Player Matchup

Anubis
Anubis
DarkarSuarez
Anubis
Level 88
God Stats
2W - 5L
1,246 SR
Queue Stats
213W - 216L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
MrBalsagna
Ao Kuang
Level 100
God Stats
5W - 2L
1,873 SR
Queue Stats
257W - 270L
1,457 Elo+
Solo
Hera
Hera
PapaBuck9479
Hera
Level 53
God Stats
2W - 9L
1,204 SR
Queue Stats
173W - 197L
1,405 Elo+
Solo
Skadi
Skadi
Soulona
Skadi
Level 68
God Stats
1W - 5L
1,157 SR
Queue Stats
322W - 340L
1,480 Elo+
Solo
Hel
Hel
big-guy-93
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,401 Elo+
Solo
Team Averages
Level 80
1,396 SR
1,430 Elo+

VS

Team Averages
Level 99
1,585 SR
1,442 Elo+
Xing Tian
Xing Tian
Caboose24736
Xing Tian
Level 128
God Stats
1W - 0L
1,308 SR
Queue Stats
69W - 75L
1,401 Elo+
Solo
Janus
Janus
DIRKR608708
Janus
Level 68
God Stats
6W - 3L
1,593 SR
Queue Stats
266W - 267L
1,468 Elo+
Solo
Hel
Hel
ShoweryMango
Hel
Level 106
God Stats
4W - 1L
1,700 SR
Queue Stats
288W - 296L
1,442 Elo+
Solo
Hercules
Hercules
coldtony90
Hercules
Level 69
God Stats
2W - 3L
1,809 SR
Queue Stats
142W - 162L
1,356 Elo+
Solo
Hades
Hades
yell0wcray0n
Hades
Level 123
God Stats
5W - 0L
1,514 SR
Queue Stats
169W - 175L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 4 / 5
9,106
700
15,760
11,535
6,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MrBalsagna
Ao Kuang
18
10 / 4 / 1
10,507
808
17,693
18,307
19,111
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 6 / 8
8,795
677
17,089
12,523
5,055
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Soulona
Skadi
13
1 / 8 / 6
8,256
635
12,658
13,201
4,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 7
8,091
622
7,534
13,434
6,179
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Caboose24736
Xing Tian
17
4 / 3 / 16
10,288
791
10,116
27,417
34,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
10 / 3 / 8
10,625
817
17,193
9,711
5,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
2 / 1 / 22
10,241
788
8,548
15,405
15,783
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
coldtony90
Hercules
16
4 / 3 / 17
9,885
760
9,073
27,818
31,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
8 / 4 / 13
11,515
886
18,484
17,911
13,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
104
13
Kills
28
28
Deaths
14
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Caboose24736
Xing Tian
4
3
16
4
W
10
3
8
4.67
L
Anubis
1
4
5
0.88
L
Ao Kuang
MrBalsagna
Ao Kuang
10
4
1
2.63
L
1
6
8
0.83
W
2
1
22
13
L
Skadi
Soulona
Skadi
1
8
6
0.5
L
0
6
7
0.58
W
Hercules
coldtony90
Hercules
4
3
17
4.17
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,734
Damage
63,414
69,000
Taken
98,262
41,727
Mitigated
100,536
17,522
Healing
51,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Caboose24736
Xing Tian
10,116
812
535
5,188
27,417
34,708
1,133
16,013
10,787
23,067
0
W
17,193
2,559
2,129
738
9,711
5,092
1,995
6,284
3,134
30,491
0
L
Anubis
15,760
216
1,289
3,345
11,535
6,501
0
8,788
2,747
38,200
0
L
Ao Kuang
MrBalsagna
Ao Kuang
17,693
5,676
108
4,443
18,307
19,111
0
13,728
4,579
19,981
0
L
17,089
4,647
309
2,180
12,523
5,055
0
10,857
1,666
28,272
0
W
8,548
619
13,246
9,935
15,405
15,783
318
9,450
5,269
24,376
0
L
Skadi
Soulona
Skadi
12,658
3,852
392
230
13,201
4,881
0
9,429
3,772
0
18,180
L
7,534
992
2,854
2,372
13,434
6,179
0
11,539
1,895
14,119
0
W
Hercules
coldtony90
Hercules
9,073
2,991
1,367
11,151
27,818
31,822
1,241
14,302
12,784
0
21,270
W
18,484
2,136
2,900
4,768
17,911
13,131
1,925
9,354
8,212
42,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
52,554
113
Minions Killed
135
0
Camps Cleared
0
1,112,077
Distance Traveled
1,267,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,288
791
17
1
0
257,347
0
W
Janus
10,625
817
29
2
0
197,099
0
L
Anubis
9,106
700
48
4
0
216,237
0
L
Ao Kuang
10,507
808
7
1
0
239,150
0
L
Hera
8,795
677
32
2
0
220,789
0
W
Hel
10,241
788
26
2
0
292,204
0
L
Skadi
8,256
635
12
1
0
210,980
0
L
Hel
8,091
622
14
1
0
224,921
0
W
Hercules
9,885
760
18
1
0
266,133
0
W
Hades
11,515
886
45
3
0
254,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role