Player Matchup

Aphrodite
Aphrodite
Koryo99
Aphrodite
Level 67
God Stats
12W - 12L
1,515 SR
Queue Stats
273W - 313L
1,440 Elo+
Party 1
Skadi
Skadi
Plandaa
Skadi
Level 57
God Stats
94W - 71L
1,585 SR
Queue Stats
180W - 212L
1,455 Elo+
Party 1
Surtr
Surtr
zitrocall
Surtr
Level 127
God Stats
61W - 54L
1,438 SR
Queue Stats
246W - 291L
1,392 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,429 Elo+

VS

Team Averages
Level 121
1,669 SR
1,523 Elo+
Ra
Ra
Dahata
Ra
Level 97
God Stats
1W - 0L
1,751 SR
Queue Stats
9W - 8L
1,410 Elo+
Solo
Odin
Odin
DiedHard
Odin
Level 120
God Stats
28W - 9L
1,757 SR
Queue Stats
226W - 87L
1,609 Elo+
Solo
Neith
Neith
RafG
Neith
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 69L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Koryo99
Aphrodite
12
0 / 5 / 2
9,056
647
6,700
14,673
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
Plandaa
Skadi
12
1 / 4 / 0
9,118
651
12,207
11,545
4,362
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
zitrocall
Surtr
11
1 / 11 / 2
8,852
632
9,899
23,181
19,874
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
9 / 2 / 7
12,104
865
15,362
11,314
5,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
4 / 1 / 11
11,134
795
9,802
15,029
17,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
RafG
Neith
15
7 / 0 / 10
11,771
841
19,267
12,513
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
20
20
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
9
2
7
6.25
W
Odin
4
1
11
9.5
L
Aphrodite
Koryo99
Aphrodite
0
5
2
0.2
L
Skadi
Plandaa
Skadi
1
4
0
0.25
W
Neith
RafG
Neith
7
0
10
12
L
Surtr
zitrocall
Surtr
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
44,431
49,399
Taken
38,856
30,876
Mitigated
28,824
11,004
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,362
1,663
1,289
2,130
11,314
5,326
505
2,256
8,825
57,324
0
W
Odin
9,802
2,720
0
3,164
15,029
17,307
162
3,639
10,887
0
28,938
L
Aphrodite
Koryo99
Aphrodite
6,700
421
3,001
3,972
14,673
6,640
0
5,080
9,020
35,082
0
L
Skadi
Plandaa
Skadi
12,207
5,519
0
509
11,545
4,362
0
2,538
8,523
0
30,223
W
Neith
RafG
Neith
19,267
9,620
0
4,155
12,513
6,191
2,113
2,076
10,235
0
76,756
L
Surtr
zitrocall
Surtr
9,899
3,174
169
3,353
23,181
19,874
0
7,164
14,708
555
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
35,009
95
Minions Killed
208
0
Camps Cleared
0
648,646
Distance Traveled
767,503
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,104
865
85
6
0
259,716
0
W
Odin
11,134
795
26
2
0
257,322
0
L
Aphrodite
9,056
647
53
4
0
229,388
0
L
Skadi
9,118
651
25
2
0
225,676
1
W
Neith
11,771
841
97
7
0
250,465
0
L
Surtr
8,852
632
17
1
0
193,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role