Player Matchup

Baron Samedi
Baron Samedi
Harwiŋ
Baron Samedi
Level 260
God Stats
1W - 1L
1,395 SR
Queue Stats
45W - 37L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
MatheusReis
Tsukuyomi
Level 193
God Stats
1W - 0L
1,794 SR
Queue Stats
87W - 56L
1,607 Elo+
Solo
Nox
Nox
RichardqM
Nox
Level 126
God Stats
4W - 2L
1,398 SR
Queue Stats
147W - 137L
1,535 Elo+
Solo
Xbalanque
Xbalanque
mikepistolaaao
Xbalanque
Level 54
God Stats
27W - 45L
1,329 SR
Queue Stats
262W - 329L
1,548 Elo+
Solo
Anubis
Anubis
nichollaskena
Anubis
Level 41
God Stats
2W - 0L
1,594 SR
Queue Stats
3W - 1L
1,627 Elo+
Solo
Team Averages
Level 135
1,502 SR
1,563 Elo+

VS

Team Averages
Level 109
1,502 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FlexoInTheShadow
Thanatos
Level 63
God Stats
2W - 1L
1,715 SR
Queue Stats
205W - 232L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Glax0
Cthulhu
Level 157
God Stats
0W - 2L
1,283 SR
Queue Stats
92W - 84L
1,532 Elo+
Solo
Medusa
Medusa
bSnork
Medusa
Level 151
God Stats
6W - 4L
1,510 SR
Queue Stats
194W - 53L
1,594 Elo+
Solo
Maman Brigitte
Maman Brigitte
dabi1993
Maman Brigitte
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Harwiŋ
Baron Samedi
14
3 / 0 / 10
9,222
1,317
8,226
7,459
5,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
MatheusReis
Tsukuyomi
13
5 / 0 / 8
8,467
1,210
12,040
4,503
1,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 8
8,491
1,213
3,335
3,997
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
mikepistolaaao
Xbalanque
13
0 / 1 / 10
7,684
1,098
8,015
7,207
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 6
7,714
1,102
4,744
5,242
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

342

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 2
7,216
1,031
7,408
5,778
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,318
903
0
0
0
Cthulhu
Glax0
Cthulhu
12
0 / 4 / 2
7,151
1,022
4,849
19,048
16,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
bSnork
Medusa
12
1 / 1 / 1
7,702
1,100
12,073
5,625
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
dabi1993
Maman Brigitte
12
1 / 5 / 1
7,380
1,054
2,269
8,977
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
13
Kills
2
2
Deaths
13
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
0
0
0
0
L
Cthulhu
Glax0
Cthulhu
0
4
2
0.25
W
Baron Samedi
Harwiŋ
Baron Samedi
3
0
10
8
W
Tsukuyomi
MatheusReis
Tsukuyomi
5
0
8
9
W
3
0
8
7
L
Medusa
bSnork
Medusa
1
1
1
1.5
L
Maman Brigitte
dabi1993
Maman Brigitte
1
5
1
0.3
W
Xbalanque
mikepistolaaao
Xbalanque
0
1
10
5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,360
Damage
26,599
28,408
Taken
39,428
13,384
Mitigated
24,117
5,380
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,408
895
0
0
5,778
2,211
0
3,357
2,421
17,759
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Glax0
Cthulhu
4,849
77
409
413
19,048
16,723
0
6,923
11,825
11,345
0
W
Baron Samedi
Harwiŋ
Baron Samedi
8,226
992
1,626
1,977
7,459
5,821
0
3,650
3,477
22,842
0
W
Tsukuyomi
MatheusReis
Tsukuyomi
12,040
3,670
0
70
4,503
1,488
0
1,502
2,731
0
19,113
W
3,335
141
0
120
3,997
1,405
0
2,207
1,500
16,245
0
L
Medusa
bSnork
Medusa
12,073
3,412
0
0
5,625
2,035
0
2,400
3,075
0
42,452
L
Maman Brigitte
dabi1993
Maman Brigitte
2,269
73
0
0
8,977
3,148
0
3,617
5,360
10,205
0
W
Xbalanque
mikepistolaaao
Xbalanque
8,015
4,253
0
0
7,207
2,190
0
3,828
3,067
0
27,198
W
4,744
32
0
1,587
5,242
2,480
0
2,357
2,657
16,913
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
35,767
181
Minions Killed
140
8
Camps Cleared
4
773,635
Distance Traveled
586,527
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,216
1,031
37
5
0
135,394
0
L
Thanatos
6,318
903
0
0
0
0
0
L
Cthulhu
7,151
1,022
14
2
1
135,958
0
W
Baron Samedi
9,222
1,317
33
5
1
156,788
4
W
Tsukuyomi
8,467
1,210
23
3
2
172,753
0
W
Nox
8,491
1,213
52
7
1
152,935
0
L
Medusa
7,702
1,100
66
9
2
163,371
0
L
Maman Brigitte
7,380
1,054
23
3
1
151,804
0
W
Xbalanque
7,684
1,098
46
7
4
153,058
0
W
Anubis
7,714
1,102
27
4
0
138,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role