
Lancelot
Level 69
God Stats
11W - 5L
1,700 SR
Queue Stats
50W - 56L
1,416 Elo+
Party 2
Team Averages
Level 76
1,482 SR
1,403 Elo+

VS

Team Averages
Level 116
1,532 SR
1,241 Elo+
Ah Puch
Ah Puch
GrislyStream917
Ah Puch
Level 107
God Stats
0W - 2L
1,549 SR
Queue Stats
6W - 15L
1,080 Elo+
Party 1
Cthulhu
Cthulhu
TheJonSnow69
Cthulhu
Level 120
God Stats
6W - 2L
1,796 SR
Queue Stats
12W - 10L
1,455 Elo+
Party 1
Fenrir
Fenrir
kec420
Fenrir
Level 120
God Stats
0W - 2L
1,251 SR
Queue Stats
9W - 17L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CloudFoxx96
Baron Samedi
12
2 / 0 / 8
9,543
734
7,569
8,134
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Cryptox_11
King Arthur
13
2 / 1 / 9
10,200
785
12,411
14,951
15,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
PaPaJohnsS56
Lancelot
14
7 / 0 / 4
10,631
818
14,137
13,927
8,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,718
671
9,190
6,423
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheJonSnow69
Cthulhu
12
1 / 3 / 0
8,888
684
9,102
18,105
19,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
kec420
Fenrir
10
0 / 5 / 1
8,093
623
5,927
13,321
10,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CloudFoxx96
Baron Samedi
2
0
8
6
W
King Arthur
Cryptox_11
King Arthur
2
1
9
6.5
L
0
3
1
0.17
W
Lancelot
PaPaJohnsS56
Lancelot
7
0
4
9
L
Cthulhu
TheJonSnow69
Cthulhu
1
3
0
0.33
L
Fenrir
kec420
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
24,219
37,012
Taken
37,849
27,948
Mitigated
32,618
9,704
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CloudFoxx96
Baron Samedi
7,569
709
1,525
1,039
8,134
4,034
821
5,330
2,804
28,264
0
W
King Arthur
Cryptox_11
King Arthur
12,411
1,029
0
1,752
14,951
15,357
115
6,259
8,692
0
45,805
L
9,190
476
511
1,479
6,423
2,717
0
1,214
5,209
45,868
0
W
Lancelot
PaPaJohnsS56
Lancelot
14,137
4,451
0
5,388
13,927
8,557
0
6,307
7,620
0
44,712
L
Cthulhu
TheJonSnow69
Cthulhu
9,102
791
355
1,053
18,105
19,486
0
4,359
13,746
36,915
835
L
Fenrir
kec420
Fenrir
5,927
656
237
496
13,321
10,415
0
2,544
10,777
0
9,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
25,699
149
Minions Killed
122
0
Camps Cleared
0
773,627
Distance Traveled
723,392
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,543
734
44
3
0
217,832
5
W
King Arthur
10,200
785
46
4
0
249,787
2
L
Ah Puch
8,718
671
77
6
0
220,456
0
W
Lancelot
10,631
818
59
5
0
306,008
0
L
Cthulhu
8,888
684
42
3
0
253,367
2
L
Fenrir
8,093
623
3
0
0
249,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role