Player Matchup

Tiamat
Tiamat
Malikai05
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,385 Elo+
Party 2
King Arthur
King Arthur
Steván
King Arthur
Level 49
God Stats
0W - 1L
1,319 SR
Queue Stats
23W - 34L
1,355 Elo+
Party 2
Hachiman
Hachiman
runningdeath420
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,260 Elo+
Party 2
Team Averages
Level 40
1,440 SR
1,333 Elo+

VS

Team Averages
Level 38
1,341 SR
1,270 Elo+
Hachiman
Hachiman
Eklerus
Hachiman
Level 8
God Stats
28W - 27L
1,169 SR
Queue Stats
58W - 63L
1,051 Elo+
Party 1
Set
Set
Giraffeboy199
Set
Level 62
God Stats
3W - 2L
1,367 SR
Queue Stats
127W - 122L
1,425 Elo+
Solo
Anubis
Anubis
Pandef
Anubis
Level 43
God Stats
37W - 27L
1,488 SR
Queue Stats
104W - 112L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Malikai05
Tiamat
9
0 / 7 / 0
6,590
659
3,609
10,222
4,556
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Steván
King Arthur
9
0 / 5 / 0
6,804
680
4,512
15,363
12,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
9
0 / 6 / 0
6,794
679
4,431
10,680
3,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eklerus
Hachiman
11
6 / 0 / 9
9,048
905
9,193
8,139
2,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
8 / 0 / 8
10,425
1,043
12,301
8,164
5,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Pandef
Anubis
12
4 / 0 / 10
9,011
901
9,533
4,143
2,185
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
18
18
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Eklerus
Hachiman
6
0
9
10.5
W
8
0
8
12
L
Tiamat
Malikai05
Tiamat
0
7
0
0
W
Anubis
Pandef
Anubis
4
0
10
9
L
King Arthur
Steván
King Arthur
0
5
0
0
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
31,027
36,265
Taken
20,446
19,619
Mitigated
11,136
1,804
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Eklerus
Hachiman
9,193
5,320
0
3,363
8,139
2,989
507
1,644
6,440
0
24,063
W
12,301
6,294
0
1,786
8,164
5,962
894
1,710
6,387
0
48,096
L
Tiamat
Malikai05
Tiamat
3,609
741
0
292
10,222
4,556
0
3,487
6,735
14,835
0
W
Anubis
Pandef
Anubis
9,533
204
154
2,607
4,143
2,185
204
838
3,289
31,635
0
L
King Arthur
Steván
King Arthur
4,512
236
265
357
15,363
12,047
0
3,942
11,421
0
17,939
L
Hachiman
4,431
2,955
0
890
10,680
3,016
0
2,447
8,233
0
17,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,188
Gold Earned
28,484
58
Minions Killed
101
0
Camps Cleared
0
496,349
Distance Traveled
583,399
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,048
905
17
2
0
187,053
0
W
Set
10,425
1,043
49
5
0
234,165
5
L
Tiamat
6,590
659
19
2
0
162,709
0
W
Anubis
9,011
901
35
4
0
162,181
0
L
King Arthur
6,804
680
14
1
0
198,699
2
L
Hachiman
6,794
679
25
3
0
134,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role